Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
LooserOnTheWeb
Jormungandr
Level 88
God Stats
139W - 127L
1,567 SR
Queue Stats
207W - 207L
1,493 Elo+
Solo
Izanami
Izanami
LukeTheDJ
Izanami
Level 145
God Stats
1W - 6L
1,574 SR
Queue Stats
89W - 80L
1,648 Elo+
Solo
Nemesis
Nemesis
ViciousAlien
Nemesis
Level 120
God Stats
9W - 8L
1,670 SR
Queue Stats
161W - 153L
1,556 Elo+
Solo
Bellona
Bellona
atoron44444
Bellona
Level 58
God Stats
21W - 22L
1,603 SR
Queue Stats
423W - 485L
1,501 Elo+
Solo
Team Averages
Level 99
1,583 SR
1,540 Elo+

VS

Team Averages
Level 129
1,532 SR
1,524 Elo+
Chronos
Chronos
 
Chronos
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
DaddySlothington
Gilgamesh
Level 153
God Stats
6W - 5L
1,605 SR
Queue Stats
243W - 172L
1,674 Elo+
Solo
Danzaburou
Danzaburou
IzzyV03
Danzaburou
Level 107
God Stats
2W - 1L
1,506 SR
Queue Stats
14W - 14L
1,443 Elo+
Solo
Cabrakan
Cabrakan
KasThaGreat
Cabrakan
Level 100
God Stats
14W - 12L
1,558 SR
Queue Stats
75W - 82L
1,489 Elo+
Solo
Ganesha
Ganesha
SpecialFX713
Ganesha
Level 128
God Stats
3W - 5L
1,489 SR
Queue Stats
78W - 69L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
0 / 4 / 3
7,137
476
7,207
10,100
3,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
LooserOnTheWeb
Jormungandr
7
1 / 2 / 0
5,758
384
2,447
4,119
1,465
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
LukeTheDJ
Izanami
14
8 / 2 / 3
8,815
588
13,188
9,814
2,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
ViciousAlien
Nemesis
14
5 / 5 / 1
8,161
544
7,983
13,457
4,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
atoron44444
Bellona
11
2 / 2 / 6
7,281
485
4,958
8,259
9,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
14
2 / 2 / 0
8,347
556
3,987
9,668
3,244
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gilgamesh
15
6 / 3 / 2
9,001
600
11,733
16,090
11,803
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
IzzyV03
Danzaburou
14
3 / 5 / 1
8,682
579
6,780
12,059
3,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cabrakan
KasThaGreat
Cabrakan
14
3 / 1 / 4
8,238
549
3,916
7,397
4,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
SpecialFX713
Ganesha
11
0 / 5 / 7
7,038
469
3,491
12,573
6,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
28
16
Kills
14
15
Deaths
16
13
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
4
3
0.38
W
Chronos
 
Chronos
2
2
0
1
W
Gilgamesh
6
3
2
2.33
W
Danzaburou
IzzyV03
Danzaburou
3
5
1
0.7
W
Cabrakan
KasThaGreat
Cabrakan
3
1
4
5
L
Jormungandr
LooserOnTheWeb
Jormungandr
1
2
0
0.5
L
Izanami
LukeTheDJ
Izanami
8
2
3
4.75
W
Ganesha
SpecialFX713
Ganesha
0
5
7
0.7
L
Nemesis
ViciousAlien
Nemesis
5
5
1
1.1
L
Bellona
atoron44444
Bellona
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,783
Damage
29,907
45,749
Taken
57,787
21,706
Mitigated
29,551
12,858
Healing
16,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
7,207
685
192
2,914
10,100
3,840
0
5,076
5,024
47,455
0
W
Chronos
 
Chronos
3,987
700
0
1,522
9,668
3,244
0
2,868
6,800
69,810
0
W
Gilgamesh
11,733
3,959
0
4,882
16,090
11,803
694
2,237
13,853
0
62,954
W
Danzaburou
IzzyV03
Danzaburou
6,780
3,518
0
4,756
12,059
3,566
1,118
356
11,703
0
60,492
W
Cabrakan
KasThaGreat
Cabrakan
3,916
658
0
3,019
7,397
4,380
0
1,824
5,573
44,455
0
L
Jormungandr
LooserOnTheWeb
Jormungandr
2,447
1,131
0
1,044
4,119
1,465
0
0
4,119
18,988
0
L
Izanami
LukeTheDJ
Izanami
13,188
8,165
0
3,213
9,814
2,674
148
1,732
8,082
0
61,103
W
Ganesha
SpecialFX713
Ganesha
3,491
468
0
2,739
12,573
6,558
0
2,369
10,204
13,436
1,143
L
Nemesis
ViciousAlien
Nemesis
7,983
4,444
0
2,859
13,457
4,437
0
2,810
10,647
0
49,960
L
Bellona
atoron44444
Bellona
4,958
811
203
2,433
8,259
9,290
0
1,606
6,653
0
27,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,152
Gold Earned
41,306
375
Minions Killed
489
0
Camps Cleared
0
1,221,413
Distance Traveled
1,401,383
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,137
476
90
6
0
245,044
10
W
Chronos
8,347
556
152
10
0
254,319
1
W
Gilgamesh
9,001
600
125
8
0
275,256
0
W
Danzaburou
8,682
579
125
8
0
245,808
2
W
Cabrakan
8,238
549
78
5
0
324,974
4
L
Jormungandr
5,758
384
40
3
0
92,158
0
L
Izanami
8,815
588
119
8
0
303,778
1
W
Ganesha
7,038
469
9
1
0
301,026
0
L
Nemesis
8,161
544
75
5
0
272,343
1
L
Bellona
7,281
485
51
3
0
308,090
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role