Player Matchup

Hercules
Hercules
BsideU
Hercules
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,814 Elo+
Party 1
Hou Yi
Hou Yi
Börsuk
Hou Yi
Level 157
God Stats
10W - 2L
1,637 SR
Queue Stats
118W - 58L
1,836 Elo+
Party 1
Thoth
Thoth
Cichoc
Thoth
Level 156
God Stats
8W - 3L
1,758 SR
Queue Stats
206W - 158L
1,645 Elo+
Party 1
Team Averages
Level 157
1,632 SR
1,765 Elo+

VS

Team Averages
Level 116
1,638 SR
1,550 Elo+
Hachiman
Hachiman
 
Hachiman
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Dulemunja
Atlas
Level 105
God Stats
14W - 9L
1,579 SR
Queue Stats
89W - 108L
1,502 Elo+
Solo
Thoth
Thoth
FreeInTheSky
Thoth
Level 156
God Stats
5W - 6L
1,835 SR
Queue Stats
115W - 88L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BsideU
Hercules
13
2 / 1 / 6
8,780
798
5,088
12,035
10,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hou Yi
Börsuk
Hou Yi
11
4 / 2 / 3
8,099
736
10,980
7,998
2,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
Cichoc
Thoth
13
2 / 2 / 6
8,283
753
8,685
7,007
1,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
3 / 1 / 2
7,528
684
9,678
5,734
1,602
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
Dulemunja
Atlas
11
0 / 5 / 4
7,505
682
4,299
14,774
12,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 2 / 2
7,402
673
8,705
6,879
1,979
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
13
8
Kills
5
5
Deaths
8
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
3
1
2
4
W
Hercules
BsideU
Hercules
2
1
6
5
W
Hou Yi
Börsuk
Hou Yi
4
2
3
2.75
W
Thoth
Cichoc
Thoth
2
2
6
2.5
L
Atlas
Dulemunja
Atlas
0
5
4
0.4
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,753
Damage
22,682
27,040
Taken
27,387
15,161
Mitigated
16,236
9,536
Healing
4,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
9,678
3,701
0
942
5,734
1,602
0
1,645
4,089
0
22,187
W
Hercules
BsideU
Hercules
5,088
1,797
110
5,651
12,035
10,592
32
4,283
7,388
0
9,659
W
Hou Yi
Börsuk
Hou Yi
10,980
5,436
0
1,458
7,998
2,699
1,020
3,532
4,278
0
30,916
W
Thoth
Cichoc
Thoth
8,685
382
0
2,317
7,007
1,870
173
4,547
2,200
41,701
0
L
Atlas
Dulemunja
Atlas
4,299
1,583
0
2,795
14,774
12,655
0
4,101
10,673
13,640
0
L
8,705
68
0
750
6,879
1,979
0
3,288
3,591
32,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,162
Gold Earned
22,435
145
Minions Killed
111
6
Camps Cleared
5
643,451
Distance Traveled
670,187
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,528
684
40
4
3
222,805
4
W
Hercules
8,780
798
11
1
0
227,273
4
W
Hou Yi
8,099
736
47
4
4
196,687
5
W
Thoth
8,283
753
87
8
2
219,491
3
L
Atlas
7,505
682
13
1
0
222,593
1
L
Thoth
7,402
673
58
5
2
224,789
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role