Player Matchup

Ra
Ra
IXARK0NX1
Ra
Level 42
God Stats
0W - 5L
1,208 SR
Queue Stats
41W - 21L
1,399 Elo+
Party 1
He Bo
He Bo
Th3majesticone
He Bo
Level 69
God Stats
10W - 10L
1,566 SR
Queue Stats
90W - 125L
1,449 Elo+
Party 1
Susano
Susano
VeItri
Susano
Level 102
God Stats
12W - 14L
1,500 SR
Queue Stats
129W - 130L
1,559 Elo+
Solo
Team Averages
Level 71
1,425 SR
1,469 Elo+

VS

Team Averages
Level 108
1,566 SR
1,495 Elo+
Eset
Eset
CrabWithAStick
Eset
Level 124
God Stats
8W - 5L
1,703 SR
Queue Stats
60W - 78L
1,500 Elo+
Solo
Shiva
Shiva
ReYoSou
Shiva
Level 148
God Stats
2W - 3L
1,500 SR
Queue Stats
513W - 406L
1,600 Elo+
Solo
Ao Kuang
Ao Kuang
Vollare
Ao Kuang
Level 53
God Stats
13W - 12L
1,496 SR
Queue Stats
155W - 183L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 11 / 3
9,611
641
7,560
14,127
4,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
2 / 15 / 3
10,130
675
11,947
16,198
6,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
VeItri
Susano
16
4 / 7 / 3
11,300
753
13,707
18,913
12,065
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
13 / 5 / 10
12,288
819
17,095
14,556
6,777
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shiva
ReYoSou
Shiva
17
8 / 1 / 21
12,952
863
11,412
15,364
15,356
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Ao Kuang
Vollare
Ao Kuang
17
12 / 1 / 15
12,468
831
13,323
18,721
8,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
79
7
Kills
33
33
Deaths
7
9
Assists
46
Player
Kills
Deaths
Assists
KDA
W
13
5
10
3.6
L
1
11
3
0.23
W
Shiva
ReYoSou
Shiva
8
1
21
18.5
L
2
15
3
0.23
L
Susano
VeItri
Susano
4
7
3
0.79
W
Ao Kuang
Vollare
Ao Kuang
12
1
15
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,214
Damage
41,830
49,238
Taken
48,641
23,301
Mitigated
31,122
4,210
Healing
17,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,095
2,827
1,479
2,366
14,556
6,777
1,305
5,410
8,949
46,392
0
L
7,560
1,222
1,101
1,598
14,127
4,870
0
9,689
4,438
31,543
0
W
Shiva
ReYoSou
Shiva
11,412
3,009
1,190
3,752
15,364
15,356
205
5,742
9,426
0
30,381
L
11,947
846
51
744
16,198
6,366
0
9,071
7,127
22,531
0
L
Susano
VeItri
Susano
13,707
1,570
0
716
18,913
12,065
0
10,557
8,356
0
39,159
W
Ao Kuang
Vollare
Ao Kuang
13,323
4,668
505
8,694
18,721
8,989
1,398
8,132
10,278
48,259
4,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,041
Gold Earned
37,708
98
Minions Killed
174
1
Camps Cleared
10
670,157
Distance Traveled
828,433
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
12,288
819
64
4
4
247,019
3
L
Ra
9,611
641
46
3
0
218,934
0
W
Shiva
12,952
863
52
3
0
280,584
11
L
He Bo
10,130
675
24
2
0
194,534
0
L
Susano
11,300
753
28
2
1
256,689
5
W
Ao Kuang
12,468
831
58
4
6
300,830
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role