Player Matchup

Anubis
Anubis
SmokieBear3000
Anubis
Level 23
God Stats
17W - 16L
1,389 SR
Queue Stats
51W - 44L
1,307 Elo+
Party 2
King Arthur
King Arthur
TurboBubben
King Arthur
Level 82
God Stats
23W - 18L
1,545 SR
Queue Stats
143W - 77L
1,653 Elo+
Party 1
Arachne
Arachne
bigdawg123
Arachne
Level 106
God Stats
25W - 16L
1,557 SR
Queue Stats
51W - 44L
1,307 Elo+
Party 2
Sylvanus
Sylvanus
flooflamb
Sylvanus
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
80W - 27L
1,699 Elo+
Party 1
Agni
Agni
skromz
Agni
Level 100
God Stats
21W - 10L
1,763 SR
Queue Stats
141W - 94L
1,596 Elo+
Party 1
Team Averages
Level 66
1,551 SR
1,512 Elo+

VS

Team Averages
Level 71
1,487 SR
1,484 Elo+
Fenrir
Fenrir
 
Fenrir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
OTOLOZ
Cthulhu
Level 40
God Stats
37W - 17L
1,745 SR
Queue Stats
1,179W - 1,223L
1,533 Elo+
Solo
Zeus
Zeus
iXs_BaBuSH_Fr
Zeus
Level 146
God Stats
4W - 7L
1,493 SR
Queue Stats
42W - 122L
1,500 Elo+
Party 3
Hera
Hera
liao007
Hera
Level 37
God Stats
0W - 5L
1,197 SR
Queue Stats
3W - 12L
1,387 Elo+
Solo
Artemis
Artemis
tarelfe
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 202L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 7
10,133
1,013
8,259
6,374
3,593
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

King Arthur
TurboBubben
King Arthur
17
11 / 3 / 15
12,203
1,220
20,039
16,522
19,090
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Arachne
bigdawg123
Arachne
17
10 / 1 / 11
11,742
1,174
16,376
8,461
3,612
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
flooflamb
Sylvanus
17
1 / 0 / 25
11,417
1,142
6,097
14,690
13,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Agni
skromz
Agni
18
5 / 2 / 23
11,049
1,105
25,887
10,683
4,854
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

317

VS

Team 2 Tickets

67

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
6 / 0 / 1
10,671
1,067
6,163
7,249
6,630
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cthulhu
OTOLOZ
Cthulhu
14
0 / 4 / 1
8,798
880
2,243
17,410
7,296
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
2 / 8 / 5
10,628
1,063
14,986
19,685
9,997
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hera
liao007
Hera
14
0 / 6 / 4
9,565
957
14,213
16,201
8,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
tarelfe
Artemis
14
0 / 16 / 2
8,901
890
5,673
20,925
7,126
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
21
34
Kills
8
8
Deaths
34
81
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
6
0
1
6.5
L
Cthulhu
OTOLOZ
Cthulhu
0
4
1
0.13
W
7
2
7
5.25
W
King Arthur
TurboBubben
King Arthur
11
3
15
6.17
W
Arachne
bigdawg123
Arachne
10
1
11
15.5
W
Sylvanus
flooflamb
Sylvanus
1
0
25
13.5
L
2
8
5
0.56
L
Hera
liao007
Hera
0
6
4
0.33
W
Agni
skromz
Agni
5
2
23
8.25
L
Artemis
tarelfe
Artemis
0
16
2
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,658
Damage
43,278
56,730
Taken
81,470
44,390
Mitigated
39,717
21,758
Healing
5,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
6,163
892
0
720
7,249
6,630
0
3,626
3,623
713
12,273
L
Cthulhu
OTOLOZ
Cthulhu
2,243
248
0
2,566
17,410
7,296
0
6,549
10,861
10,917
0
W
8,259
48
0
1,067
6,374
3,593
0
4,741
1,633
21,480
0
W
King Arthur
TurboBubben
King Arthur
20,039
2,570
50
3,192
16,522
19,090
0
6,366
9,998
0
40,038
W
Arachne
bigdawg123
Arachne
16,376
13,762
0
2,470
8,461
3,612
0
4,525
3,936
0
26,934
W
Sylvanus
flooflamb
Sylvanus
6,097
1,968
4,013
7,937
14,690
13,241
0
10,975
3,715
13,180
0
L
14,986
1,123
153
1,440
19,685
9,997
0
11,723
7,962
34,489
0
L
Hera
liao007
Hera
14,213
3,272
0
250
16,201
8,668
0
6,936
9,265
44,591
0
W
Agni
skromz
Agni
25,887
2,431
221
2,808
10,683
4,854
0
5,060
5,623
49,451
0
L
Artemis
tarelfe
Artemis
5,673
3,206
0
177
20,925
7,126
0
11,409
9,516
0
8,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,544
Gold Earned
48,563
154
Minions Killed
164
11
Camps Cleared
4
992,944
Distance Traveled
729,290
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,671
1,067
12
1
1
127,813
0
L
Cthulhu
8,798
880
11
1
0
133,244
0
W
Anubis
10,133
1,013
31
3
0
170,081
3
W
King Arthur
12,203
1,220
49
5
2
206,457
1
W
Arachne
11,742
1,174
22
2
5
216,378
0
W
Sylvanus
11,417
1,142
8
1
1
187,934
0
L
Zeus
10,628
1,063
56
6
0
171,806
1
L
Hera
9,565
957
76
8
2
163,337
3
W
Agni
11,049
1,105
44
4
3
212,094
0
L
Artemis
8,901
890
9
1
1
133,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role