Player Matchup

Hel
Hel
Armyforever0725
Hel
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 18L
1,148 Elo+
Solo
Pele
Pele
COSME pr3co2
Pele
Level 128
God Stats
21W - 25L
1,174 SR
Queue Stats
130W - 122L
1,376 Elo+
Solo
Bacchus
Bacchus
KingSeba24
Bacchus
Level 51
God Stats
1W - 2L
1,253 SR
Queue Stats
17W - 22L
1,182 Elo+
Solo
Osiris
Osiris
eli5on-h
Osiris
Level 89
God Stats
5W - 8L
1,450 SR
Queue Stats
117W - 132L
1,425 Elo+
Solo
Rama
Rama
wishinsky
Rama
Level 123
God Stats
0W - 3L
1,368 SR
Queue Stats
24W - 25L
1,450 Elo+
Solo
Team Averages
Level 85
1,349 SR
1,316 Elo+

VS

Team Averages
Level 81
1,436 SR
1,499 Elo+
Neith
Neith
 
Neith
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
LifeOfSorrow
Kukulkan
Level 53
God Stats
3W - 0L
1,500 SR
Queue Stats
114W - 177L
1,296 Elo+
Party 1
Sobek
Sobek
Lightning0929
Sobek
Level 127
God Stats
2W - 1L
1,447 SR
Queue Stats
293W - 289L
1,470 Elo+
Solo
Ao Kuang
Ao Kuang
Vollare
Ao Kuang
Level 54
God Stats
3W - 4L
1,554 SR
Queue Stats
19W - 15L
1,850 Elo+
Solo
Loki
Loki
randalthor44
Loki
Level 123
God Stats
7W - 11L
1,176 SR
Queue Stats
297W - 318L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
4,473
447
906
2,977
802
10
3 / 2 / 1
5,915
592
4,483
7,690
2,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
KingSeba24
Bacchus
8
1 / 0 / 1
5,368
537
2,566
7,584
4,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
eli5on-h
Osiris
6
0 / 1 / 0
4,346
435
1,653
3,313
1,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
8
0 / 0 / 2
5,050
505
3,216
3,952
924
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
0 / 1 / 1
4,968
497
4,167
2,969
821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
LifeOfSorrow
Kukulkan
9
0 / 2 / 0
5,452
545
1,263
3,280
1,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 1 / 0
5,640
564
1,889
7,572
4,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ao Kuang
Vollare
Ao Kuang
12
3 / 0 / 0
6,797
680
5,471
6,848
2,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 0 / 1
5,599
560
1,681
6,319
1,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
6
4
Kills
4
4
Deaths
4
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
0
1
1
0.5
L
0
1
0
0
L
3
2
1
1.75
L
Bacchus
KingSeba24
Bacchus
1
0
1
1.5
W
Kukulkan
LifeOfSorrow
Kukulkan
0
2
0
0
W
1
1
0
1
W
Ao Kuang
Vollare
Ao Kuang
3
0
0
3
L
Osiris
eli5on-h
Osiris
0
1
0
0
W
0
0
1
0.5
L
Rama
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,824
Damage
14,471
25,516
Taken
26,988
9,763
Mitigated
11,103
10,442
Healing
13,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,167
2,396
0
1,581
2,969
821
0
931
2,038
0
27,515
L
906
337
134
990
2,977
802
0
2,146
831
9,215
0
L
4,483
810
0
3,060
7,690
2,317
0
2,361
5,329
0
32,199
L
Bacchus
KingSeba24
Bacchus
2,566
336
58
3,232
7,584
4,324
295
1,092
6,492
15,488
0
W
Kukulkan
LifeOfSorrow
Kukulkan
1,263
0
0
250
3,280
1,033
1,270
227
3,053
23,086
0
W
1,889
180
0
2,866
7,572
4,838
0
1,118
6,454
12,956
0
W
Ao Kuang
Vollare
Ao Kuang
5,471
1,324
0
4,286
6,848
2,797
0
906
5,942
30,719
4,350
L
Osiris
eli5on-h
Osiris
1,653
517
0
1,830
3,313
1,396
0
1,505
1,808
0
10,697
W
1,681
366
0
4,036
6,319
1,614
0
290
5,895
0
36,800
L
Rama
3,216
2,798
352
786
3,952
924
864
943
3,009
0
27,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,152
Gold Earned
28,456
197
Minions Killed
273
0
Camps Cleared
0
833,542
Distance Traveled
984,207
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
4,968
497
52
5
0
181,952
2
L
Hel
4,473
447
22
2
0
115,719
3
L
Pele
5,915
592
66
7
0
214,855
3
L
Bacchus
5,368
537
27
3
0
203,599
1
W
Kukulkan
5,452
545
53
5
0
172,833
2
W
Sobek
5,640
564
13
1
0
182,717
1
W
Ao Kuang
6,797
680
73
7
0
213,546
1
L
Osiris
4,346
435
28
3
0
106,480
0
W
Loki
5,599
560
82
8
0
233,159
6
L
Rama
5,050
505
54
5
0
192,889
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role