Player Matchup

Kali
Kali
Grandmaster
Criimee
Kali
Grandmaster
Level 148
God Stats
4W - 2L
1,740 SR
Queue Stats
744W - 158L
3,022 MMR
Party 1
Agni
Agni
Masters
Mυro
Agni
Masters
Level 152
God Stats
3W - 0L
1,500 SR
Queue Stats
330W - 78L
2,485 MMR
Party 1
Artio
Artio
Grandmaster
xPoorlyManx
Artio
Grandmaster
Level 160
God Stats
11W - 1L
1,999 SR
Queue Stats
785W - 176L
2,884 MMR
Party 1
Team Averages
Grandmaster
Grandmaster
Average Tier
Level 153
1,746 SR
2,797 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 84
1,683 SR
2,377 MMR
Gilgamesh
Gilgamesh
Grandmaster
Botrossbot
Gilgamesh
Grandmaster
Level 69
God Stats
16W - 1L
2,002 SR
Queue Stats
140W - 20L
3,026 MMR
Solo
Thoth
Thoth
Diamond III
GodJudgeMe4970
Thoth
Diamond III
Level 55
God Stats
96W - 101L
1,484 SR
Queue Stats
380W - 423L
2,215 MMR
Solo
Xing Tian
Xing Tian
Platinum II
demen971
Xing Tian
Platinum II
Level 129
God Stats
40W - 42L
1,562 SR
Queue Stats
457W - 505L
1,889 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Criimee
Kali
18
13 / 0 / 2
13,215
826
20,875
17,825
10,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Agni
Mυro
Agni
16
1 / 2 / 9
10,462
654
10,747
8,770
3,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 0 / 12
11,822
739
8,177
15,780
18,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
Ah Muzen CabAtlasBastetShivaAchilles

VS

Bans
PersephoneGebScyllaAresBaba Yaga
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Botrossbot
Gilgamesh
14
1 / 4 / 1
9,848
616
14,675
19,601
14,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 8 / 1
9,210
576
7,839
12,773
4,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xing Tian
demen971
Xing Tian
13
0 / 4 / 1
9,370
586
4,498
15,698
16,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
16
Kills
2
2
Deaths
16
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Botrossbot
Gilgamesh
1
4
1
0.38
W
Kali
Criimee
Kali
13
0
2
14
L
1
8
1
0.19
W
Agni
Mυro
Agni
1
2
9
2.75
L
Xing Tian
demen971
Xing Tian
0
4
1
0.13
W
2
0
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,799
Damage
27,012
42,375
Taken
48,072
32,483
Mitigated
36,279
23,591
Healing
7,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Botrossbot
Gilgamesh
14,675
5,234
0
4,166
19,601
14,994
0
6,431
12,929
0
40,321
W
Kali
Criimee
Kali
20,875
12,366
0
9,048
17,825
10,112
1,417
6,151
11,351
0
53,308
L
7,839
110
0
1,019
12,773
4,777
0
4,012
8,627
41,645
0
W
Agni
Mυro
Agni
10,747
1,137
0
2,349
8,770
3,440
522
2,654
5,760
56,752
0
L
Xing Tian
demen971
Xing Tian
4,498
255
420
2,031
15,698
16,508
0
8,173
7,281
12,532
0
W
8,177
369
3,195
8,999
15,780
18,931
368
3,100
12,186
25,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,499
Gold Earned
28,428
200
Minions Killed
151
8
Camps Cleared
5
916,729
Distance Traveled
835,629
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,848
616
60
4
3
296,157
3
W
Kali
13,215
826
60
4
6
326,247
6
L
Thoth
9,210
576
77
5
1
246,142
2
W
Agni
10,462
654
117
7
1
283,947
1
L
Xing Tian
9,370
586
14
1
1
293,330
4
W
Artio
11,822
739
23
1
1
306,535
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role