Player Matchup

Serqet
Serqet
 
Serqet
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Aliz-84
Artemis
Level 156
God Stats
20W - 26L
1,264 SR
Queue Stats
199W - 237L
1,448 Elo+
Solo
Eset
Eset
Trimoria
Eset
Level 64
God Stats
12W - 12L
1,526 SR
Queue Stats
170W - 188L
1,499 Elo+
Solo
Ra
Ra
bybilirex
Ra
Level 124
God Stats
3W - 4L
1,743 SR
Queue Stats
128W - 141L
1,513 Elo+
Party 2
Tyr
Tyr
gheorghitap
Tyr
Level 66
God Stats
9W - 7L
1,500 SR
Queue Stats
48W - 55L
1,386 Elo+
Party 2
Team Averages
Level 108
1,507 SR
1,469 Elo+

VS

Team Averages
Level 68
1,550 SR
1,492 Elo+
Ullr
Ullr
Jburts69
Ullr
Level 35
God Stats
8W - 6L
1,640 SR
Queue Stats
74W - 67L
1,517 Elo+
Solo
King Arthur
King Arthur
MrPrepuBackAgain
King Arthur
Level 107
God Stats
2W - 2L
1,641 SR
Queue Stats
108W - 105L
1,553 Elo+
Party 1
Sobek
Sobek
killer76bwx-
Sobek
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 72L
1,447 Elo+
Solo
Nu Wa
Nu Wa
sergioloru2002
Nu Wa
Level 66
God Stats
56W - 47L
1,472 SR
Queue Stats
185W - 208L
1,413 Elo+
Solo
Sun Wukong
Sun Wukong
yo_Soy_Polla_Man
Sun Wukong
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
189W - 221L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
16
5 / 3 / 9
10,304
491
11,053
14,780
5,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Artemis
Aliz-84
Artemis
16
6 / 7 / 4
10,429
497
18,291
17,873
7,807
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Eset
16
4 / 4 / 12
11,297
538
7,259
18,621
22,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
7 / 1 / 8
12,199
581
17,406
13,260
6,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
9 / 0 / 5
11,864
565
14,585
18,315
15,199
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
17
7 / 6 / 3
10,561
503
13,600
16,026
5,840
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
MrPrepuBackAgain
King Arthur
17
0 / 8 / 1
10,250
488
9,678
18,339
19,320
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
3 / 6 / 5
9,828
468
9,566
24,169
25,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
1 / 7 / 1
9,010
429
12,367
12,386
3,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
yo_Soy_Polla_Man
Sun Wukong
16
4 / 4 / 1
10,201
486
8,568
18,607
7,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
26
31
Kills
15
15
Deaths
31
38
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
5
3
9
3.17
W
Artemis
Aliz-84
Artemis
6
7
4
1.14
L
Ullr
7
6
3
1.42
L
King Arthur
MrPrepuBackAgain
King Arthur
0
8
1
0.06
W
Eset
4
4
12
2.5
W
7
1
8
11
W
9
0
5
11.5
L
3
6
5
0.92
L
1
7
1
0.21
L
Sun Wukong
yo_Soy_Polla_Man
Sun Wukong
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,594
Damage
53,779
82,849
Taken
89,527
56,715
Mitigated
61,809
30,087
Healing
14,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
11,053
1,835
0
3,757
14,780
5,570
116
4,294
10,486
0
45,182
W
Artemis
Aliz-84
Artemis
18,291
10,334
336
5,207
17,873
7,807
1,416
5,566
12,307
0
77,172
L
Ullr
13,600
4,290
0
1,066
16,026
5,840
672
4,419
11,017
0
77,824
L
King Arthur
MrPrepuBackAgain
King Arthur
9,678
525
0
2,466
18,339
19,320
0
6,620
11,593
0
73,059
W
Eset
7,259
2,142
588
3,644
18,621
22,026
86
3,556
15,065
35,874
0
W
17,406
2,392
3,556
6,742
13,260
6,113
1,697
4,351
8,909
112,184
0
W
14,585
2,041
0
6,257
18,315
15,199
773
3,099
15,216
17,725
49,233
L
9,566
926
331
6,986
24,169
25,839
0
5,066
18,659
26,573
4,447
L
12,367
2,369
0
1,207
12,386
3,654
0
4,887
7,161
67,145
0
L
Sun Wukong
yo_Soy_Polla_Man
Sun Wukong
8,568
1,375
0
2,396
18,607
7,156
0
7,020
11,229
0
71,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,093
Gold Earned
49,850
509
Minions Killed
550
0
Camps Cleared
0
2,025,979
Distance Traveled
1,852,775
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
10,304
491
74
4
0
481,227
6
W
Artemis
10,429
497
110
5
0
325,878
0
L
Ullr
10,561
503
134
6
0
340,908
1
L
King Arthur
10,250
488
156
7
0
354,700
2
W
Eset
11,297
538
33
2
0
363,605
5
W
Ra
12,199
581
174
8
0
453,802
3
W
Tyr
11,864
565
118
6
0
401,467
0
L
Sobek
9,828
468
39
2
0
383,578
6
L
Nu Wa
9,010
429
112
5
0
335,653
4
L
Sun Wukong
10,201
486
109
5
0
437,936
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role