Player Matchup

Raijin
Raijin
DarkPE
Raijin
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 94L
1,587 Elo+
Solo
Kali
Kali
FoolProofMirror
Kali
Level 103
God Stats
13W - 7L
1,668 SR
Queue Stats
126W - 140L
1,496 Elo+
Party 2
Ganesha
Ganesha
Xingue
Ganesha
Level 87
God Stats
46W - 42L
1,608 SR
Queue Stats
341W - 316L
1,486 Elo+
Party 2
Amaterasu
Amaterasu
cookielady9
Amaterasu
Level 125
God Stats
8W - 5L
1,729 SR
Queue Stats
107W - 112L
1,493 Elo+
Party 2
Skadi
Skadi
pufer
Skadi
Level 126
God Stats
7W - 6L
1,526 SR
Queue Stats
194W - 162L
1,521 Elo+
Party 2
Team Averages
Level 110
1,606 SR
1,517 Elo+

VS

Team Averages
Level 102
1,587 SR
1,478 Elo+
Ganesha
Ganesha
AvidTaxEvader
Ganesha
Level 108
God Stats
33W - 24L
1,610 SR
Queue Stats
434W - 472L
1,568 Elo+
Party 3
Fenrir
Fenrir
FreshWolfy
Fenrir
Level 71
God Stats
4W - 11L
1,500 SR
Queue Stats
174W - 213L
1,451 Elo+
Party 1
Bellona
Bellona
TheDiskotek
Bellona
Level 142
God Stats
2W - 0L
1,596 SR
Queue Stats
5W - 2L
1,401 Elo+
Solo
Ah Puch
Ah Puch
TopDadNA
Ah Puch
Level 66
God Stats
9W - 9L
1,683 SR
Queue Stats
122W - 183L
1,390 Elo+
Party 1
Ullr
Ullr
oAlphaa
Ullr
Level 122
God Stats
8W - 7L
1,544 SR
Queue Stats
166W - 163L
1,581 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
DarkPE
Raijin
14
4 / 3 / 3
8,862
492
9,774
11,475
3,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 5 / 3
8,777
488
7,902
16,154
7,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Xingue
Ganesha
13
0 / 4 / 12
8,812
490
8,042
16,553
15,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amaterasu
cookielady9
Amaterasu
14
3 / 3 / 0
8,975
499
5,303
15,270
16,187
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Skadi
pufer
Skadi
14
5 / 5 / 2
9,231
513
12,411
9,713
3,035
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
15
0 / 4 / 13
8,994
500
5,940
14,544
11,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fenrir
FreshWolfy
Fenrir
15
4 / 6 / 6
9,640
536
6,791
17,498
6,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
TheDiskotek
Bellona
16
2 / 0 / 4
10,445
580
11,867
14,106
15,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Puch
TopDadNA
Ah Puch
16
8 / 4 / 6
10,537
585
14,220
12,649
3,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ullr
oAlphaa
Ullr
19
6 / 1 / 5
11,583
644
12,743
13,126
5,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
54
15
Kills
20
20
Deaths
15
20
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Ganesha
0
4
13
1.63
L
Raijin
DarkPE
Raijin
4
3
3
1.83
L
3
5
3
0.9
W
Fenrir
FreshWolfy
Fenrir
4
6
6
1.17
W
Bellona
TheDiskotek
Bellona
2
0
4
4
W
Ah Puch
TopDadNA
Ah Puch
8
4
6
2.75
L
Ganesha
Xingue
Ganesha
0
4
12
1.5
L
Amaterasu
cookielady9
Amaterasu
3
3
0
1
W
Ullr
oAlphaa
Ullr
6
1
5
8.5
L
Skadi
pufer
Skadi
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,432
Damage
51,561
69,165
Taken
71,923
45,738
Mitigated
42,976
14,798
Healing
21,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
5,940
551
491
1,734
14,544
11,969
0
5,168
9,376
24,246
2,357
L
Raijin
DarkPE
Raijin
9,774
931
0
779
11,475
3,471
0
4,524
6,716
56,381
0
L
7,902
3,042
95
5,313
16,154
7,696
0
6,049
9,840
0
52,625
W
Fenrir
FreshWolfy
Fenrir
6,791
2,431
0
6,588
17,498
6,975
0
3,538
13,960
0
57,316
W
Bellona
TheDiskotek
Bellona
11,867
5,377
0
3,364
14,106
15,281
4
2,485
11,621
0
68,183
W
Ah Puch
TopDadNA
Ah Puch
14,220
957
0
3,738
12,649
3,405
0
4,879
7,770
58,507
0
L
Ganesha
Xingue
Ganesha
8,042
529
213
4,087
16,553
15,349
72
3,989
12,425
35,643
0
L
Amaterasu
cookielady9
Amaterasu
5,303
1,306
0
4,083
15,270
16,187
0
1,905
13,277
0
46,268
W
Ullr
oAlphaa
Ullr
12,743
7,179
0
5,424
13,126
5,346
480
1,746
11,380
0
116,177
L
Skadi
pufer
Skadi
12,411
4,682
0
228
9,713
3,035
1,827
2,506
7,077
0
62,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,657
Gold Earned
51,199
461
Minions Killed
561
0
Camps Cleared
0
1,737,008
Distance Traveled
1,800,115
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,994
500
9
1
0
344,771
7
L
Raijin
8,862
492
121
7
0
314,685
6
L
Kali
8,777
488
89
5
0
364,761
4
W
Fenrir
9,640
536
101
6
0
366,433
0
W
Bellona
10,445
580
154
9
0
427,426
3
W
Ah Puch
10,537
585
106
6
0
311,847
6
L
Ganesha
8,812
490
25
1
0
353,688
5
L
Amaterasu
8,975
499
112
6
0
372,018
3
W
Ullr
11,583
644
191
11
0
349,638
5
L
Skadi
9,231
513
114
6
0
331,856
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role