Player Matchup

Geb
Geb
KilogramofSteel
Geb
Level 69
God Stats
9W - 8L
1,424 SR
Queue Stats
189W - 181L
1,576 Elo+
Solo
Freya
Freya
The--True--Star
Freya
Level 136
God Stats
2W - 1L
1,500 SR
Queue Stats
122W - 125L
1,537 Elo+
Solo
Tsukuyomi
Tsukuyomi
xxGRIMREAPER32x4
Tsukuyomi
Level 56
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 36L
1,453 Elo+
Solo
Team Averages
Level 87
1,475 SR
1,522 Elo+

VS

Team Averages
Level 134
1,418 SR
1,429 Elo+
Neith
Neith
Edwinap7139
Neith
Level 138
God Stats
2W - 2L
1,570 SR
Queue Stats
36W - 31L
1,679 Elo+
Solo
Thoth
Thoth
ScreaminTurd
Thoth
Level 139
God Stats
7W - 20L
1,286 SR
Queue Stats
265W - 376L
1,392 Elo+
Solo
Chaac
Chaac
gmaggia
Chaac
Level 124
God Stats
18W - 24L
1,398 SR
Queue Stats
255W - 466L
1,216 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 8
8,067
807
5,145
7,349
3,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
7 / 2 / 3
8,574
857
7,145
8,788
3,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
12
1 / 4 / 8
7,335
734
3,405
8,068
2,537
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 2 / 0
8,420
842
11,951
7,134
2,801
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 5 / 4
6,703
670
5,007
7,091
2,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
gmaggia
Chaac
8
0 / 4 / 5
6,316
632
2,725
6,902
3,432
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cudgel

Cudgel

+10
Physical Power
+50
Health

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
17
10
Kills
8
8
Deaths
11
19
Assists
9
Player
Kills
Deaths
Assists
KDA
L
7
2
0
3.5
W
2
2
8
3
L
1
5
4
0.6
W
7
2
3
4.25
L
Chaac
gmaggia
Chaac
0
4
5
0.63
W
Tsukuyomi
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,695
Damage
19,683
24,205
Taken
21,127
9,733
Mitigated
8,638
7,807
Healing
4,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,951
3,505
0
1,980
7,134
2,801
0
3,945
3,189
0
39,030
W
5,145
838
362
2,387
7,349
3,578
733
2,245
4,902
13,445
0
L
5,007
360
139
1,214
7,091
2,405
0
3,894
3,197
15,175
0
W
7,145
2,280
0
3,992
8,788
3,618
1,220
892
7,736
18,457
1,849
L
Chaac
gmaggia
Chaac
2,725
604
0
1,049
6,902
3,432
0
4,067
2,835
0
10,034
W
Tsukuyomi
3,405
990
290
776
8,068
2,537
1,094
1,879
6,029
0
23,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,976
Gold Earned
21,439
101
Minions Killed
115
5
Camps Cleared
4
508,399
Distance Traveled
452,514
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,420
842
70
7
2
169,915
2
W
Geb
8,067
807
21
2
0
177,411
1
L
Thoth
6,703
670
33
3
2
153,629
1
W
Freya
8,574
857
35
4
3
151,637
1
L
Chaac
6,316
632
12
1
0
128,970
1
W
Tsukuyomi
7,335
734
45
5
2
179,351
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role