Player Matchup

Neith
Neith
OSUNoob98
Neith
Level 26
God Stats
1W - 2L
1,254 SR
Queue Stats
2W - 6L
1,398 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
OakiLoki
Morgan Le Fay
Level 96
God Stats
2W - 1L
1,423 SR
Queue Stats
16W - 14L
1,540 Elo+
Party 1
Gilgamesh
Gilgamesh
WetFork
Gilgamesh
Level 122
God Stats
7W - 6L
1,617 SR
Queue Stats
25W - 18L
1,662 Elo+
Party 1
Team Averages
Level 81
1,431 SR
1,533 Elo+

VS

Team Averages
Level 75
1,599 SR
1,724 Elo+
Eset
Eset
AcidTripNewMe
Eset
Level 27
God Stats
15W - 18L
1,535 SR
Queue Stats
62W - 54L
1,530 Elo+
Party 2
Odin
Odin
ILuvEboys
Odin
Level 158
God Stats
1W - 0L
1,723 SR
Queue Stats
24W - 1L
2,060 Elo+
Party 2
Baron Samedi
Baron Samedi
MarAguz
Baron Samedi
Level 39
God Stats
3W - 4L
1,540 SR
Queue Stats
161W - 160L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
OSUNoob98
Neith
10
2 / 3 / 1
6,846
685
3,120
6,696
2,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
OakiLoki
Morgan Le Fay
11
1 / 5 / 2
6,635
664
5,231
7,812
2,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
WetFork
Gilgamesh
11
1 / 7 / 3
6,522
652
6,675
11,559
6,832
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 4 / 10
7,824
782
7,647
7,847
3,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Odin
13
7 / 0 / 8
9,010
901
7,383
11,590
12,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
MarAguz
Baron Samedi
13
4 / 0 / 9
8,087
809
8,454
5,713
2,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
42
4
Kills
15
15
Deaths
4
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
4
4
10
2.25
W
Odin
7
0
8
11
W
Baron Samedi
MarAguz
Baron Samedi
4
0
9
8.5
L
Neith
OSUNoob98
Neith
2
3
1
0.83
L
Morgan Le Fay
OakiLoki
Morgan Le Fay
1
5
2
0.4
L
Gilgamesh
WetFork
Gilgamesh
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,026
Damage
23,484
26,067
Taken
25,150
11,910
Mitigated
18,531
3,275
Healing
12,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,647
217
1,378
2,072
7,847
3,162
1,037
2,351
5,496
23,645
0
W
Odin
7,383
1,536
0
3,358
11,590
12,947
1,102
1,499
10,091
0
15,525
W
Baron Samedi
MarAguz
Baron Samedi
8,454
426
2,106
3,573
5,713
2,422
191
1,778
3,935
29,407
0
L
Neith
OSUNoob98
Neith
3,120
1,140
0
182
6,696
2,243
0
5,341
1,106
0
14,359
L
Morgan Le Fay
OakiLoki
Morgan Le Fay
5,231
36
0
1,011
7,812
2,835
0
3,405
4,283
23,782
0
L
Gilgamesh
WetFork
Gilgamesh
6,675
1,663
0
2,082
11,559
6,832
0
6,946
4,268
0
17,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,003
Gold Earned
24,921
96
Minions Killed
94
2
Camps Cleared
7
500,408
Distance Traveled
582,366
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
7,824
782
37
4
2
177,751
2
W
Odin
9,010
901
14
1
2
217,500
1
W
Baron Samedi
8,087
809
43
4
3
187,115
2
L
Neith
6,846
685
30
3
0
149,167
0
L
Morgan Le Fay
6,635
664
43
4
0
176,664
2
L
Gilgamesh
6,522
652
23
2
2
174,577
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role