Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
 
Atlas
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
 
King Arthur
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Larkz__M
Ao Kuang
Level 124
God Stats
5W - 2L
1,549 SR
Queue Stats
241W - 252L
1,485 Elo+
Solo
Izanami
Izanami
prican452
Izanami
Level 99
God Stats
18W - 13L
1,636 SR
Queue Stats
107W - 102L
1,489 Elo+
Solo
Team Averages
Level 130
1,537 SR
1,495 Elo+

VS

Team Averages
Level 106
1,587 SR
1,478 Elo+
Thoth
Thoth
Buzkilington252
Thoth
Level 84
God Stats
2W - 1L
1,820 SR
Queue Stats
105W - 102L
1,456 Elo+
Solo
Bacchus
Bacchus
Spine Fuzz
Bacchus
Level 127
God Stats
5W - 6L
1,697 SR
Queue Stats
756W - 815L
1,476 Elo+
Solo
Baron Samedi
Baron Samedi
ancamo3
Baron Samedi
Level 129
God Stats
0W - 4L
1,199 SR
Queue Stats
178W - 181L
1,476 Elo+
Solo
Thanatos
Thanatos
countrycbc
Thanatos
Level 122
God Stats
5W - 3L
1,719 SR
Queue Stats
280W - 302L
1,514 Elo+
Solo
Medusa
Medusa
iPurgeXps
Medusa
Level 68
God Stats
1W - 5L
1,500 SR
Queue Stats
108W - 121L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
1 / 1 / 4
9,228
543
10,216
7,052
1,949
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
 
Atlas
14
3 / 1 / 1
8,439
496
6,889
8,225
5,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

King Arthur
 
King Arthur
14
1 / 1 / 0
8,159
480
4,023
8,512
6,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ao Kuang
Larkz__M
Ao Kuang
13
2 / 3 / 3
7,783
458
5,829
11,844
3,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
prican452
Izanami
16
4 / 2 / 1
9,980
587
6,695
9,251
2,936
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 1
8,178
481
3,862
9,830
3,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bacchus
Spine Fuzz
Bacchus
13
0 / 2 / 4
7,979
469
4,529
13,504
14,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
ancamo3
Baron Samedi
15
1 / 1 / 0
8,835
520
5,289
9,596
7,572
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thanatos
countrycbc
Thanatos
14
6 / 1 / 1
8,669
510
7,858
11,202
3,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
iPurgeXps
Medusa
9
0 / 3 / 2
6,462
380
4,476
7,848
2,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
16
11
Kills
8
8
Deaths
12
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
1
4
3
W
Atlas
 
Atlas
3
1
1
3.5
W
King Arthur
 
King Arthur
1
1
0
1
L
1
5
1
0.3
W
Ao Kuang
Larkz__M
Ao Kuang
2
3
3
1.17
L
Bacchus
Spine Fuzz
Bacchus
0
2
4
1
L
Baron Samedi
ancamo3
Baron Samedi
1
1
0
1
L
Thanatos
countrycbc
Thanatos
6
1
1
6.5
L
Medusa
iPurgeXps
Medusa
0
3
2
0.33
W
Izanami
prican452
Izanami
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,652
Damage
26,014
44,884
Taken
51,980
19,759
Mitigated
31,751
15,173
Healing
21,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
10,216
2,201
0
2,257
7,052
1,949
107
3,053
3,999
68,188
0
W
Atlas
 
Atlas
6,889
2,471
227
2,095
8,225
5,448
0
3,444
4,781
31,766
0
W
King Arthur
 
King Arthur
4,023
88
0
2,385
8,512
6,000
0
3,435
5,077
2,741
46,322
L
3,862
296
0
875
9,830
3,306
880
5,957
3,739
56,555
0
W
Ao Kuang
Larkz__M
Ao Kuang
5,829
1,531
0
6,167
11,844
3,426
0
2,136
9,708
33,463
0
L
Bacchus
Spine Fuzz
Bacchus
4,529
899
562
2,905
13,504
14,952
221
4,739
8,489
25,005
0
L
Baron Samedi
ancamo3
Baron Samedi
5,289
380
380
4,472
9,596
7,572
0
3,775
5,257
59,246
0
L
Thanatos
countrycbc
Thanatos
7,858
1,020
0
9,886
11,202
3,799
1,341
4,853
6,177
0
43,470
L
Medusa
iPurgeXps
Medusa
4,476
1,533
0
2,290
7,848
2,122
0
3,014
4,718
0
31,137
W
Izanami
prican452
Izanami
6,695
4,903
0
2,042
9,251
2,936
2,009
1,612
7,639
0
81,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,589
Gold Earned
40,123
528
Minions Killed
410
0
Camps Cleared
0
1,597,630
Distance Traveled
1,463,845
37
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,228
543
138
8
0
288,630
3
W
Atlas
8,439
496
49
3
0
340,689
5
W
King Arthur
8,159
480
109
6
0
340,591
8
L
Thoth
8,178
481
120
7
0
294,394
8
W
Ao Kuang
7,783
458
68
4
0
329,267
13
L
Bacchus
7,979
469
49
3
0
332,981
4
L
Baron Samedi
8,835
520
118
7
0
268,954
4
L
Thanatos
8,669
510
69
4
0
357,782
3
L
Medusa
6,462
380
54
3
0
209,734
2
W
Izanami
9,980
587
164
10
0
298,453
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role