Player Matchup

Merlin
Merlin
CausedConfusion
Merlin
Level 101
God Stats
1W - 2L
1,192 SR
Queue Stats
23W - 40L
1,239 Elo+
Solo
Medusa
Medusa
Darkv1ck
Medusa
Level 108
God Stats
3W - 5L
1,517 SR
Queue Stats
85W - 117L
1,341 Elo+
Solo
Sun Wukong
Sun Wukong
GoofyTaco
Sun Wukong
Level 66
God Stats
19W - 20L
1,495 SR
Queue Stats
112W - 164L
1,308 Elo+
Solo
Team Averages
Level 92
1,401 SR
1,296 Elo+

VS

Team Averages
Level 80
1,372 SR
1,348 Elo+
Chaac
Chaac
HrOmYaK9
Chaac
Level 62
God Stats
54W - 52L
1,374 SR
Queue Stats
329W - 386L
1,284 Elo+
Party 1
Danzaburou
Danzaburou
Uberly--
Danzaburou
Level 89
God Stats
22W - 22L
1,243 SR
Queue Stats
113W - 128L
1,340 Elo+
Solo
Hel
Hel
iSkippaDaFlippa
Hel
Level 88
God Stats
2W - 4L
1,500 SR
Queue Stats
364W - 399L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 2
11,093
653
16,714
13,166
4,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
Darkv1ck
Medusa
8
1 / 3 / 2
8,826
519
2,382
3,358
1,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sun Wukong
GoofyTaco
Sun Wukong
18
4 / 3 / 4
11,641
685
14,349
21,199
20,051
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
HrOmYaK9
Chaac
15
2 / 1 / 5
11,074
651
9,761
21,150
20,217
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Uberly--
Danzaburou
16
2 / 4 / 6
11,502
677
11,805
17,109
6,011
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
5 / 4 / 2
12,215
719
7,663
10,374
3,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
22
8
Kills
9
9
Deaths
9
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
3
3
2
1.33
L
Medusa
Darkv1ck
Medusa
1
3
2
0.67
L
Sun Wukong
GoofyTaco
Sun Wukong
4
3
4
2
W
Chaac
HrOmYaK9
Chaac
2
1
5
4.5
W
Danzaburou
Uberly--
Danzaburou
2
4
6
1.25
W
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,445
Damage
29,229
37,723
Taken
48,633
25,838
Mitigated
29,486
8,638
Healing
20,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,714
984
466
644
13,166
4,581
0
1,890
11,276
56,865
0
L
Medusa
Darkv1ck
Medusa
2,382
754
0
466
3,358
1,206
0
272
3,086
0
6,666
L
Sun Wukong
GoofyTaco
Sun Wukong
14,349
2,127
0
7,062
21,199
20,051
0
6,163
15,036
0
56,617
W
Chaac
HrOmYaK9
Chaac
9,761
2,370
348
8,505
21,150
20,217
238
7,656
13,494
0
48,018
W
Danzaburou
Uberly--
Danzaburou
11,805
4,802
0
5,651
17,109
6,011
2,040
5,288
11,821
0
46,380
W
7,663
1,737
2,962
3,297
10,374
3,258
281
4,379
5,995
28,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,560
Gold Earned
34,791
171
Minions Killed
172
8
Camps Cleared
5
629,012
Distance Traveled
862,044
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,093
653
78
5
2
244,948
2
L
Medusa
8,826
519
12
1
2
96,303
1
L
Sun Wukong
11,641
685
81
5
4
287,761
1
W
Chaac
11,074
651
63
4
1
328,025
2
W
Danzaburou
11,502
677
63
4
2
266,833
1
W
Hel
12,215
719
46
3
2
267,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role