Player Matchup

Atlas
Atlas
AdriXtrem
Atlas
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 7L
1,516 Elo+
Solo
Nox
Nox
Pro7 I Bommel
Nox
Level 139
God Stats
3W - 2L
1,209 SR
Queue Stats
347W - 258L
1,627 Elo+
Party 1
Geb
Geb
Pro7 I Calli
Geb
Level 143
God Stats
5W - 4L
1,482 SR
Queue Stats
306W - 202L
1,658 Elo+
Party 1
Hera
Hera
oGER McRappit
Hera
Level 117
God Stats
7W - 8L
1,497 SR
Queue Stats
632W - 483L
1,604 Elo+
Party 1
Artemis
Artemis
oGER MiRo1
Artemis
Level 44
God Stats
2W - 3L
1,591 SR
Queue Stats
46W - 36L
1,575 Elo+
Party 1
Team Averages
Level 110
1,456 SR
1,596 Elo+

VS

Team Averages
Level 125
1,492 SR
1,525 Elo+
Pele
Pele
Bencefice14
Pele
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 107L
1,499 Elo+
Solo
Neith
Neith
DerOswald
Neith
Level 160
God Stats
5W - 5L
1,715 SR
Queue Stats
701W - 671L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Explex
Heimdallr
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 33L
1,571 Elo+
Solo
Chronos
Chronos
Viverii
Chronos
Level 109
God Stats
0W - 7L
1,500 SR
Queue Stats
229W - 221L
1,531 Elo+
Solo
Medusa
Medusa
jumox77
Medusa
Level 155
God Stats
10W - 13L
1,247 SR
Queue Stats
882W - 867L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
AdriXtrem
Atlas
16
2 / 4 / 19
10,907
779
10,101
16,979
24,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
9 / 2 / 11
12,176
870
10,637
9,918
5,501
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
2 / 2 / 21
10,803
772
11,034
18,289
22,980
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
2 / 4 / 26
10,918
780
17,718
11,640
5,506
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
oGER MiRo1
Artemis
20
14 / 5 / 9
12,810
915
16,762
13,929
7,356
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 7
9,704
693
7,423
11,939
4,600
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Neith
DerOswald
Neith
19
4 / 5 / 9
11,098
793
8,356
12,834
4,983
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
Explex
Heimdallr
18
4 / 8 / 4
11,406
815
13,762
18,815
7,891
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chronos
Viverii
Chronos
16
0 / 5 / 10
9,439
674
7,596
18,860
18,773
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Medusa
jumox77
Medusa
17
6 / 6 / 10
11,253
804
17,199
12,394
4,975
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
57
29
Kills
17
17
Deaths
29
86
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Atlas
AdriXtrem
Atlas
2
4
19
2.88
L
3
5
7
1.3
L
Neith
DerOswald
Neith
4
5
9
1.7
L
Heimdallr
Explex
Heimdallr
4
8
4
0.75
W
9
2
11
7.25
W
2
2
21
6.25
L
Chronos
Viverii
Chronos
0
5
10
1
L
Medusa
jumox77
Medusa
6
6
10
1.83
W
2
4
26
3.75
W
Artemis
oGER MiRo1
Artemis
14
5
9
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,252
Damage
54,336
70,755
Taken
74,842
66,019
Mitigated
41,222
17,106
Healing
22,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
AdriXtrem
Atlas
10,101
1,277
196
2,264
16,979
24,676
424
2,225
14,754
23,381
0
L
7,423
504
1,101
1,582
11,939
4,600
729
7,238
4,701
0
19,470
L
Neith
DerOswald
Neith
8,356
3,355
863
3,781
12,834
4,983
705
9,997
2,837
0
26,317
L
Heimdallr
Explex
Heimdallr
13,762
4,177
265
5,663
18,815
7,891
826
11,718
7,097
0
34,006
W
10,637
1,202
770
1,147
9,918
5,501
1,515
1,150
8,764
35,586
0
W
11,034
568
1,943
4,141
18,289
22,980
330
1,674
16,615
22,518
0
L
Chronos
Viverii
Chronos
7,596
4,049
1,308
5,039
18,860
18,773
580
11,796
7,064
17,606
0
L
Medusa
jumox77
Medusa
17,199
6,468
1,173
1,723
12,394
4,975
910
8,741
3,653
0
34,967
W
17,718
4,339
1,522
1,340
11,640
5,506
1,974
1,386
10,254
32,361
0
W
Artemis
oGER MiRo1
Artemis
16,762
7,804
855
2,928
13,929
7,356
2,671
1,161
12,768
0
36,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,614
Gold Earned
52,900
155
Minions Killed
134
0
Camps Cleared
0
1,422,644
Distance Traveled
1,245,014
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,907
779
10
1
0
299,939
1
L
Pele
9,704
693
24
2
0
256,049
1
L
Neith
11,098
793
36
3
0
247,181
0
L
Heimdallr
11,406
815
39
3
0
226,700
1
W
Nox
12,176
870
55
4
0
237,628
0
W
Geb
10,803
772
21
2
0
329,331
0
L
Chronos
9,439
674
13
1
0
259,925
1
L
Medusa
11,253
804
22
2
0
255,159
3
W
Hera
10,918
780
31
2
0
260,172
0
W
Artemis
12,810
915
38
3
0
295,574
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role