Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
K1ngSquish
Sylvanus
Level 145
God Stats
1W - 0L
1,707 SR
Queue Stats
46W - 46L
1,523 Elo+
Party 1
Hades
Hades
MuggyCandyCane
Hades
Level 156
God Stats
13W - 6L
1,500 SR
Queue Stats
174W - 165L
1,541 Elo+
Solo
Freya
Freya
UnstableS3RPENT
Freya
Level 128
God Stats
8W - 5L
1,500 SR
Queue Stats
71W - 68L
1,442 Elo+
Party 1
Kali
Kali
papaswink
Kali
Level 135
God Stats
5W - 5L
1,444 SR
Queue Stats
203W - 186L
1,498 Elo+
Solo
Team Averages
Level 142
1,530 SR
1,501 Elo+

VS

Team Averages
Level 116
1,496 SR
1,528 Elo+
Serqet
Serqet
BeanxXxBean
Serqet
Level 120
God Stats
8W - 12L
1,474 SR
Queue Stats
85W - 99L
1,555 Elo+
Solo
Thoth
Thoth
Wh1teCh0c0lat64
Thoth
Level 154
God Stats
14W - 18L
1,497 SR
Queue Stats
107W - 113L
1,442 Elo+
Solo
Shiva
Shiva
dongoldeneagle
Shiva
Level 79
God Stats
11W - 10L
1,512 SR
Queue Stats
104W - 114L
1,447 Elo+
Solo
Hou Yi
Hou Yi
hick6417
Hou Yi
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 44L
1,576 Elo+
Solo
Athena
Athena
joaogame
Athena
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
208W - 211L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
9
0 / 2 / 1
5,150
572
2,485
5,791
1,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
K1ngSquish
Sylvanus
7
0 / 2 / 0
4,736
526
2,279
7,789
3,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
1 / 2 / 0
5,668
630
4,502
6,224
2,896
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
2 / 2 / 1
5,528
614
3,090
5,698
1,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kali
9
1 / 3 / 1
5,658
629
2,519
7,341
2,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
1
0 / 0 / 0
1,698
189
0
0
0
10
7 / 2 / 2
6,220
691
6,373
4,258
1,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 1 / 2
4,630
514
2,867
7,259
4,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hou Yi
hick6417
Hou Yi
9
1 / 1 / 2
5,029
559
3,001
4,280
1,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
joaogame
Athena
9
3 / 0 / 5
5,702
634
3,202
8,155
5,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
4
Kills
11
11
Deaths
4
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
0
2
1
0.25
L
Serqet
0
0
0
0
W
Sylvanus
K1ngSquish
Sylvanus
0
2
0
0
W
1
2
0
0.5
W
2
2
1
1.25
L
7
2
2
4
L
0
1
2
1
L
Hou Yi
hick6417
Hou Yi
1
1
2
2
L
Athena
joaogame
Athena
3
0
5
5.5
W
Kali
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,875
Damage
15,443
32,843
Taken
23,952
11,736
Mitigated
11,420
12,489
Healing
6,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
2,485
1,586
0
2,198
5,791
1,232
130
795
4,996
0
29,098
L
Serqet
0
0
0
0
0
0
0
0
0
0
0
W
Sylvanus
K1ngSquish
Sylvanus
2,279
1,040
691
3,511
7,789
3,245
46
2,831
4,958
19,310
0
W
4,502
996
0
2,692
6,224
2,896
834
1,316
4,580
28,017
0
W
3,090
1,200
0
2,056
5,698
1,625
0
3,336
2,362
17,593
3,895
L
6,373
62
0
484
4,258
1,090
156
1,392
2,866
31,538
0
L
2,867
544
0
1,591
7,259
4,147
0
3,267
3,992
0
23,236
L
Hou Yi
hick6417
Hou Yi
3,001
1,074
0
1,405
4,280
1,086
0
1,129
3,151
0
27,821
L
Athena
joaogame
Athena
3,202
1,288
352
2,507
8,155
5,097
0
3,724
4,431
16,145
0
W
Kali
2,519
1,397
0
1,341
7,341
2,738
0
1,297
6,044
0
26,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,740
Gold Earned
23,279
253
Minions Killed
180
0
Camps Cleared
0
817,251
Distance Traveled
730,783
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
5,150
572
64
7
0
172,737
0
L
Serqet
1,698
189
0
0
0
0
0
W
Sylvanus
4,736
526
22
2
0
151,833
3
W
Hades
5,668
630
66
7
0
110,779
0
W
Freya
5,528
614
47
5
0
176,461
0
L
Thoth
6,220
691
51
6
0
185,172
2
L
Shiva
4,630
514
44
5
0
173,921
0
L
Hou Yi
5,029
559
60
7
0
160,867
3
L
Athena
5,702
634
25
3
0
210,823
2
W
Kali
5,658
629
54
6
0
205,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role