Player Matchup

Zeus
Zeus
ItsOnlySercan
Zeus
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 17L
1,571 Elo+
Party 3
Hercules
Hercules
NuriTheVizardo
Hercules
Level 87
God Stats
2W - 3L
1,542 SR
Queue Stats
28W - 23L
1,415 Elo+
Party 3
Jing Wei
Jing Wei
ScaRxSnipe
Jing Wei
Level 86
God Stats
0W - 2L
1,267 SR
Queue Stats
25W - 17L
1,440 Elo+
Party 3
Nu Wa
Nu Wa
Xx-_-KhAoS__xX
Nu Wa
Level 108
God Stats
1W - 1L
1,771 SR
Queue Stats
125W - 105L
1,536 Elo+
Party 1
Ne Zha
Ne Zha
jonilobo69
Ne Zha
Level 82
God Stats
17W - 16L
1,519 SR
Queue Stats
129W - 115L
1,534 Elo+
Party 1
Team Averages
Level 89
1,520 SR
1,499 Elo+

VS

Team Averages
Level 97
1,517 SR
1,427 Elo+
Shiva
Shiva
BigM-003
Shiva
Level 89
God Stats
2W - 2L
1,542 SR
Queue Stats
143W - 157L
1,390 Elo+
Party 4
Sol
Sol
CroqueScooby
Sol
Level 109
God Stats
24W - 18L
1,549 SR
Queue Stats
128W - 146L
1,390 Elo+
Party 2
Hel
Hel
OxGn_-Frost
Hel
Level 105
God Stats
2W - 0L
1,724 SR
Queue Stats
54W - 62L
1,404 Elo+
Party 2
Neith
Neith
Skri_on
Neith
Level 111
God Stats
4W - 2L
1,276 SR
Queue Stats
229W - 251L
1,451 Elo+
Party 4
Loki
Loki
rovius26
Loki
Level 70
God Stats
7W - 6L
1,496 SR
Queue Stats
84W - 82L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 0
5,726
521
4,871
4,261
1,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
10
1 / 3 / 0
5,573
507
1,817
6,862
3,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jing Wei
ScaRxSnipe
Jing Wei
9
4 / 2 / 4
5,705
519
9,684
7,510
2,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 5 / 4
5,699
518
5,861
7,478
1,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
jonilobo69
Ne Zha
9
0 / 3 / 6
5,399
491
1,975
6,925
1,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
BigM-003
Shiva
9
1 / 4 / 3
5,755
523
5,621
11,299
2,634
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
4 / 1 / 4
6,930
630
7,218
4,238
1,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 0 / 1
6,343
577
1,125
3,656
997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Skri_on
Neith
9
1 / 3 / 1
5,612
510
3,524
6,876
1,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Loki
13
8 / 1 / 2
7,602
691
4,402
7,795
1,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
26
9
Kills
15
15
Deaths
9
14
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Shiva
BigM-003
Shiva
1
4
3
0.63
W
4
1
4
6
L
2
2
0
1
L
Hercules
1
3
0
0.33
W
1
0
1
1.5
L
Jing Wei
ScaRxSnipe
Jing Wei
4
2
4
3
W
Neith
Skri_on
Neith
1
3
1
0.5
L
2
5
4
0.8
L
Ne Zha
jonilobo69
Ne Zha
0
3
6
1
W
Loki
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,208
Damage
21,890
33,036
Taken
33,864
11,089
Mitigated
8,507
9,827
Healing
14,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
BigM-003
Shiva
5,621
709
1,288
3,096
11,299
2,634
90
3,230
8,069
0
14,962
W
7,218
2,370
0
2,050
4,238
1,542
726
492
3,602
32,746
5,409
L
4,871
750
0
636
4,261
1,307
0
2,088
2,173
29,373
0
L
Hercules
1,817
965
0
2,773
6,862
3,974
0
3,838
3,024
0
20,487
W
1,125
41
78
1,497
3,656
997
540
2,746
910
35,098
0
L
Jing Wei
ScaRxSnipe
Jing Wei
9,684
7,192
0
2,601
7,510
2,058
0
462
7,048
0
27,978
W
Neith
Skri_on
Neith
3,524
1,213
194
1,724
6,876
1,474
730
1,832
5,044
0
36,939
L
5,861
986
0
933
7,478
1,893
0
482
6,996
34,463
0
L
Ne Zha
jonilobo69
Ne Zha
1,975
533
0
2,884
6,925
1,857
0
786
6,139
0
24,183
W
Loki
4,402
1,276
0
4,210
7,795
1,860
0
2,432
5,336
0
40,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,102
Gold Earned
32,242
269
Minions Killed
325
0
Camps Cleared
0
1,036,496
Distance Traveled
1,103,856
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
5,755
523
13
1
0
225,700
2
W
Sol
6,930
630
73
7
0
184,685
1
L
Zeus
5,726
521
60
5
0
195,539
2
L
Hercules
5,573
507
43
4
0
184,181
0
W
Hel
6,343
577
74
7
0
204,483
5
L
Jing Wei
5,705
519
48
4
0
219,986
3
W
Neith
5,612
510
84
8
0
205,534
4
L
Nu Wa
5,699
518
54
5
0
189,396
0
L
Ne Zha
5,399
491
64
6
0
247,394
1
W
Loki
7,602
691
81
7
0
283,454
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role