Player Matchup

Loki
Loki
 
Loki
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Gaston6969
Ravana
Level 24
God Stats
1W - 7L
1,136 SR
Queue Stats
47W - 52L
1,335 Elo+
Solo
Merlin
Merlin
JineJene
Merlin
Level 41
God Stats
13W - 19L
1,397 SR
Queue Stats
455W - 574L
1,327 Elo+
Solo
Chaac
Chaac
TicoBarra
Chaac
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 41L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Woodkind
Zhong Kui
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 49L
1,500 Elo+
Solo
Team Averages
Level 83
1,407 SR
1,432 Elo+

VS

Team Averages
Level 99
1,494 SR
1,492 Elo+
Bastet
Bastet
DarkraiGamingg
Bastet
Level 143
God Stats
5W - 6L
1,445 SR
Queue Stats
236W - 215L
1,574 Elo+
Solo
Nu Wa
Nu Wa
Hover369rus
Nu Wa
Level 153
God Stats
144W - 123L
1,531 SR
Queue Stats
186W - 182L
1,503 Elo+
Solo
Athena
Athena
Husbibi
Athena
Level 68
God Stats
14W - 19L
1,357 SR
Queue Stats
276W - 292L
1,473 Elo+
Solo
Bacchus
Bacchus
articulo_bufalo3
Bacchus
Level 28
God Stats
2W - 2L
1,377 SR
Queue Stats
21W - 32L
1,318 Elo+
Solo
Neith
Neith
ga3penetration
Neith
Level 104
God Stats
3W - 7L
1,759 SR
Queue Stats
213W - 202L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
20
6 / 3 / 5
12,662
745
13,957
14,395
6,221
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Ravana
Gaston6969
Ravana
18
2 / 6 / 5
11,260
662
9,313
16,319
7,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
JineJene
Merlin
19
3 / 6 / 6
11,420
672
8,718
12,618
4,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chaac
TicoBarra
Chaac
19
3 / 6 / 9
11,592
682
15,977
26,022
25,305
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Zhong Kui
Woodkind
Zhong Kui
20
5 / 6 / 7
12,306
724
21,189
25,843
25,511
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 4 / 10
13,677
805
26,111
21,114
9,567
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

19
2 / 6 / 12
11,993
705
14,725
13,378
5,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
Husbibi
Athena
18
1 / 2 / 12
11,352
668
5,584
19,285
13,755
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

20
11 / 3 / 6
12,839
755
13,886
17,132
13,602
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

20
3 / 4 / 13
12,406
730
21,315
15,620
7,281
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
80
19
Kills
27
27
Deaths
19
32
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
6
3
5
2.83
W
10
4
10
3.75
L
Ravana
Gaston6969
Ravana
2
6
5
0.75
W
2
6
12
1.33
W
Athena
Husbibi
Athena
1
2
12
3.5
L
Merlin
JineJene
Merlin
3
6
6
1
L
Chaac
TicoBarra
Chaac
3
6
9
1.25
L
Zhong Kui
Woodkind
Zhong Kui
5
6
7
1.42
W
11
3
6
4.67
W
3
4
13
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,154
Damage
81,621
95,197
Taken
86,529
69,474
Mitigated
49,556
19,303
Healing
18,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
13,957
5,895
0
1,957
14,395
6,221
1,508
5,146
9,011
0
57,694
W
26,111
6,100
0
7,120
21,114
9,567
648
9,547
11,567
0
67,586
L
Ravana
Gaston6969
Ravana
9,313
2,577
0
1,860
16,319
7,681
741
6,025
10,162
0
41,564
W
14,725
4,282
704
572
13,378
5,351
423
3,440
9,938
54,556
0
W
Athena
Husbibi
Athena
5,584
362
1,183
1,660
19,285
13,755
1,624
5,713
13,572
19,163
0
L
Merlin
JineJene
Merlin
8,718
397
0
0
12,618
4,756
0
3,858
8,492
42,804
0
L
Chaac
TicoBarra
Chaac
15,977
2,106
525
7,400
26,022
25,305
0
10,036
15,776
4,712
40,998
L
Zhong Kui
Woodkind
Zhong Kui
21,189
2,258
264
7,297
25,843
25,511
0
7,956
17,561
50,584
0
W
13,886
1,920
259
4,035
17,132
13,602
345
6,900
10,232
27,788
0
W
21,315
6,876
0
2,614
15,620
7,281
1,810
5,737
9,883
0
55,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,240
Gold Earned
62,267
344
Minions Killed
313
0
Camps Cleared
0
1,545,368
Distance Traveled
1,662,736
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
12,662
745
65
4
0
347,602
2
W
Bastet
13,677
805
75
4
0
352,515
0
L
Ravana
11,260
662
57
3
0
322,981
4
W
Nu Wa
11,993
705
83
5
0
285,123
2
W
Athena
11,352
668
28
2
0
325,543
1
L
Merlin
11,420
672
79
5
0
287,596
2
L
Chaac
11,592
682
67
4
0
302,323
1
L
Zhong Kui
12,306
724
76
4
0
284,866
1
W
Bacchus
12,839
755
47
3
0
373,359
4
W
Neith
12,406
730
80
5
0
326,196
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role