Player Matchup

Hercules
Hercules
DaNkdOuT420
Hercules
Level 147
God Stats
6W - 7L
1,578 SR
Queue Stats
422W - 477L
1,519 Elo+
Party 1
Atlas
Atlas
Maj_2Tim
Atlas
Level 62
God Stats
30W - 30L
1,442 SR
Queue Stats
232W - 272L
1,395 Elo+
Party 1
Chang'e
Chang'e
Xx AGEOLL xX
Chang'e
Level 59
God Stats
23W - 30L
1,440 SR
Queue Stats
141W - 151L
1,478 Elo+
Solo
Skadi
Skadi
coldpepper24
Skadi
Level 160
God Stats
9W - 8L
1,631 SR
Queue Stats
563W - 681L
1,381 Elo+
Party 1
Pele
Pele
friedpossum
Pele
Level 95
God Stats
20W - 11L
1,674 SR
Queue Stats
271W - 273L
1,415 Elo+
Solo
Team Averages
Level 105
1,553 SR
1,438 Elo+

VS

Team Averages
Level 95
1,472 SR
1,472 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
NOCAMA
Nu Wa
Level 61
God Stats
4W - 5L
1,405 SR
Queue Stats
304W - 335L
1,399 Elo+
Solo
Thanatos
Thanatos
OldHotDogWater
Thanatos
Level 99
God Stats
52W - 40L
1,605 SR
Queue Stats
188W - 179L
1,500 Elo+
Solo
Da Ji
Da Ji
soapbert
Da Ji
Level 146
God Stats
6W - 6L
1,282 SR
Queue Stats
411W - 436L
1,500 Elo+
Solo
Atlas
Atlas
zSun4703
Atlas
Level 62
God Stats
29W - 24L
1,568 SR
Queue Stats
130W - 138L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DaNkdOuT420
Hercules
10
1 / 0 / 7
6,298
573
4,585
7,136
3,866
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Atlas
Maj_2Tim
Atlas
12
3 / 0 / 0
6,843
622
4,357
6,587
4,877
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
Xx AGEOLL xX
Chang'e
11
1 / 2 / 1
6,168
561
3,074
6,691
1,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 1 / 3
5,956
541
4,292
3,665
680
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
6 / 1 / 4
6,994
636
5,339
6,950
1,930
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
9
2 / 3 / 0
5,513
501
3,474
6,939
1,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
NOCAMA
Nu Wa
10
1 / 3 / 1
5,450
495
3,347
4,681
1,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
9
0 / 3 / 0
5,027
457
3,291
7,638
3,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Da Ji
soapbert
Da Ji
9
1 / 4 / 1
5,251
477
3,447
8,270
2,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
zSun4703
Atlas
7
0 / 2 / 4
5,009
455
1,902
6,198
2,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
14
Kills
4
4
Deaths
15
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
2
3
0
0.67
W
Hercules
DaNkdOuT420
Hercules
1
0
7
4.5
W
Atlas
Maj_2Tim
Atlas
3
0
0
3
L
Nu Wa
NOCAMA
Nu Wa
1
3
1
0.5
L
Thanatos
0
3
0
0
W
Chang'e
Xx AGEOLL xX
Chang'e
1
2
1
0.75
W
3
1
3
4.5
W
6
1
4
8
L
Da Ji
soapbert
Da Ji
1
4
1
0.38
L
Atlas
zSun4703
Atlas
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,647
Damage
15,461
31,029
Taken
33,726
13,084
Mitigated
10,992
10,657
Healing
11,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
3,474
1,500
0
1,964
6,939
1,869
0
0
6,939
0
28,142
W
Hercules
DaNkdOuT420
Hercules
4,585
1,172
365
3,457
7,136
3,866
246
1,186
5,950
0
20,397
W
Atlas
Maj_2Tim
Atlas
4,357
1,609
0
1,739
6,587
4,877
44
76
6,221
28,967
0
L
Nu Wa
NOCAMA
Nu Wa
3,347
1,302
0
1,076
4,681
1,081
91
1,681
2,854
30,166
0
L
Thanatos
3,291
1,091
0
4,642
7,638
3,092
0
4,357
3,281
0
22,856
W
Chang'e
Xx AGEOLL xX
Chang'e
3,074
320
203
3,431
6,691
1,731
907
2,701
3,990
34,494
0
W
4,292
1,615
0
494
3,665
680
1,084
673
2,992
0
29,690
W
5,339
1,049
0
968
6,950
1,930
0
613
6,337
0
40,865
L
Da Ji
soapbert
Da Ji
3,447
725
0
2,496
8,270
2,297
0
957
7,175
0
28,002
L
Atlas
zSun4703
Atlas
1,902
652
0
852
6,198
2,653
0
118
6,046
8,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,259
Gold Earned
26,250
285
Minions Killed
220
0
Camps Cleared
0
1,095,153
Distance Traveled
1,021,933
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,513
501
64
6
0
189,083
2
W
Hercules
6,298
573
20
2
0
240,600
5
W
Atlas
6,843
622
64
6
0
173,130
3
L
Nu Wa
5,450
495
50
5
0
171,562
4
L
Thanatos
5,027
457
44
4
0
215,729
1
W
Chang'e
6,168
561
74
7
0
175,493
1
W
Skadi
5,956
541
60
5
0
228,478
1
W
Pele
6,994
636
67
6
0
277,452
0
L
Da Ji
5,251
477
47
4
0
207,041
1
L
Atlas
5,009
455
15
1
0
238,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role