Player Matchup

Jormungandr
Jormungandr
Silver IV
DeadNight-68
Jormungandr
Silver IV
Level 93
God Stats
5W - 9L
1,185 SR
Queue Stats
44W - 73L
823 MMR
Solo
Artio
Artio
Silver III
OnlyTrueSlayer
Artio
Silver III
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 85L
791 MMR
Solo
Bastet
Bastet
Silver IV
Stinkybathtub84
Bastet
Silver IV
Level 129
God Stats
27W - 17L
1,702 SR
Queue Stats
528W - 558L
737 MMR
Solo
Discordia
Discordia
Silver II
ThE-KiN6_KillER
Discordia
Silver II
Level 117
God Stats
1W - 8L
1,155 SR
Queue Stats
97W - 114L
889 MMR
Party 1
Neith
Neith
Silver III
The-Best_Avenge
Neith
Silver III
Level 52
God Stats
13W - 21L
1,465 SR
Queue Stats
40W - 53L
915 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 102
1,402 SR
831 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 95
1,531 SR
962 MMR
Skadi
Skadi
Silver IV
 
Skadi
Silver IV
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Silver V
BadPunishR
Aphrodite
Silver V
Level 60
God Stats
4W - 3L
1,440 SR
Queue Stats
164W - 194L
661 MMR
Solo
Fenrir
Fenrir
Silver I
Raven_Feels
Fenrir
Silver I
Level 120
God Stats
9W - 13L
1,600 SR
Queue Stats
295W - 302L
918 MMR
Solo
Chaac
Chaac
Silver IV
feecheeen
Chaac
Silver IV
Level 126
God Stats
50W - 39L
1,613 SR
Queue Stats
429W - 442L
795 MMR
Solo
Vulcan
Vulcan
Silver III
kashten2001
Vulcan
Silver III
Level 88
God Stats
3W - 3L
1,500 SR
Queue Stats
223W - 228L
937 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DeadNight-68
Jormungandr
13
6 / 0 / 3
7,892
564
6,726
8,159
4,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 1 / 3
7,810
558
7,820
12,759
14,524
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
7 / 2 / 4
8,910
636
8,739
10,083
3,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
ThE-KiN6_KillER
Discordia
16
4 / 0 / 4
9,239
660
6,192
5,614
1,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 1 / 5
6,939
496
5,584
5,191
1,561
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
HeraCliodhnaArtemisArachne

VS

Bans
ShivaAchillesAtlasAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
10
0 / 4 / 1
5,627
402
3,932
9,666
2,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
BadPunishR
Aphrodite
10
0 / 3 / 1
6,129
438
2,185
7,645
4,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Fenrir
13
4 / 5 / 0
7,629
545
5,191
10,019
3,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chaac
feecheeen
Chaac
13
0 / 3 / 1
7,605
543
8,457
13,185
6,161
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Vulcan
12
0 / 5 / 1
7,194
514
4,313
6,204
1,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
20
Kills
4
4
Deaths
20
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
4
1
0.13
L
Aphrodite
BadPunishR
Aphrodite
0
3
1
0.17
W
Jormungandr
DeadNight-68
Jormungandr
6
0
3
7.5
W
1
1
3
2.5
L
Fenrir
4
5
0
0.8
W
7
2
4
4.5
W
Discordia
ThE-KiN6_KillER
Discordia
4
0
4
6
W
2
1
5
4.5
L
Chaac
feecheeen
Chaac
0
3
1
0.17
L
Vulcan
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,061
Damage
24,078
41,806
Taken
46,719
25,647
Mitigated
18,038
17,737
Healing
13,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
3,932
1,052
0
1,237
9,666
2,385
0
3,891
5,775
0
32,915
L
Aphrodite
BadPunishR
Aphrodite
2,185
138
1,164
3,582
7,645
4,658
0
4,083
3,562
18,303
0
W
Jormungandr
DeadNight-68
Jormungandr
6,726
884
0
3,042
8,159
4,607
459
1,313
6,822
28,506
0
W
7,820
1,158
152
7,013
12,759
14,524
0
0
12,759
44,167
0
L
Fenrir
5,191
1,205
0
2,199
10,019
3,159
0
2,359
7,660
0
37,767
W
8,739
2,275
0
4,924
10,083
3,208
332
1,329
8,688
0
54,233
W
Discordia
ThE-KiN6_KillER
Discordia
6,192
605
0
1,331
5,614
1,747
1,194
1,722
3,810
63,947
2,438
W
5,584
2,094
0
1,275
5,191
1,561
1,405
1,900
3,229
0
43,876
L
Chaac
feecheeen
Chaac
8,457
1,428
0
5,390
13,185
6,161
0
7,897
5,288
0
56,630
L
Vulcan
4,313
894
0
0
6,204
1,675
0
2,363
3,841
48,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,790
Gold Earned
34,184
457
Minions Killed
381
0
Camps Cleared
0
1,420,976
Distance Traveled
1,312,124
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,627
402
46
3
0
257,995
3
L
Aphrodite
6,129
438
41
3
0
249,064
0
W
Jormungandr
7,892
564
49
4
0
292,641
0
W
Artio
7,810
558
93
7
0
267,913
0
L
Fenrir
7,629
545
82
6
0
298,555
1
W
Bastet
8,910
636
104
7
0
317,825
1
W
Discordia
9,239
660
131
9
0
285,253
4
W
Neith
6,939
496
80
6
0
257,344
1
L
Chaac
7,605
543
109
8
0
253,509
2
L
Vulcan
7,194
514
103
7
0
253,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role