Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Moreem135
Bellona
Level 8
God Stats
1W - 3L
1,346 SR
Queue Stats
1W - 4L
1,028 Elo+
Party 1
Fafnir
Fafnir
ibby9116
Fafnir
Level 140
God Stats
5W - 4L
1,448 SR
Queue Stats
119W - 98L
1,416 Elo+
Party 1
Team Averages
Level 58
1,431 SR
1,315 Elo+

VS

Team Averages
Level 38
1,381 SR
1,192 Elo+
Osiris
Osiris
Lucarm44
Osiris
Level 43
God Stats
1W - 4L
1,500 SR
Queue Stats
23W - 25L
1,513 Elo+
Solo
Cupid
Cupid
Reubenn-Sykes
Cupid
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,031 Elo+
Party 2
Kukulkan
Kukulkan
itsbrianspeers
Kukulkan
Level 6
God Stats
0W - 3L
1,142 SR
Queue Stats
1W - 9L
1,031 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
18
11 / 6 / 11
13,865
816
21,670
18,615
8,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Bellona
Moreem135
Bellona
14
2 / 4 / 13
11,541
679
5,845
14,891
14,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fafnir
ibby9116
Fafnir
17
10 / 6 / 9
13,463
792
14,474
19,406
19,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Lucarm44
Osiris
17
4 / 6 / 7
11,935
702
13,646
20,155
25,361
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
4 / 9 / 4
11,260
662
10,611
16,683
6,086
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
16
6 / 8 / 6
12,611
742
9,314
14,772
6,143
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
31
23
Kills
14
16
Deaths
23
33
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
11
6
11
2.75
L
Osiris
Lucarm44
Osiris
4
6
7
1.25
W
Bellona
Moreem135
Bellona
2
4
13
2.13
L
4
9
4
0.67
W
Fafnir
ibby9116
Fafnir
10
6
9
2.42
L
Kukulkan
6
8
6
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,989
Damage
33,571
52,912
Taken
51,610
42,215
Mitigated
37,590
14,240
Healing
3,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
21,670
9,745
0
6,562
18,615
8,276
182
3,277
15,338
0
56,388
L
Osiris
Lucarm44
Osiris
13,646
3,965
104
1,672
20,155
25,361
56
3,556
16,599
247
35,517
W
Bellona
Moreem135
Bellona
5,845
1,409
0
3,204
14,891
14,926
1,526
4,330
10,561
0
20,399
L
10,611
6,702
93
1,172
16,683
6,086
1,311
6,175
10,508
0
32,773
W
Fafnir
ibby9116
Fafnir
14,474
3,941
75
4,399
19,406
19,013
1,202
2,682
16,205
34,352
0
L
Kukulkan
9,314
1,329
0
0
14,772
6,143
0
5,229
9,543
28,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,869
Gold Earned
35,806
125
Minions Killed
116
4
Camps Cleared
4
897,579
Distance Traveled
741,746
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,865
816
55
3
3
301,972
3
L
Osiris
11,935
702
50
3
1
266,195
0
W
Bellona
11,541
679
33
2
0
328,714
2
L
Cupid
11,260
662
38
2
3
255,579
0
W
Fafnir
13,463
792
37
2
1
266,893
1
L
Kukulkan
12,611
742
28
2
0
219,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role