Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
AdriXtrem
Xing Tian
Level 106
God Stats
0W - 1L
1,475 SR
Queue Stats
14W - 7L
1,574 Elo+
Solo
Olorun
Olorun
CasparyBeer
Olorun
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,425 Elo+
Solo
Nemesis
Nemesis
pihoo
Nemesis
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
280W - 282L
1,485 Elo+
Solo
Geb
Geb
yodawe
Geb
Level 148
God Stats
1W - 1L
1,719 SR
Queue Stats
79W - 81L
1,507 Elo+
Solo
Team Averages
Level 105
1,539 SR
1,498 Elo+

VS

Team Averages
Level 80
1,532 SR
1,490 Elo+
Danzaburou
Danzaburou
Alille
Danzaburou
Level 25
God Stats
1W - 1L
1,276 SR
Queue Stats
47W - 37L
1,528 Elo+
Solo
Ares
Ares
Andronuss
Ares
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
341W - 321L
1,491 Elo+
Party 1
Baron Samedi
Baron Samedi
Turqouise
Baron Samedi
Level 103
God Stats
8W - 2L
1,882 SR
Queue Stats
321W - 298L
1,492 Elo+
Party 1
Heimdallr
Heimdallr
guantanamo_bay1
Heimdallr
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
175W - 187L
1,445 Elo+
Solo
Nox
Nox
styax_
Nox
Level 154
God Stats
3W - 0L
1,500 SR
Queue Stats
688W - 696L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
19
7 / 5 / 8
12,123
758
24,835
23,339
11,097
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
AdriXtrem
Xing Tian
17
1 / 3 / 16
10,542
659
13,238
21,258
29,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Olorun
18
3 / 6 / 13
10,545
659
9,312
19,676
10,418
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
pihoo
Nemesis
19
7 / 5 / 13
11,292
706
21,284
24,900
23,329
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Geb
yodawe
Geb
16
5 / 7 / 11
10,396
650
14,362
26,683
29,806
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Alille
Danzaburou
18
3 / 4 / 10
12,118
757
23,418
24,283
15,593
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
20
5 / 5 / 14
11,799
737
13,474
28,183
33,370
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
Turqouise
Baron Samedi
20
15 / 3 / 8
14,298
894
31,104
17,351
10,419
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
guantanamo_bay1
Heimdallr
17
2 / 7 / 15
10,946
684
20,240
20,708
10,957
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nox
styax_
Nox
17
1 / 5 / 11
10,746
672
13,242
14,130
7,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
84
23
Kills
26
26
Deaths
24
61
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
7
5
8
2.2
L
Xing Tian
AdriXtrem
Xing Tian
1
3
16
3
W
Danzaburou
Alille
Danzaburou
3
4
10
2
W
Ares
5
5
14
2.4
L
Olorun
3
6
13
1.58
W
Baron Samedi
Turqouise
Baron Samedi
15
3
8
6.33
W
Heimdallr
guantanamo_bay1
Heimdallr
2
7
15
1.36
L
Nemesis
pihoo
Nemesis
7
5
13
2.7
W
Nox
styax_
Nox
1
5
11
1.3
L
Geb
yodawe
Geb
5
7
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,031
Damage
101,478
115,856
Taken
104,655
104,547
Mitigated
78,171
36,735
Healing
42,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
24,835
7,877
2,097
9,027
23,339
11,097
633
10,182
13,157
0
46,241
L
Xing Tian
AdriXtrem
Xing Tian
13,238
372
51
1,574
21,258
29,897
100
10,182
11,076
23,933
0
W
Danzaburou
Alille
Danzaburou
23,418
6,290
3,477
5,083
24,283
15,593
1,542
9,263
15,020
0
47,328
W
Ares
13,474
413
559
1,342
28,183
33,370
863
8,555
19,628
17,170
0
L
Olorun
9,312
3,234
6,344
5,082
19,676
10,418
1,394
9,168
10,508
24,070
0
W
Baron Samedi
Turqouise
Baron Samedi
31,104
2,777
14,036
8,118
17,351
10,419
2,134
6,466
10,885
57,874
0
W
Heimdallr
guantanamo_bay1
Heimdallr
20,240
3,108
2,590
2,901
20,708
10,957
212
7,675
13,033
0
33,782
L
Nemesis
pihoo
Nemesis
21,284
5,868
1,327
6,656
24,900
23,329
463
14,009
10,891
0
34,946
W
Nox
styax_
Nox
13,242
1,487
1,710
2,546
14,130
7,832
448
4,953
9,177
29,146
0
L
Geb
yodawe
Geb
14,362
572
1,834
2,743
26,683
29,806
154
14,279
12,404
20,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,898
Gold Earned
59,907
156
Minions Killed
174
0
Camps Cleared
0
1,574,004
Distance Traveled
1,419,341
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,123
758
48
3
0
293,235
0
L
Xing Tian
10,542
659
15
1
0
329,081
0
W
Danzaburou
12,118
757
31
2
0
294,025
0
W
Ares
11,799
737
10
1
0
298,129
1
L
Olorun
10,545
659
53
3
0
311,742
2
W
Baron Samedi
14,298
894
64
4
0
279,686
3
W
Heimdallr
10,946
684
25
2
0
280,743
1
L
Nemesis
11,292
706
34
2
0
337,031
3
W
Nox
10,746
672
44
3
0
266,758
0
L
Geb
10,396
650
6
0
0
302,915
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role