Player Matchup

Danzaburou
Danzaburou
DrSteampnk
Danzaburou
Level 89
God Stats
52W - 58L
1,500 SR
Queue Stats
2,207W - 2,397L
1,429 Elo+
Solo
Bellona
Bellona
JakesNewStepdad
Bellona
Level 13
God Stats
43W - 1L
2,137 SR
Queue Stats
111W - 11L
1,849 Elo+
Party 1
Bastet
Bastet
King_Downzee
Bastet
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
362W - 73L
1,866 Elo+
Party 1
Aphrodite
Aphrodite
MegaSaltaria
Aphrodite
Level 149
God Stats
21W - 7L
1,575 SR
Queue Stats
450W - 142L
1,865 Elo+
Party 1
Cerberus
Cerberus
Xcalibadude
Cerberus
Level 125
God Stats
11W - 4L
1,500 SR
Queue Stats
282W - 87L
1,798 Elo+
Party 1
Team Averages
Level 100
1,642 SR
1,762 Elo+

VS

Team Averages
Level 66
1,495 SR
1,460 Elo+
Horus
Horus
EricShin696969
Horus
Level 49
God Stats
1W - 3L
1,524 SR
Queue Stats
28W - 34L
1,479 Elo+
Solo
Anhur
Anhur
Gabriel6286
Anhur
Level 36
God Stats
1W - 10L
1,183 SR
Queue Stats
180W - 171L
1,327 Elo+
Solo
Achilles
Achilles
Savage J0ker
Achilles
Level 146
God Stats
20W - 17L
1,796 SR
Queue Stats
433W - 330L
1,548 Elo+
Party 2
Nu Wa
Nu Wa
Sv_Evilstein
Nu Wa
Level 80
God Stats
11W - 17L
1,471 SR
Queue Stats
293W - 293L
1,444 Elo+
Solo
Ymir
Ymir
Tristian456
Ymir
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DrSteampnk
Danzaburou
16
3 / 0 / 9
10,420
1,042
10,711
7,141
2,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
3 / 0 / 9
11,041
1,104
9,701
7,610
8,324
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bastet
17
6 / 0 / 10
10,805
1,081
13,541
6,791
2,007
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
MegaSaltaria
Aphrodite
17
5 / 0 / 11
10,836
1,084
8,423
2,773
1,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
Xcalibadude
Cerberus
17
1 / 0 / 17
10,108
1,011
10,318
6,173
6,714
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

322

VS

Team 2 Tickets

162

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 0
9,010
901
4,929
11,492
4,595
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
0 / 1 / 0
9,138
914
2,918
5,929
1,748
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
Savage J0ker
Achilles
14
0 / 0 / 0
8,820
882
5,810
12,594
13,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
0 / 10 / 0
9,233
923
11,392
14,606
3,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 2 / 0
9,503
950
1,639
12,076
10,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
0
18
Kills
0
0
Deaths
18
56
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DrSteampnk
Danzaburou
3
0
9
7.5
L
0
5
0
0
L
0
1
0
0
W
3
0
9
7.5
W
Bastet
6
0
10
11
W
Aphrodite
MegaSaltaria
Aphrodite
5
0
11
10.5
L
Achilles
Savage J0ker
Achilles
0
0
0
0
L
0
10
0
0
L
0
2
0
0
W
Cerberus
Xcalibadude
Cerberus
1
0
17
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,694
Damage
26,688
30,488
Taken
56,697
20,636
Mitigated
34,110
13,073
Healing
5,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DrSteampnk
Danzaburou
10,711
3,492
0
2,708
7,141
2,401
0
3,137
3,899
0
33,472
L
4,929
2,660
198
577
11,492
4,595
0
3,371
8,121
0
15,001
L
2,918
760
0
181
5,929
1,748
0
1,508
4,421
0
15,558
W
9,701
2,314
1,909
1,164
7,610
8,324
0
2,294
5,095
0
25,986
W
Bastet
13,541
2,224
0
606
6,791
2,007
0
2,642
4,047
0
20,496
W
Aphrodite
MegaSaltaria
Aphrodite
8,423
185
3,904
1,711
2,773
1,190
0
1,897
848
53,787
0
L
Achilles
Savage J0ker
Achilles
5,810
805
0
1,569
12,594
13,476
0
3,506
9,088
0
12,586
L
11,392
3,853
0
0
14,606
3,787
0
5,670
8,936
37,022
0
L
1,639
68
0
2,685
12,076
10,504
0
4,686
7,390
11,249
0
W
Cerberus
Xcalibadude
Cerberus
10,318
65
0
1,071
6,173
6,714
0
3,061
2,947
18,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,210
Gold Earned
45,704
230
Minions Killed
157
11
Camps Cleared
4
1,037,265
Distance Traveled
793,711
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,420
1,042
47
5
2
188,032
0
L
Horus
9,010
901
20
2
3
149,982
0
L
Anhur
9,138
914
26
3
0
178,358
5
W
Bellona
11,041
1,104
28
3
4
223,106
0
W
Bastet
10,805
1,081
10
1
4
233,027
0
W
Aphrodite
10,836
1,084
126
13
0
191,629
0
L
Achilles
8,820
882
31
3
0
177,159
0
L
Nu Wa
9,233
923
57
6
1
157,680
1
L
Ymir
9,503
950
23
2
0
130,532
0
W
Cerberus
10,108
1,011
19
2
1
201,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role