Player Matchup

Danzaburou
Danzaburou
BadSheep69
Danzaburou
Level 40
God Stats
16W - 9L
1,763 SR
Queue Stats
47W - 57L
1,450 Elo+
Solo
Sylvanus
Sylvanus
Ciboney
Sylvanus
Level 71
God Stats
1W - 1L
1,264 SR
Queue Stats
21W - 23L
1,451 Elo+
Solo
Baron Samedi
Baron Samedi
MalikTheMarksman
Baron Samedi
Level 119
God Stats
1W - 3L
1,488 SR
Queue Stats
48W - 51L
1,514 Elo+
Solo
Medusa
Medusa
Mamba_Beast24
Medusa
Level 42
God Stats
5W - 5L
1,431 SR
Queue Stats
7W - 9L
1,292 Elo+
Solo
Zeus
Zeus
YashasVibes
Zeus
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,270 Elo+
Solo
Team Averages
Level 62
1,489 SR
1,396 Elo+

VS

Team Averages
Level 93
1,527 SR
1,404 Elo+
Cerberus
Cerberus
BlackOne000
Cerberus
Level 82
God Stats
0W - 1L
1,683 SR
Queue Stats
14W - 17L
1,439 Elo+
Solo
Freya
Freya
CandyKiller7104
Freya
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 61L
1,093 Elo+
Solo
Vamana
Vamana
Jentleman007
Vamana
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,532 Elo+
Solo
Achilles
Achilles
Jonasdahl92
Achilles
Level 121
God Stats
81W - 89L
1,496 SR
Queue Stats
588W - 610L
1,470 Elo+
Party 1
Kuzenbo
Kuzenbo
valomek
Kuzenbo
Level 106
God Stats
6W - 10L
1,457 SR
Queue Stats
96W - 84L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BadSheep69
Danzaburou
16
6 / 2 / 5
11,036
1,104
13,787
9,273
5,050
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
Ciboney
Sylvanus
16
1 / 2 / 8
10,487
1,049
7,707
10,727
15,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
MalikTheMarksman
Baron Samedi
16
1 / 1 / 8
9,835
984
9,549
4,124
2,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
4 / 3 / 8
10,794
1,079
8,638
8,734
4,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 1 / 8
10,408
1,041
15,161
5,021
2,039
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

290

VS

Team 2 Tickets

204

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BlackOne000
Cerberus
13
0 / 1 / 0
8,177
818
30
961
275
13
0 / 1 / 0
8,330
833
68
923
235
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vamana
16
5 / 9 / 4
11,256
1,126
14,342
20,418
9,685
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
Jonasdahl92
Achilles
16
3 / 1 / 3
11,064
1,106
11,174
12,827
16,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kuzenbo
valomek
Kuzenbo
16
1 / 2 / 6
10,088
1,009
7,218
24,461
33,797
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
22
14
Kills
9
9
Deaths
14
37
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BadSheep69
Danzaburou
6
2
5
4.25
L
Cerberus
BlackOne000
Cerberus
0
1
0
0
L
0
1
0
0
W
Sylvanus
Ciboney
Sylvanus
1
2
8
2.5
L
Vamana
5
9
4
0.78
L
Achilles
Jonasdahl92
Achilles
3
1
3
4.5
W
Baron Samedi
MalikTheMarksman
Baron Samedi
1
1
8
5
W
4
3
8
2.67
W
2
1
8
6
L
Kuzenbo
valomek
Kuzenbo
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,842
Damage
32,832
37,879
Taken
59,590
29,484
Mitigated
60,278
13,147
Healing
9,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BadSheep69
Danzaburou
13,787
6,833
0
1,195
9,273
5,050
0
1,076
7,980
0
30,398
L
Cerberus
BlackOne000
Cerberus
30
30
0
175
961
275
0
513
448
30
0
L
68
39
0
55
923
235
0
403
520
1,933
0
W
Sylvanus
Ciboney
Sylvanus
7,707
2,883
1,867
3,238
10,727
15,190
0
2,592
7,785
17,005
0
L
Vamana
14,342
6,932
0
3,127
20,418
9,685
0
11,334
9,084
0
31,668
L
Achilles
Jonasdahl92
Achilles
11,174
3,549
0
1,359
12,827
16,286
0
7,631
5,196
95
43,756
W
Baron Samedi
MalikTheMarksman
Baron Samedi
9,549
797
2,917
1,842
4,124
2,510
0
893
3,198
27,096
0
W
8,638
5,052
0
1,024
8,734
4,695
0
2,217
6,372
0
28,975
W
15,161
4,386
0
1,064
5,021
2,039
0
633
4,348
29,943
0
L
Kuzenbo
valomek
Kuzenbo
7,218
2,408
309
4,439
24,461
33,797
0
12,536
11,925
18,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,560
Gold Earned
48,915
174
Minions Killed
148
7
Camps Cleared
5
814,389
Distance Traveled
623,238
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,036
1,104
35
4
0
166,170
0
L
Cerberus
8,177
818
0
0
0
14,431
0
L
Freya
8,330
833
3
0
0
33,057
1
W
Sylvanus
10,487
1,049
19
2
2
134,952
0
L
Vamana
11,256
1,126
41
4
3
187,202
0
L
Achilles
11,064
1,106
93
9
1
198,330
0
W
Baron Samedi
9,835
984
42
4
0
162,641
0
W
Medusa
10,794
1,079
38
4
3
175,956
0
W
Zeus
10,408
1,041
40
4
2
174,670
0
L
Kuzenbo
10,088
1,009
11
1
1
190,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role