Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
BraveBlues
Camazotz
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 32L
1,536 Elo+
Party 1
Amaterasu
Amaterasu
Redsh
Amaterasu
Level 144
God Stats
7W - 3L
1,589 SR
Queue Stats
45W - 38L
1,517 Elo+
Party 1
Hercules
Hercules
porzival_169
Hercules
Level 105
God Stats
6W - 8L
1,438 SR
Queue Stats
114W - 122L
1,508 Elo+
Solo
Team Averages
Level 126
1,505 SR
1,512 Elo+

VS

Team Averages
Level 103
1,575 SR
1,511 Elo+
Mulan
Mulan
Dingyzeira
Mulan
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 74L
1,537 Elo+
Party 2
Terra
Terra
Emedezada
Terra
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
328W - 213L
1,577 Elo+
Party 2
Ullr
Ullr
PabloZERAA
Ullr
Level 64
God Stats
6W - 6L
1,859 SR
Queue Stats
93W - 46L
1,516 Elo+
Party 2
Janus
Janus
al Cold I
Janus
Level 144
God Stats
9W - 14L
1,335 SR
Queue Stats
318W - 355L
1,503 Elo+
Solo
Fenrir
Fenrir
xHime
Fenrir
Level 142
God Stats
0W - 1L
1,680 SR
Queue Stats
24W - 36L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
4 / 2 / 3
7,211
601
3,751
6,516
2,227
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
 
Bastet
12
2 / 1 / 0
6,965
580
5,168
7,176
2,104
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Camazotz
BraveBlues
Camazotz
12
7 / 1 / 3
7,504
625
7,325
10,849
3,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
Redsh
Amaterasu
12
0 / 1 / 4
6,933
578
5,665
10,128
7,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hercules
porzival_169
Hercules
10
1 / 0 / 4
6,489
541
4,273
8,378
6,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
11
2 / 2 / 0
6,296
525
5,673
7,903
3,708
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Terra
Emedezada
Terra
8
1 / 1 / 2
5,665
472
4,418
7,766
5,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 4 / 2
4,942
412
5,079
8,058
2,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
al Cold I
Janus
10
0 / 2 / 1
5,942
495
5,092
5,390
1,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
xHime
Fenrir
9
2 / 5 / 1
6,061
505
4,445
7,907
2,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
14
Kills
5
5
Deaths
14
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
4
2
3
2.75
W
Bastet
 
Bastet
2
1
0
2
W
Camazotz
BraveBlues
Camazotz
7
1
3
8.5
L
Mulan
2
2
0
1
L
Terra
Emedezada
Terra
1
1
2
2
L
0
4
2
0.25
W
Amaterasu
Redsh
Amaterasu
0
1
4
2
L
Janus
al Cold I
Janus
0
2
1
0.25
W
Hercules
porzival_169
Hercules
1
0
4
3
L
Fenrir
xHime
Fenrir
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,182
Damage
24,707
43,047
Taken
37,024
21,388
Mitigated
15,599
22,201
Healing
10,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
3,751
319
0
2,147
6,516
2,227
0
2,569
3,745
43,518
0
W
Bastet
 
Bastet
5,168
618
0
2,266
7,176
2,104
15
1,027
6,125
0
40,452
W
Camazotz
BraveBlues
Camazotz
7,325
2,783
0
8,546
10,849
3,570
0
1,726
9,029
0
36,733
L
Mulan
5,673
1,866
282
2,647
7,903
3,708
0
0
7,903
0
28,381
L
Terra
Emedezada
Terra
4,418
860
539
2,382
7,766
5,544
0
1,069
6,697
17,880
0
L
5,079
2,613
0
1,832
8,058
2,194
0
627
7,431
0
16,884
W
Amaterasu
Redsh
Amaterasu
5,665
1,830
0
6,192
10,128
7,433
872
1,272
8,828
0
36,858
L
Janus
al Cold I
Janus
5,092
417
0
859
5,390
1,687
0
1,398
3,992
41,012
0
W
Hercules
porzival_169
Hercules
4,273
896
108
2,942
8,378
6,054
0
2,478
5,810
0
21,966
L
Fenrir
xHime
Fenrir
4,445
1,684
0
2,177
7,907
2,466
0
657
7,250
0
27,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,102
Gold Earned
28,906
357
Minions Killed
282
0
Camps Cleared
0
1,319,338
Distance Traveled
1,250,392
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
7,211
601
87
7
0
252,356
4
W
Bastet
6,965
580
78
7
0
253,546
3
W
Camazotz
7,504
625
75
6
0
306,581
2
L
Mulan
6,296
525
78
7
0
245,223
1
L
Terra
5,665
472
12
1
0
266,238
4
L
Ullr
4,942
412
47
4
0
213,643
2
W
Amaterasu
6,933
578
78
7
0
258,071
3
L
Janus
5,942
495
97
8
0
259,494
3
W
Hercules
6,489
541
39
3
0
248,784
5
L
Fenrir
6,061
505
48
4
0
265,794
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role