Player Matchup

Izanami
Izanami
Callme_Day
Izanami
Level 92
God Stats
3W - 2L
1,839 SR
Queue Stats
21W - 22L
1,567 Elo+
Party 1
Sol
Sol
ProtienBro
Sol
Level 66
God Stats
4W - 0L
1,483 SR
Queue Stats
107W - 53L
1,564 Elo+
Party 1
Geb
Geb
XxKingGengarxX
Geb
Level 159
God Stats
4W - 1L
1,621 SR
Queue Stats
14W - 11L
1,619 Elo+
Party 1
Team Averages
Level 106
1,648 SR
1,583 Elo+

VS

Team Averages
Level 58
1,427 SR
1,329 Elo+
Persephone
Persephone
 
Persephone
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Moreem135
Bellona
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 4L
1,054 Elo+
Party 2
Danzaburou
Danzaburou
ibby9116
Danzaburou
Level 140
God Stats
0W - 1L
1,282 SR
Queue Stats
119W - 98L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Callme_Day
Izanami
13
4 / 0 / 12
8,463
846
8,449
5,281
1,619
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
9 / 3 / 9
9,210
921
12,876
8,297
2,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
5 / 2 / 9
8,835
884
6,111
11,425
12,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
12
1 / 5 / 4
7,825
783
5,989
8,262
2,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
Moreem135
Bellona
10
2 / 6 / 1
7,063
706
3,875
12,125
10,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Danzaburou
ibby9116
Danzaburou
10
2 / 6 / 3
7,276
728
7,338
10,435
4,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
13
18
Kills
5
5
Deaths
17
30
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
1
5
4
0.6
W
Izanami
Callme_Day
Izanami
4
0
12
10
L
Bellona
Moreem135
Bellona
2
6
1
0.42
W
9
3
9
4.5
W
5
2
9
4.75
L
Danzaburou
ibby9116
Danzaburou
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,436
Damage
17,202
25,003
Taken
30,822
17,006
Mitigated
18,050
5,931
Healing
3,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
5,989
488
0
618
8,262
2,868
0
4,722
3,535
24,233
0
W
Izanami
Callme_Day
Izanami
8,449
5,478
0
1,510
5,281
1,619
27
1,866
3,327
0
22,968
L
Bellona
Moreem135
Bellona
3,875
1,579
0
925
12,125
10,350
0
5,858
6,267
0
9,205
W
12,876
4,747
0
2,908
8,297
2,743
2,481
1,795
6,360
37,049
4,367
W
6,111
1,015
0
1,513
11,425
12,644
0
2,968
8,183
15,355
0
L
Danzaburou
ibby9116
Danzaburou
7,338
2,458
0
1,674
10,435
4,832
0
7,032
3,403
0
14,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,508
Gold Earned
22,164
111
Minions Killed
80
9
Camps Cleared
0
561,859
Distance Traveled
555,723
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
7,825
783
45
5
0
192,461
3
W
Izanami
8,463
846
52
5
2
204,580
0
L
Bellona
7,063
706
18
2
0
187,132
0
W
Sol
9,210
921
51
5
5
170,952
4
W
Geb
8,835
884
8
1
2
186,327
4
L
Danzaburou
7,276
728
17
2
0
176,130
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role