Player Matchup

Rama
Rama
ArcAngelWing236
Rama
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
115W - 108L
1,526 Elo+
Party 2
Pele
Pele
CurtPaladin9969
Pele
Level 39
God Stats
6W - 3L
1,654 SR
Queue Stats
63W - 73L
1,464 Elo+
Solo
Ganesha
Ganesha
SleepyAshKuro_
Ganesha
Level 108
God Stats
3W - 1L
1,471 SR
Queue Stats
105W - 124L
1,562 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Takleberry
Morgan Le Fay
Level 18
God Stats
13W - 10L
1,602 SR
Queue Stats
43W - 49L
1,535 Elo+
Solo
Shiva
Shiva
UnkleFluffles
Shiva
Level 28
God Stats
17W - 8L
2,007 SR
Queue Stats
90W - 104L
1,456 Elo+
Party 2
Team Averages
Level 52
1,647 SR
1,508 Elo+

VS

Team Averages
Level 23
1,569 SR
1,472 Elo+
Nu Wa
Nu Wa
Ruyuefeixue
Nu Wa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,689 Elo+
Party 3
Khepri
Khepri
Ryogetsuten
Khepri
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,459 Elo+
Party 3
Izanami
Izanami
Toeleo
Izanami
Level 52
God Stats
15W - 17L
1,483 SR
Queue Stats
207W - 247L
1,432 Elo+
Party 1
Mulan
Mulan
Valador2500
Mulan
Level 23
God Stats
11W - 8L
1,828 SR
Queue Stats
187W - 213L
1,404 Elo+
Party 1
Bakasura
Bakasura
gamerdout12
Bakasura
Level 8
God Stats
3W - 5L
1,536 SR
Queue Stats
9W - 25L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 2
10,951
842
8,711
10,092
4,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
9 / 0 / 7
11,520
886
12,079
9,934
4,061
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

16
0 / 4 / 15
10,328
794
7,856
15,568
20,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
Takleberry
Morgan Le Fay
17
4 / 3 / 7
9,961
766
6,402
7,775
3,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
5 / 1 / 13
10,392
799
13,710
12,269
11,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 3
8,437
649
5,912
6,879
1,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Khepri
14
0 / 4 / 2
8,708
670
3,581
10,633
7,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
Toeleo
Izanami
19
8 / 2 / 2
11,160
858
16,500
10,798
3,884
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 9 / 7
9,419
725
10,305
18,328
13,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bakasura
gamerdout12
Bakasura
13
0 / 5 / 4
8,029
618
2,327
8,313
3,083
Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
28
23
Kills
10
11
Deaths
23
44
Assists
18
Player
Kills
Deaths
Assists
KDA
W
5
3
2
2
W
9
0
7
12.5
L
0
3
3
0.5
L
Khepri
0
4
2
0.25
W
0
4
15
1.88
W
Morgan Le Fay
Takleberry
Morgan Le Fay
4
3
7
2.5
L
Izanami
Toeleo
Izanami
8
2
2
4.5
W
5
1
13
11.5
L
2
9
7
0.61
L
Bakasura
gamerdout12
Bakasura
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,758
Damage
38,625
55,638
Taken
54,951
43,600
Mitigated
30,196
9,640
Healing
6,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,711
7,060
0
1,781
10,092
4,710
7,285
1,315
8,449
0
46,267
W
12,079
1,663
0
4,129
9,934
4,061
770
1,287
8,165
0
36,208
L
5,912
974
0
192
6,879
1,833
0
2,069
4,639
21,996
0
L
Khepri
3,581
83
0
877
10,633
7,625
0
2,358
8,049
16,734
0
W
7,856
634
0
1,094
15,568
20,466
649
2,168
12,635
24,091
0
W
Morgan Le Fay
Takleberry
Morgan Le Fay
6,402
679
0
197
7,775
3,259
585
1,128
6,349
29,710
0
L
Izanami
Toeleo
Izanami
16,500
12,016
0
3,048
10,798
3,884
1,746
2,898
7,528
0
51,524
W
13,710
2,086
775
1,664
12,269
11,104
0
2,535
8,908
8,331
27,177
L
10,305
1,885
212
1,862
18,328
13,771
0
6,311
11,456
0
16,293
L
Bakasura
gamerdout12
Bakasura
2,327
1,388
0
762
8,313
3,083
0
1,941
6,122
0
4,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,152
Gold Earned
45,753
259
Minions Killed
188
0
Camps Cleared
0
1,284,147
Distance Traveled
1,091,155
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,951
842
103
8
0
235,343
1
W
Pele
11,520
886
46
4
0
297,278
2
L
Nu Wa
8,437
649
40
3
0
168,523
0
L
Khepri
8,708
670
29
2
0
224,260
0
W
Ganesha
10,328
794
4
0
0
247,673
0
W
Morgan Le Fay
9,961
766
54
4
0
227,455
0
L
Izanami
11,160
858
81
6
0
241,368
2
W
Shiva
10,392
799
52
4
0
276,398
0
L
Mulan
9,419
725
20
2
0
234,607
3
L
Bakasura
8,029
618
18
1
0
222,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role