Player Matchup

Agni
Agni
Finechoicewick
Agni
Level 47
God Stats
2W - 1L
1,692 SR
Queue Stats
57W - 54L
1,448 Elo+
Solo
Cabrakan
Cabrakan
MaxVille7
Cabrakan
Level 24
God Stats
0W - 2L
1,181 SR
Queue Stats
3W - 6L
1,237 Elo+
Party 1
Hachiman
Hachiman
Stevotop
Hachiman
Level 101
God Stats
1W - 3L
1,391 SR
Queue Stats
13W - 29L
1,185 Elo+
Party 1
Team Averages
Level 57
1,422 SR
1,290 Elo+

VS

Team Averages
Level 93
1,640 SR
1,405 Elo+
Anubis
Anubis
Hooz3ntrogl33
Anubis
Level 126
God Stats
5W - 11L
1,599 SR
Queue Stats
16W - 33L
1,347 Elo+
Solo
Izanami
Izanami
JamJar94
Izanami
Level 126
God Stats
2W - 0L
1,761 SR
Queue Stats
18W - 18L
1,434 Elo+
Party 2
Bacchus
Bacchus
ShadowNovaBTW
Bacchus
Level 28
God Stats
16W - 13L
1,561 SR
Queue Stats
18W - 18L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 5
12,405
775
20,180
9,638
3,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cabrakan
MaxVille7
Cabrakan
14
1 / 10 / 5
10,722
670
4,162
22,609
26,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Hachiman
Stevotop
Hachiman
16
3 / 2 / 7
10,966
685
12,144
14,243
4,344
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 5 / 5
11,911
744
12,794
13,199
7,556
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
JamJar94
Izanami
16
7 / 4 / 3
11,730
733
19,255
17,430
7,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
17
1 / 2 / 9
11,877
742
7,249
16,741
23,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
31
10
Kills
14
14
Deaths
11
17
Assists
17
Player
Kills
Deaths
Assists
KDA
L
6
2
5
4.25
W
6
5
5
1.7
W
Izanami
JamJar94
Izanami
7
4
3
2.13
L
Cabrakan
MaxVille7
Cabrakan
1
10
5
0.35
W
Bacchus
1
2
9
2.75
L
Hachiman
Stevotop
Hachiman
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,486
Damage
39,298
46,490
Taken
47,370
34,123
Mitigated
38,074
7,475
Healing
9,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,180
1,437
0
1,174
9,638
3,290
1,467
2,842
6,796
64,743
0
W
12,794
678
0
3,503
13,199
7,556
272
6,957
6,242
45,909
0
W
Izanami
JamJar94
Izanami
19,255
12,218
0
3,904
17,430
7,509
1,730
8,818
8,612
0
82,687
L
Cabrakan
MaxVille7
Cabrakan
4,162
443
341
1,755
22,609
26,489
0
10,311
12,298
14,140
0
W
Bacchus
7,249
435
0
1,602
16,741
23,009
60
9,479
7,262
15,759
0
L
Hachiman
Stevotop
Hachiman
12,144
7,583
0
4,205
14,243
4,344
1,222
7,417
6,826
0
38,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,093
Gold Earned
35,518
160
Minions Killed
200
4
Camps Cleared
9
798,068
Distance Traveled
810,042
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
12,405
775
88
6
1
285,969
1
W
Anubis
11,911
744
74
5
5
248,801
0
W
Izanami
11,730
733
106
7
4
269,075
5
L
Cabrakan
10,722
670
21
1
1
244,302
0
W
Bacchus
11,877
742
20
1
0
292,166
2
L
Hachiman
10,966
685
51
3
2
267,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role