Player Matchup

Medusa
Medusa
Diamond I
ItsRykoSmite
Medusa
Diamond I
Level 145
God Stats
7W - 5L
1,718 SR
Queue Stats
131W - 63L
2,212 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 145
1,718 SR
2,212 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 94
1,610 SR
1,493 MMR
Vamana
Vamana
Silver I
FaTal x Decay
Vamana
Silver I
Level 94
God Stats
21W - 16L
1,610 SR
Queue Stats
45W - 54L
1,493 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
6 / 0 / 0
14,173
1,012
15,073
14,129
10,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bans
ShivaUllrBastetKaliBellona

VS

Bans
Ah Muzen CabOlorunAnhurChronosSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 6 / 0
9,680
691
7,929
17,761
16,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
6
Kills
0
0
Deaths
6
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
Medusa
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,073
Damage
7,929
14,129
Taken
17,761
10,052
Mitigated
16,016
5,607
Healing
4,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,929
4,451
0
4,897
17,761
16,016
0
168
17,593
0
54,049
W
Medusa
15,073
9,058
0
5,607
14,129
10,052
2,401
322
13,807
0
108,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,173
Gold Earned
9,680
183
Minions Killed
101
11
Camps Cleared
1
254,832
Distance Traveled
271,115
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
9,680
691
101
7
1
271,115
2
W
Medusa
14,173
1,012
183
13
11
254,832
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role