Player Matchup

Ares
Ares
AresWarird
Ares
Level 60
God Stats
19W - 23L
1,357 SR
Queue Stats
85W - 136L
1,300 Elo+
Solo
Neith
Neith
ShadowPeti
Neith
Level 43
God Stats
9W - 11L
1,759 SR
Queue Stats
29W - 37L
1,533 Elo+
Solo
Tsukuyomi
Tsukuyomi
atan2015
Tsukuyomi
Level 62
God Stats
3W - 1L
1,716 SR
Queue Stats
28W - 57L
1,213 Elo+
Solo
Team Averages
Level 55
1,610 SR
1,348 Elo+

VS

Team Averages
Level 50
1,518 SR
1,219 Elo+
Sobek
Sobek
E9l6uxA
Sobek
Level 67
God Stats
1W - 4L
1,527 SR
Queue Stats
1W - 9L
1,078 Elo+
Party 1
Zeus
Zeus
demigod228
Zeus
Level 43
God Stats
1W - 6L
1,527 SR
Queue Stats
1W - 9L
1,078 Elo+
Party 1
Tsukuyomi
Tsukuyomi
БутерВрот
Tsukuyomi
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 19
11,252
750
6,011
16,062
21,724
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Neith
18
13 / 2 / 12
13,041
869
19,287
11,241
4,909
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tsukuyomi
atan2015
Tsukuyomi
16
11 / 5 / 9
12,130
809
14,265
13,901
6,237
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
E9l6uxA
Sobek
14
1 / 7 / 9
10,742
716
4,692
17,372
22,503
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
7 / 8 / 3
11,859
791
22,365
10,359
2,677
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
4 / 10 / 6
10,752
717
8,112
18,075
6,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
30
25
Kills
12
12
Deaths
25
40
Assists
18
Player
Kills
Deaths
Assists
KDA
W
1
5
19
2.1
L
Sobek
E9l6uxA
Sobek
1
7
9
0.79
W
Neith
13
2
12
9.5
W
Tsukuyomi
atan2015
Tsukuyomi
11
5
9
3.1
L
7
8
3
1.06
L
4
10
6
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,563
Damage
35,169
41,204
Taken
45,806
32,870
Mitigated
31,591
7,477
Healing
8,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,011
76
0
1,152
16,062
21,724
259
8,723
7,339
12,808
0
L
Sobek
E9l6uxA
Sobek
4,692
413
646
4,481
17,372
22,503
429
2,774
14,598
12,191
0
W
Neith
19,287
10,600
0
3,371
11,241
4,909
2,058
9,022
2,219
0
60,888
W
Tsukuyomi
atan2015
Tsukuyomi
14,265
3,066
0
2,954
13,901
6,237
574
9,696
4,205
0
40,923
L
22,365
1,690
0
714
10,359
2,677
575
1,400
8,959
49,689
0
L
8,112
1,866
0
2,772
18,075
6,411
970
2,024
16,051
0
17,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,423
Gold Earned
33,353
146
Minions Killed
109
9
Camps Cleared
3
790,888
Distance Traveled
700,885
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,252
750
12
1
1
268,660
2
L
Sobek
10,742
716
14
1
0
255,075
3
W
Neith
13,041
869
75
5
6
265,215
5
W
Tsukuyomi
12,130
809
59
4
2
257,013
5
L
Zeus
11,859
791
74
5
3
204,584
3
L
Tsukuyomi
10,752
717
21
1
0
241,226
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role