Player Matchup

Chiron
Chiron
 
Chiron
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Avi3leaves
Sol
Level 68
God Stats
2W - 5L
1,656 SR
Queue Stats
359W - 378L
1,483 Elo+
Solo
Bacchus
Bacchus
Metheny-_-IsHere
Bacchus
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Eset
Eset
desii_94
Eset
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
65W - 69L
1,477 Elo+
Solo
Merlin
Merlin
mayhem951
Merlin
Level 118
God Stats
4W - 5L
1,409 SR
Queue Stats
174W - 176L
1,519 Elo+
Solo
Team Averages
Level 76
1,513 SR
1,496 Elo+

VS

Team Averages
Level 47
1,551 SR
1,595 Elo+
Medusa
Medusa
ITS ULGE
Medusa
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,405 Elo+
Solo
Artemis
Artemis
ImFundamental
Artemis
Level 118
God Stats
2W - 1L
1,758 SR
Queue Stats
113W - 53L
1,711 Elo+
Party 1
Cerberus
Cerberus
Miscellaneous
Cerberus
Level 42
God Stats
4W - 4L
1,482 SR
Queue Stats
214W - 98L
1,622 Elo+
Party 1
Sobek
Sobek
PicaDourada
Sobek
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
203W - 214L
1,395 Elo+
Solo
Tsukuyomi
Tsukuyomi
WheresMyMother
Tsukuyomi
Level 28
God Stats
3W - 0L
1,515 SR
Queue Stats
181W - 57L
1,841 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
5 / 6 / 6
8,769
877
8,218
10,737
3,778
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
4 / 6 / 10
8,432
843
10,044
12,120
4,359
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 7 / 10
7,841
784
6,779
16,881
21,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Eset
14
6 / 8 / 6
8,586
859
10,742
11,460
3,796
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
mayhem951
Merlin
16
4 / 6 / 10
8,950
895
13,586
9,496
3,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ITS ULGE
Medusa
14
3 / 7 / 11
8,604
860
6,852
12,337
4,021
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
17
9 / 2 / 12
10,658
1,066
11,188
6,739
2,700
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
Miscellaneous
Cerberus
17
4 / 4 / 18
9,733
973
8,861
13,701
12,830
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

15
5 / 4 / 18
9,307
931
5,109
15,269
18,286
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tsukuyomi
WheresMyMother
Tsukuyomi
17
12 / 4 / 14
11,018
1,102
24,841
16,621
6,223
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
106
20
Kills
33
33
Deaths
21
42
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
5
6
6
1.33
L
4
6
10
1.5
W
Medusa
ITS ULGE
Medusa
3
7
11
1.21
W
Artemis
9
2
12
7.5
L
1
7
10
0.86
W
Cerberus
Miscellaneous
Cerberus
4
4
18
3.25
W
5
4
18
3.5
W
Tsukuyomi
WheresMyMother
Tsukuyomi
12
4
14
4.75
L
Eset
6
8
6
1.13
L
Merlin
mayhem951
Merlin
4
6
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,369
Damage
56,851
60,694
Taken
64,667
37,310
Mitigated
44,060
11,112
Healing
23,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
8,218
2,248
1,210
1,779
10,737
3,778
344
2,194
8,543
0
17,011
L
10,044
4,686
0
2,507
12,120
4,359
767
2,137
9,983
17,621
0
W
Medusa
ITS ULGE
Medusa
6,852
3,051
1,980
615
12,337
4,021
208
10,114
2,223
0
15,200
W
Artemis
11,188
6,299
1,307
1,875
6,739
2,700
4,626
4,986
1,753
0
21,677
L
6,779
556
160
2,407
16,881
21,789
0
4,697
12,184
8,758
0
W
Cerberus
Miscellaneous
Cerberus
8,861
338
1,995
2,979
13,701
12,830
97
8,288
5,413
17,737
0
W
5,109
965
465
4,264
15,269
18,286
265
6,216
8,525
8,648
0
W
Tsukuyomi
WheresMyMother
Tsukuyomi
24,841
7,253
1,323
6,659
16,621
6,223
78
11,547
5,074
0
38,503
L
Eset
10,742
307
700
1,149
11,460
3,796
414
2,749
8,711
18,321
0
L
Merlin
mayhem951
Merlin
13,586
335
719
481
9,496
3,588
67
2,193
7,303
26,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,578
Gold Earned
49,320
83
Minions Killed
104
0
Camps Cleared
0
821,954
Distance Traveled
1,019,164
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,769
877
18
2
0
146,303
2
L
Sol
8,432
843
18
2
0
155,355
0
W
Medusa
8,604
860
17
2
0
204,957
0
W
Artemis
10,658
1,066
26
3
0
168,940
3
L
Bacchus
7,841
784
4
0
0
181,850
1
W
Cerberus
9,733
973
33
3
0
203,679
5
W
Sobek
9,307
931
11
1
0
206,065
0
W
Tsukuyomi
11,018
1,102
17
2
0
235,523
2
L
Eset
8,586
859
21
2
0
163,332
0
L
Merlin
8,950
895
22
2
0
175,114
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role