Player Matchup

Anhur
Anhur
 
Anhur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
ECLTRXD
Merlin
Level 147
God Stats
17W - 28L
1,565 SR
Queue Stats
508W - 487L
1,584 Elo+
Solo
Ganesha
Ganesha
LetsBora
Ganesha
Level 157
God Stats
3W - 12L
1,343 SR
Queue Stats
504W - 521L
1,548 Elo+
Solo
Mulan
Mulan
SpecialFX713
Mulan
Level 128
God Stats
54W - 43L
1,585 SR
Queue Stats
78W - 69L
1,530 Elo+
Solo
Kali
Kali
theProblematic
Kali
Level 145
God Stats
13W - 8L
1,586 SR
Queue Stats
43W - 37L
1,607 Elo+
Solo
Team Averages
Level 147
1,516 SR
1,554 Elo+

VS

Team Averages
Level 123
1,523 SR
1,573 Elo+
Shiva
Shiva
DrToupee
Shiva
Level 120
God Stats
1W - 1L
1,552 SR
Queue Stats
30W - 35L
1,495 Elo+
Party 1
Agni
Agni
Miguto
Agni
Level 145
God Stats
5W - 5L
1,740 SR
Queue Stats
241W - 199L
1,607 Elo+
Solo
Ne Zha
Ne Zha
SunWuPaul
Ne Zha
Level 131
God Stats
8W - 12L
1,602 SR
Queue Stats
330W - 274L
1,623 Elo+
Party 1
Ymir
Ymir
atoron44444
Ymir
Level 58
God Stats
5W - 8L
1,222 SR
Queue Stats
423W - 485L
1,491 Elo+
Solo
Chernobog
Chernobog
leotennis
Chernobog
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
314W - 264L
1,651 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
18
6 / 0 / 0
10,991
611
7,820
7,105
2,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Merlin
ECLTRXD
Merlin
16
5 / 1 / 5
9,877
549
11,936
8,331
2,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ganesha
LetsBora
Ganesha
15
0 / 0 / 14
9,616
534
5,669
14,555
15,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
4 / 3 / 5
9,993
555
6,087
12,156
4,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
6 / 3 / 4
10,855
603
16,825
23,409
18,556
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
DrToupee
Shiva
15
2 / 4 / 2
9,071
504
6,315
15,323
6,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Agni
Miguto
Agni
15
1 / 4 / 2
8,918
495
10,984
9,319
2,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ne Zha
SunWuPaul
Ne Zha
15
4 / 5 / 1
9,457
525
14,265
20,855
12,242
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
0 / 5 / 1
7,337
408
3,843
11,432
7,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chernobog
leotennis
Chernobog
16
0 / 3 / 0
9,005
500
3,963
10,472
2,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
13
21
Kills
7
7
Deaths
21
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
6
0
0
6
L
Shiva
DrToupee
Shiva
2
4
2
0.75
W
Merlin
ECLTRXD
Merlin
5
1
5
7.5
W
Ganesha
LetsBora
Ganesha
0
0
14
7
L
Agni
Miguto
Agni
1
4
2
0.5
W
4
3
5
2.17
L
Ne Zha
SunWuPaul
Ne Zha
4
5
1
0.9
L
0
5
1
0.1
L
Chernobog
leotennis
Chernobog
0
3
0
0
W
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,337
Damage
39,370
65,556
Taken
67,401
44,200
Mitigated
30,276
24,421
Healing
20,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
7,820
3,079
0
2,440
7,105
2,203
2,824
382
6,723
0
85,503
L
Shiva
DrToupee
Shiva
6,315
557
0
6,647
15,323
6,169
0
2,286
13,037
0
63,999
W
Merlin
ECLTRXD
Merlin
11,936
633
0
887
8,331
2,862
26
4,806
3,525
76,673
0
W
Ganesha
LetsBora
Ganesha
5,669
235
0
2,996
14,555
15,974
40
5,272
9,283
26,434
0
L
Agni
Miguto
Agni
10,984
575
0
1,396
9,319
2,169
0
5,753
3,566
66,473
0
W
6,087
580
0
4,279
12,156
4,605
126
2,886
9,270
0
60,476
L
Ne Zha
SunWuPaul
Ne Zha
14,265
4,130
0
5,853
20,855
12,242
328
1,797
19,058
0
57,980
L
3,843
869
195
2,640
11,432
7,655
0
6,878
4,554
22,023
0
L
Chernobog
leotennis
Chernobog
3,963
2,523
0
3,741
10,472
2,041
0
891
9,581
0
81,326
W
16,825
10,413
0
13,819
23,409
18,556
136
1,481
21,928
0
69,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,332
Gold Earned
43,788
580
Minions Killed
552
0
Camps Cleared
0
1,756,966
Distance Traveled
1,732,778
17
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,991
611
184
10
0
348,976
8
L
Shiva
9,071
504
110
6
0
353,367
3
W
Merlin
9,877
549
146
8
0
345,324
5
W
Ganesha
9,616
534
14
1
0
369,119
4
L
Agni
8,918
495
137
8
0
333,713
5
W
Mulan
9,993
555
119
7
0
376,486
0
L
Ne Zha
9,457
525
110
6
0
360,268
5
L
Ymir
7,337
408
46
3
0
366,109
9
L
Chernobog
9,005
500
149
8
0
319,321
5
W
Kali
10,855
603
117
7
0
317,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role