Player Matchup

Izanami
Izanami
Algoth0
Izanami
Level 29
God Stats
2W - 1L
1,335 SR
Queue Stats
23W - 17L
1,334 Elo+
Party 2
The Morrigan
The Morrigan
Ffffinchy
The Morrigan
Level 157
God Stats
3W - 4L
1,331 SR
Queue Stats
417W - 363L
1,470 Elo+
Party 3
Nemesis
Nemesis
TheHoliestGoat
Nemesis
Level 13
God Stats
2W - 1L
1,536 SR
Queue Stats
23W - 19L
1,523 Elo+
Party 3
King Arthur
King Arthur
cyberwaster0
King Arthur
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
4W - 4L
1,347 Elo+
Party 2
Ymir
Ymir
tactic57
Ymir
Level 69
God Stats
4W - 2L
1,529 SR
Queue Stats
9W - 11L
1,334 Elo+
Party 2
Team Averages
Level 59
1,446 SR
1,402 Elo+

VS

Team Averages
Level 61
1,440 SR
1,487 Elo+
Osiris
Osiris
DampJanne
Osiris
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 60L
1,495 Elo+
Solo
Thoth
Thoth
JànusOrTróll
Thoth
Level 160
God Stats
11W - 10L
1,437 SR
Queue Stats
474W - 449L
1,543 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SirLordGM
Tsukuyomi
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 22L
1,575 Elo+
Party 1
Heimdallr
Heimdallr
bajaizkraja
Heimdallr
Level 48
God Stats
0W - 2L
1,590 SR
Queue Stats
3W - 8L
1,291 Elo+
Solo
Ares
Ares
pletaaaaa39
Ares
Level 46
God Stats
0W - 2L
1,171 SR
Queue Stats
2W - 3L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Algoth0
Izanami
12
11 / 0 / 3
7,393
672
10,717
4,380
1,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
Ffffinchy
The Morrigan
11
1 / 1 / 2
5,710
519
1,241
4,519
1,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 2 / 4
6,105
555
4,301
8,067
3,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
cyberwaster0
King Arthur
10
0 / 1 / 0
5,377
489
4,094
9,180
4,781
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ymir
10
2 / 0 / 10
6,715
610
2,800
2,311
1,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
DampJanne
Osiris
12
1 / 0 / 0
6,721
611
5,554
9,168
7,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
1 / 3 / 2
6,261
569
4,246
4,186
732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
SirLordGM
Tsukuyomi
10
2 / 2 / 1
5,965
542
2,831
6,587
1,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heimdallr
bajaizkraja
Heimdallr
8
0 / 7 / 0
5,100
464
1,130
7,031
789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 4 / 0
4,974
452
1,219
9,930
4,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
15
Kills
4
4
Deaths
16
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
Algoth0
Izanami
11
0
3
12.5
L
Osiris
DampJanne
Osiris
1
0
0
1
W
The Morrigan
Ffffinchy
The Morrigan
1
1
2
2
L
1
3
2
0.67
L
Tsukuyomi
SirLordGM
Tsukuyomi
2
2
1
1.25
W
1
2
4
1.5
L
Heimdallr
bajaizkraja
Heimdallr
0
7
0
0
W
King Arthur
cyberwaster0
King Arthur
0
1
0
0
L
0
4
0
0
W
Ymir
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,153
Damage
14,980
28,457
Taken
36,902
12,265
Mitigated
14,981
9,831
Healing
10,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Algoth0
Izanami
10,717
8,272
0
2,234
4,380
1,150
306
1,071
3,253
0
50,022
L
Osiris
DampJanne
Osiris
5,554
1,975
0
5,287
9,168
7,309
25
0
9,168
0
44,791
W
The Morrigan
Ffffinchy
The Morrigan
1,241
63
0
1,743
4,519
1,519
0
1,871
2,454
27,993
3,164
L
4,246
85
0
180
4,186
732
399
357
3,829
38,435
0
L
Tsukuyomi
SirLordGM
Tsukuyomi
2,831
886
0
2,856
6,587
1,899
14
583
6,004
0
28,728
W
4,301
1,341
0
2,648
8,067
3,549
0
1,661
6,232
0
35,248
L
Heimdallr
bajaizkraja
Heimdallr
1,130
662
0
523
7,031
789
0
1,049
5,982
0
18,669
W
King Arthur
cyberwaster0
King Arthur
4,094
1,091
0
2,551
9,180
4,781
0
0
9,180
0
26,401
L
1,219
167
0
1,918
9,930
4,252
0
2,036
7,894
13,894
0
W
Ymir
2,800
840
0
655
2,311
1,266
118
428
1,873
11,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,300
Gold Earned
29,021
293
Minions Killed
304
0
Camps Cleared
0
1,067,677
Distance Traveled
1,079,105
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,393
672
96
9
0
201,658
1
L
Osiris
6,721
611
96
9
0
205,398
2
W
The Morrigan
5,710
519
61
6
0
189,024
1
L
Thoth
6,261
569
86
8
0
210,371
3
L
Tsukuyomi
5,965
542
58
5
0
274,778
2
W
Nemesis
6,105
555
62
6
0
257,954
6
L
Heimdallr
5,100
464
39
4
0
180,690
1
W
King Arthur
5,377
489
51
5
0
204,241
1
L
Ares
4,974
452
25
2
0
207,868
0
W
Ymir
6,715
610
23
2
0
214,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role