Player Matchup

Shiva
Shiva
 
Shiva
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Ashhhxc
Aphrodite
Level 65
God Stats
44W - 41L
1,546 SR
Queue Stats
179W - 193L
1,475 Elo+
Solo
Freya
Freya
G3ngisKhaan
Freya
Level 58
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 2L
1,711 Elo+
Solo
Kuzenbo
Kuzenbo
HyenaGrimm
Kuzenbo
Level 32
God Stats
0W - 3L
1,290 SR
Queue Stats
44W - 59L
1,556 Elo+
Solo
Ullr
Ullr
Teambarca37
Ullr
Level 159
God Stats
9W - 3L
1,694 SR
Queue Stats
67W - 81L
1,461 Elo+
Solo
Team Averages
Level 92
1,506 SR
1,541 Elo+

VS

Team Averages
Level 115
1,559 SR
1,579 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
BLOODYRAPTOR099
Kukulkan
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 9L
1,748 Elo+
Solo
Bastet
Bastet
EnriqueRE93
Bastet
Level 127
God Stats
19W - 11L
1,654 SR
Queue Stats
122W - 90L
1,533 Elo+
Party 1
Cthulhu
Cthulhu
Larkkos1
Cthulhu
Level 86
God Stats
32W - 17L
1,617 SR
Queue Stats
132W - 98L
1,533 Elo+
Party 1
Tyr
Tyr
maqina12
Tyr
Level 155
God Stats
2W - 1L
1,524 SR
Queue Stats
133W - 87L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
12
0 / 2 / 2
6,742
1,124
4,422
8,445
8,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Aphrodite
Ashhhxc
Aphrodite
11
0 / 0 / 0
5,925
988
0
0
0
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 1 / 1
6,594
1,099
4,880
5,608
1,993
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Kuzenbo
HyenaGrimm
Kuzenbo
11
0 / 2 / 1
6,409
1,068
4,223
10,775
9,852
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 3 / 0
7,115
1,186
4,480
10,302
3,358
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

310

VS

Team 2 Tickets

376

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
13
1 / 1 / 5
7,211
1,202
5,041
9,752
7,608
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
12
0 / 0 / 4
6,782
1,130
5,716
3,476
1,108
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
12
3 / 0 / 3
7,622
1,270
7,942
3,674
1,220
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Larkkos1
Cthulhu
12
2 / 0 / 4
7,390
1,232
8,253
4,505
4,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 1 / 4
7,287
1,215
4,364
5,715
3,998
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
2
Kills
8
8
Deaths
2
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
0
2
2
0.5
W
Jormungandr
 
Jormungandr
1
1
5
3.5
L
Aphrodite
Ashhhxc
Aphrodite
0
0
0
0
W
Kukulkan
0
0
4
2
W
Bastet
3
0
3
4.5
L
0
1
1
0.5
L
Kuzenbo
HyenaGrimm
Kuzenbo
0
2
1
0.25
W
Cthulhu
Larkkos1
Cthulhu
2
0
4
4
L
2
3
0
0.67
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,005
Damage
31,316
35,130
Taken
27,122
23,377
Mitigated
18,787
2,274
Healing
4,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
4,422
347
147
1,290
8,445
8,174
0
4,573
3,728
0
17,353
W
Jormungandr
 
Jormungandr
5,041
1,553
0
619
9,752
7,608
0
3,255
6,299
13,004
0
L
Aphrodite
Ashhhxc
Aphrodite
0
0
0
0
0
0
0
0
0
216
0
W
Kukulkan
5,716
352
534
971
3,476
1,108
0
901
2,514
17,246
0
W
Bastet
7,942
1,879
0
593
3,674
1,220
0
1,606
1,976
0
21,214
L
4,880
2,091
0
450
5,608
1,993
0
2,479
3,055
12,324
0
L
Kuzenbo
HyenaGrimm
Kuzenbo
4,223
783
80
307
10,775
9,852
0
6,048
4,530
13,688
0
W
Cthulhu
Larkkos1
Cthulhu
8,253
689
286
509
4,505
4,853
0
2,264
2,176
20,752
0
L
4,480
1,671
0
0
10,302
3,358
0
5,334
4,807
0
16,517
W
4,364
230
0
895
5,715
3,998
0
1,077
4,569
0
12,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,785
Gold Earned
36,292
105
Minions Killed
120
3
Camps Cleared
8
462,962
Distance Traveled
667,233
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
6,742
1,124
32
5
1
128,712
0
W
Jormungandr
7,211
1,202
17
3
0
124,876
2
L
Aphrodite
5,925
988
0
0
0
7,200
0
W
Kukulkan
6,782
1,130
21
4
3
127,233
0
W
Bastet
7,622
1,270
40
7
3
135,768
3
L
Freya
6,594
1,099
26
4
0
117,189
0
L
Kuzenbo
6,409
1,068
20
3
2
102,080
0
W
Cthulhu
7,390
1,232
27
5
1
140,734
0
L
Ullr
7,115
1,186
27
5
0
107,781
0
W
Tyr
7,287
1,215
15
3
1
138,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role