Player Matchup

Artio
Artio
Gold V
Fam Trippy
Artio
Gold V
Level 134
God Stats
15W - 12L
1,525 SR
Queue Stats
243W - 248L
1,327 MMR
Solo
Odin
Odin
Silver I
Gruntt
Odin
Silver I
Level 127
God Stats
1W - 5L
1,253 SR
Queue Stats
17W - 25L
1,330 MMR
Solo
Fenrir
Fenrir
Gold IV
Hornetsbama1
Fenrir
Gold IV
Level 114
God Stats
10W - 9L
1,677 SR
Queue Stats
169W - 177L
1,347 MMR
Solo
Hou Yi
Hou Yi
Gold III
KazuoTaoka_-
Hou Yi
Gold III
Level 93
God Stats
1W - 6L
1,596 SR
Queue Stats
154W - 154L
1,342 MMR
Solo
Ra
Ra
Bronze III
TheGoodGamer59
Ra
Bronze III
Level 69
God Stats
0W - 1L
1,423 SR
Queue Stats
0W - 4L
1,354 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 107
1,495 SR
1,340 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 116
1,460 SR
1,358 MMR
Anhur
Anhur
Bronze V
 
Anhur
Bronze V
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
He Bo
He Bo
Gold III
AW1LSON31
He Bo
Gold III
Level 135
God Stats
3W - 5L
1,291 SR
Queue Stats
321W - 319L
1,328 MMR
Solo
Achilles
Achilles
Bronze V
TimeDeso
Achilles
Bronze V
Level 65
God Stats
1W - 0L
1,424 SR
Queue Stats
1W - 7L
1,319 MMR
Party 1
Athena
Athena
Silver II
imMarcusAnderson
Athena
Silver II
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 29L
1,322 MMR
Solo
Zeus
Zeus
Silver I
xDarthKermitx
Zeus
Silver I
Level 159
God Stats
6W - 4L
1,584 SR
Queue Stats
72W - 77L
1,322 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
13
4 / 1 / 4
8,631
508
2,584
16,402
15,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Odin
Gruntt
Odin
14
2 / 0 / 6
8,639
508
6,926
11,566
8,154
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
15
5 / 6 / 1
8,755
515
6,596
14,662
5,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hou Yi
12
2 / 6 / 4
7,448
438
9,432
12,748
3,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 7 / 2
7,162
421
1,981
9,375
2,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
GebAtlasShiva

VS

Bans
CliodhnaIzanamiArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
0 / 4 / 10
6,619
389
5,628
6,407
1,249
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

He Bo
AW1LSON31
He Bo
18
10 / 3 / 1
10,474
616
12,874
8,921
2,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
TimeDeso
Achilles
13
1 / 4 / 2
7,721
454
4,226
11,965
9,681
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
3 / 3 / 9
8,441
497
9,637
13,113
13,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
6 / 1 / 6
9,521
560
14,938
5,541
2,016
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
48
15
Kills
20
20
Deaths
15
17
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
0
4
10
1.25
W
He Bo
AW1LSON31
He Bo
10
3
1
3.5
L
Artio
4
1
4
6
L
Odin
Gruntt
Odin
2
0
6
5
L
Fenrir
5
6
1
0.92
L
Hou Yi
2
6
4
0.67
L
2
7
2
0.43
W
Achilles
TimeDeso
Achilles
1
4
2
0.5
W
3
3
9
2.5
W
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,519
Damage
47,303
64,753
Taken
45,947
35,632
Mitigated
29,086
12,391
Healing
9,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
5,628
2,683
0
0
6,407
1,249
567
876
5,531
0
22,623
W
He Bo
AW1LSON31
He Bo
12,874
1,116
4
4,449
8,921
2,986
0
915
8,006
79,600
0
L
Artio
2,584
379
509
4,620
16,402
15,111
0
9,868
6,534
21,106
0
L
Odin
Gruntt
Odin
6,926
914
0
2,409
11,566
8,154
424
4,048
7,518
4,113
35,966
L
Fenrir
6,596
1,068
0
400
14,662
5,651
0
8,121
6,541
0
64,090
L
Hou Yi
9,432
3,762
0
3,057
12,748
3,860
698
7,806
4,942
0
52,447
L
1,981
112
19
1,377
9,375
2,856
250
7,606
1,640
32,709
0
W
Achilles
TimeDeso
Achilles
4,226
1,314
0
1,878
11,965
9,681
0
858
11,107
0
34,804
W
9,637
2,336
0
1,495
13,113
13,154
0
1,982
11,131
38,943
0
W
14,938
2,022
0
1,976
5,541
2,016
986
609
4,932
66,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,635
Gold Earned
42,776
392
Minions Killed
391
0
Camps Cleared
0
1,483,931
Distance Traveled
1,569,414
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,619
389
27
2
0
308,901
2
W
He Bo
10,474
616
124
7
0
337,588
2
L
Artio
8,631
508
51
3
0
315,122
0
L
Odin
8,639
508
100
6
0
313,652
4
L
Fenrir
8,755
515
109
6
0
338,192
1
L
Hou Yi
7,448
438
74
4
0
242,579
3
L
Ra
7,162
421
58
3
0
274,386
6
W
Achilles
7,721
454
66
4
0
318,204
5
W
Athena
8,441
497
49
3
0
323,850
2
W
Zeus
9,521
560
125
7
0
280,871
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role