Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Balefully
Ares
Level 61
God Stats
2W - 0L
1,500 SR
Queue Stats
127W - 105L
1,619 Elo+
Solo
Neith
Neith
CMortea
Neith
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,355 Elo+
Party 2
Sylvanus
Sylvanus
Devlaknight
Sylvanus
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 18L
1,355 Elo+
Party 2
Sol
Sol
Mythageros
Sol
Level 127
God Stats
5W - 9L
1,726 SR
Queue Stats
642W - 582L
1,560 Elo+
Solo
Team Averages
Level 111
1,545 SR
1,478 Elo+

VS

Team Averages
Level 93
1,470 SR
1,480 Elo+
Ra
Ra
 
Ra
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Amaterasu丶
Anhur
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,326 Elo+
Solo
Atlas
Atlas
DedBorodeD
Atlas
Level 158
God Stats
9W - 7L
1,626 SR
Queue Stats
279W - 240L
1,534 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
OverlorD71RuS
Morgan Le Fay
Level 108
God Stats
2W - 7L
1,210 SR
Queue Stats
128W - 110L
1,552 Elo+
Party 1
Fenrir
Fenrir
johnbhoyno1
Fenrir
Level 30
God Stats
2W - 2L
1,513 SR
Queue Stats
293W - 311L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
17
6 / 3 / 9
10,869
776
8,982
16,111
10,076
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ares
17
3 / 3 / 11
10,921
780
10,683
22,117
30,502
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
CMortea
Neith
18
5 / 1 / 11
10,661
762
15,612
13,380
6,221
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
Devlaknight
Sylvanus
16
0 / 3 / 16
10,239
731
6,835
17,154
14,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

18
5 / 3 / 11
10,856
775
25,024
11,860
6,007
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
1 / 3 / 8
9,117
651
11,956
12,338
7,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 3 / 5
10,103
722
10,717
15,892
7,489
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Atlas
17
1 / 2 / 8
10,041
717
14,685
18,724
21,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
OverlorD71RuS
Morgan Le Fay
16
4 / 3 / 4
9,786
699
18,587
7,588
3,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
15
3 / 8 / 5
9,498
678
8,417
17,937
15,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
42
19
Kills
12
13
Deaths
19
58
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
6
3
9
3.5
L
Ra
 
Ra
1
3
8
1.67
L
3
3
5
1.83
W
Ares
3
3
11
2.83
W
Neith
CMortea
Neith
5
1
11
10.5
L
Atlas
1
2
8
2.5
W
Sylvanus
Devlaknight
Sylvanus
0
3
16
2.67
W
5
3
11
3.5
L
Morgan Le Fay
OverlorD71RuS
Morgan Le Fay
4
3
4
2
L
Fenrir
3
8
5
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,136
Damage
64,362
80,622
Taken
72,479
67,267
Mitigated
55,556
40,398
Healing
32,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
8,982
2,097
3,199
5,329
16,111
10,076
929
7,528
8,516
0
29,393
L
Ra
 
Ra
11,956
1,065
12,863
5,363
12,338
7,920
423
7,375
4,963
27,245
0
L
10,717
4,186
1,375
2,385
15,892
7,489
1,430
10,721
5,171
0
24,561
W
Ares
10,683
222
2,809
5,246
22,117
30,502
770
11,181
10,719
15,887
0
W
Neith
CMortea
Neith
15,612
4,526
705
3,098
13,380
6,221
1,917
8,926
3,881
0
35,904
L
Atlas
14,685
5,178
2,002
3,640
18,724
21,792
82
9,008
9,716
30,045
0
W
Sylvanus
Devlaknight
Sylvanus
6,835
1,476
10,220
5,996
17,154
14,461
256
11,163
5,854
12,508
0
W
25,024
2,832
1,229
2,567
11,860
6,007
1,579
6,430
5,364
45,228
0
L
Morgan Le Fay
OverlorD71RuS
Morgan Le Fay
18,587
197
1,074
445
7,588
3,280
134
5,407
2,181
34,411
0
L
Fenrir
8,417
1,645
522
3,075
17,937
15,075
0
10,031
7,906
0
12,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,546
Gold Earned
48,545
134
Minions Killed
150
0
Camps Cleared
0
1,362,707
Distance Traveled
1,270,055
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,869
776
40
3
0
275,829
4
L
Ra
9,117
651
39
3
0
282,083
2
L
Anhur
10,103
722
52
4
0
237,400
4
W
Ares
10,921
780
10
1
0
285,515
0
W
Neith
10,661
762
36
3
0
267,379
0
L
Atlas
10,041
717
20
1
0
233,745
2
W
Sylvanus
10,239
731
6
0
0
251,276
1
W
Sol
10,856
775
42
3
0
282,708
0
L
Morgan Le Fay
9,786
699
29
2
0
276,274
2
L
Fenrir
9,498
678
10
1
0
240,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role