Player Matchup

Cthulhu
Cthulhu
J Lucas 1369815
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,182 Elo+
Party 2
Olorun
Olorun
Murissokk
Olorun
Level 5
God Stats
0W - 2L
1,276 SR
Queue Stats
0W - 6L
1,182 Elo+
Party 2
Merlin
Merlin
Teless
Merlin
Level 47
God Stats
0W - 3L
1,385 SR
Queue Stats
7W - 18L
1,182 Elo+
Party 2
Team Averages
Level 23
1,387 SR
1,182 Elo+

VS

Team Averages
Level 38
1,438 SR
1,333 Elo+
Khepri
Khepri
Seaself
Khepri
Level 29
God Stats
26W - 27L
1,571 SR
Queue Stats
88W - 165L
1,291 Elo+
Party 1
Chang'e
Chang'e
Slandred
Chang'e
Level 45
God Stats
2W - 3L
1,400 SR
Queue Stats
2W - 3L
1,373 Elo+
Solo
Charybdis
Charybdis
darkghos00
Charybdis
Level 39
God Stats
3W - 7L
1,344 SR
Queue Stats
128W - 213L
1,336 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 4
8,093
623
9,799
18,335
15,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
Murissokk
Olorun
12
1 / 7 / 4
8,484
653
9,017
11,221
4,027
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
Teless
Merlin
13
5 / 3 / 1
9,419
725
15,536
10,640
3,951
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Seaself
Khepri
15
4 / 2 / 10
9,998
769
7,952
17,625
20,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
Slandred
Chang'e
16
6 / 1 / 11
10,345
796
8,230
11,841
7,921
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
darkghos00
Charybdis
15
7 / 4 / 5
10,311
793
15,268
12,767
4,906
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
43
7
Kills
17
17
Deaths
7
9
Assists
26
Player
Kills
Deaths
Assists
KDA
L
1
7
4
0.43
L
Olorun
Murissokk
Olorun
1
7
4
0.43
W
Khepri
Seaself
Khepri
4
2
10
4.5
W
Chang'e
Slandred
Chang'e
6
1
11
11.5
L
Merlin
Teless
Merlin
5
3
1
1.83
W
Charybdis
darkghos00
Charybdis
7
4
5
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,352
Damage
31,450
40,196
Taken
42,233
23,684
Mitigated
33,774
4,171
Healing
20,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,799
612
231
1,307
18,335
15,706
281
7,189
11,146
19,008
0
L
Olorun
Murissokk
Olorun
9,017
4,983
363
1,770
11,221
4,027
148
4,648
6,573
28,500
0
W
Khepri
Seaself
Khepri
7,952
847
698
3,356
17,625
20,947
346
13,896
3,338
21,543
0
W
Chang'e
Slandred
Chang'e
8,230
1,453
5,556
8,181
11,841
7,921
261
10,443
1,225
29,950
0
L
Merlin
Teless
Merlin
15,536
1,863
0
500
10,640
3,951
376
5,012
5,628
40,201
0
W
Charybdis
darkghos00
Charybdis
15,268
6,047
0
2,944
12,767
4,906
2,420
9,544
3,047
0
53,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,996
Gold Earned
30,654
128
Minions Killed
137
4
Camps Cleared
8
628,452
Distance Traveled
715,628
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,093
623
26
2
1
221,562
2
L
Olorun
8,484
653
40
3
2
203,755
3
W
Khepri
9,998
769
23
2
2
236,993
1
W
Chang'e
10,345
796
56
4
0
248,854
0
L
Merlin
9,419
725
62
5
1
203,135
2
W
Charybdis
10,311
793
58
4
6
229,781
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role