Player Matchup

Atlas
Atlas
DrGalak
Atlas
Level 160
God Stats
9W - 6L
1,504 SR
Queue Stats
705W - 709L
1,548 Elo+
Solo
Achilles
Achilles
Nigego
Achilles
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
48W - 45L
1,393 Elo+
Solo
Thoth
Thoth
Reshizard
Thoth
Level 60
God Stats
1W - 0L
1,768 SR
Queue Stats
4W - 3L
1,591 Elo+
Solo
Thor
Thor
VirWoww
Thor
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,907 Elo+
Solo
Ares
Ares
Wdowiar
Ares
Level 160
God Stats
3W - 2L
1,500 SR
Queue Stats
277W - 254L
1,529 Elo+
Solo
Team Averages
Level 119
1,554 SR
1,594 Elo+

VS

Team Averages
Level 132
1,475 SR
1,504 Elo+
Scylla
Scylla
 
Scylla
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
BirdyGagarin
Bakasura
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,433 Elo+
Solo
Raijin
Raijin
MissyVixen
Raijin
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 22L
1,496 Elo+
Solo
Jormungandr
Jormungandr
UltimateFisch
Jormungandr
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 22L
1,585 Elo+
Solo
Medusa
Medusa
куку666
Medusa
Level 109
God Stats
3W - 4L
1,377 SR
Queue Stats
441W - 438L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
DrGalak
Atlas
19
4 / 3 / 18
11,818
739
13,726
18,407
10,615
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
Nigego
Achilles
18
4 / 3 / 16
11,230
702
9,713
19,324
26,638
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thoth
Reshizard
Thoth
20
14 / 4 / 10
14,500
906
25,796
14,828
7,042
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thor
VirWoww
Thor
17
2 / 6 / 14
10,767
673
10,411
15,298
8,051
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ares
Wdowiar
Ares
19
6 / 7 / 18
12,655
791
17,110
27,494
32,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
3 / 5 / 12
10,424
652
16,870
14,244
5,410
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
BirdyGagarin
Bakasura
17
6 / 7 / 8
11,170
698
13,761
19,760
18,500
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
MissyVixen
Raijin
16
4 / 8 / 9
10,211
638
11,917
13,469
5,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
UltimateFisch
Jormungandr
20
4 / 4 / 14
11,480
718
13,832
22,947
28,972
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
19
6 / 6 / 10
11,563
723
16,694
15,439
6,120
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
76
30
Kills
23
23
Deaths
30
76
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
3
5
12
1.8
L
Bakasura
BirdyGagarin
Bakasura
6
7
8
1.43
W
Atlas
DrGalak
Atlas
4
3
18
4.33
L
Raijin
MissyVixen
Raijin
4
8
9
1.06
W
Achilles
Nigego
Achilles
4
3
16
4
W
Thoth
Reshizard
Thoth
14
4
10
4.75
L
Jormungandr
UltimateFisch
Jormungandr
4
4
14
2.75
W
Thor
VirWoww
Thor
2
6
14
1.5
W
Ares
Wdowiar
Ares
6
7
18
2.14
L
Medusa
6
6
10
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,756
Damage
73,074
95,351
Taken
85,859
84,571
Mitigated
64,547
22,553
Healing
18,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
16,870
162
1,473
1,657
14,244
5,410
555
10,989
3,014
23,285
0
L
Bakasura
BirdyGagarin
Bakasura
13,761
8,223
661
3,456
19,760
18,500
28
11,529
7,736
0
12,113
W
Atlas
DrGalak
Atlas
13,726
3,601
2,948
3,215
18,407
10,615
1,476
7,315
10,075
40,906
0
L
Raijin
MissyVixen
Raijin
11,917
460
1,424
831
13,469
5,545
155
8,711
4,464
21,473
0
W
Achilles
Nigego
Achilles
9,713
2,497
1,164
1,846
19,324
26,638
338
9,332
8,689
1,908
14,406
W
Thoth
Reshizard
Thoth
25,796
1,053
997
3,395
14,828
7,042
1,689
8,528
5,898
58,078
0
L
Jormungandr
UltimateFisch
Jormungandr
13,832
2,384
934
5,329
22,947
28,972
338
13,616
8,653
31,964
0
W
Thor
VirWoww
Thor
10,411
1,406
1,534
2,034
15,298
8,051
1,009
6,750
7,426
0
24,333
W
Ares
Wdowiar
Ares
17,110
108
1,715
3,705
27,494
32,225
107
10,694
15,055
22,107
0
L
Medusa
16,694
3,440
1,307
1,067
15,439
6,120
865
11,652
3,585
0
44,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,970
Gold Earned
54,848
169
Minions Killed
151
0
Camps Cleared
0
1,530,992
Distance Traveled
1,449,412
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,424
652
27
2
0
280,866
0
L
Bakasura
11,170
698
24
2
0
319,504
0
W
Atlas
11,818
739
50
3
0
304,612
0
L
Raijin
10,211
638
16
1
0
263,814
2
W
Achilles
11,230
702
10
1
0
323,153
0
W
Thoth
14,500
906
72
5
0
320,583
1
L
Jormungandr
11,480
718
22
1
0
274,665
0
W
Thor
10,767
673
35
2
0
293,224
2
W
Ares
12,655
791
2
0
0
289,420
3
L
Medusa
11,563
723
62
4
0
310,563
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role