Player Matchup

Morgan Le Fay
Morgan Le Fay
Platinum I
 
Morgan Le Fay
Platinum I
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Platinum II
Dladarll
Cabrakan
Platinum II
Level 139
God Stats
8W - 5L
1,419 SR
Queue Stats
293W - 282L
1,863 MMR
Solo
Nemesis
Nemesis
Diamond IV
DommyMofaka
Nemesis
Diamond IV
Level 160
God Stats
2W - 4L
1,724 SR
Queue Stats
303W - 294L
2,065 MMR
Solo
Rama
Rama
Gold I
Hiserys
Rama
Gold I
Level 139
God Stats
0W - 3L
1,323 SR
Queue Stats
150W - 151L
1,833 MMR
Solo
Da Ji
Da Ji
Platinum IV
drem063
Da Ji
Platinum IV
Level 147
God Stats
26W - 28L
1,624 SR
Queue Stats
193W - 193L
1,855 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 138
1,518 SR
1,823 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 153
1,590 SR
1,956 MMR
Izanami
Izanami
Platinum IV
AHNTONI
Izanami
Platinum IV
Level 156
God Stats
16W - 13L
1,662 SR
Queue Stats
191W - 183L
1,767 MMR
Party 1
Atlas
Atlas
Platinum III
Agent_SZer0
Atlas
Platinum III
Level 160
God Stats
48W - 61L
1,422 SR
Queue Stats
703W - 697L
1,794 MMR
Party 1
Thor
Thor
Diamond IV
Gojvi
Thor
Diamond IV
Level 160
God Stats
18W - 23L
1,451 SR
Queue Stats
184W - 161L
2,139 MMR
Solo
Poseidon
Poseidon
Platinum II
JSGS_Honcho
Poseidon
Platinum II
Level 156
God Stats
11W - 9L
1,577 SR
Queue Stats
361W - 353L
1,946 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond III
OnlyJalapeno
Cu Chulainn
Diamond III
Level 135
God Stats
7W - 4L
1,835 SR
Queue Stats
522W - 507L
2,132 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
18
3 / 5 / 7
10,975
523
12,378
11,404
5,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cabrakan
Dladarll
Cabrakan
15
2 / 3 / 8
9,845
469
4,869
18,396
25,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
DommyMofaka
Nemesis
18
5 / 2 / 2
11,292
538
12,063
18,623
18,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Rama
Hiserys
Rama
16
2 / 10 / 4
9,849
469
7,826
18,232
6,435
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Da Ji
drem063
Da Ji
15
3 / 5 / 4
9,933
473
12,750
14,201
5,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
KaliBastetCliodhna

VS

Bans
ZeusShivaAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AHNTONI
Izanami
17
7 / 4 / 6
12,130
578
13,111
16,074
6,467
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
5 / 2 / 7
11,321
539
10,553
19,463
27,452
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thor
Gojvi
Thor
19
5 / 2 / 5
12,428
592
7,393
13,721
6,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Poseidon
JSGS_Honcho
Poseidon
18
5 / 4 / 8
12,333
587
13,353
14,439
5,739
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cu Chulainn
OnlyJalapeno
Cu Chulainn
17
3 / 3 / 7
11,662
555
15,028
24,715
23,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
58
15
Kills
25
25
Deaths
15
25
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
3
5
7
1.3
W
Izanami
AHNTONI
Izanami
7
4
6
2.5
W
5
2
7
4.25
L
Cabrakan
Dladarll
Cabrakan
2
3
8
2
L
Nemesis
DommyMofaka
Nemesis
5
2
2
3
W
Thor
Gojvi
Thor
5
2
5
3.75
L
Rama
Hiserys
Rama
2
10
4
0.4
W
Poseidon
JSGS_Honcho
Poseidon
5
4
8
2.25
W
Cu Chulainn
OnlyJalapeno
Cu Chulainn
3
3
7
2.17
L
Da Ji
drem063
Da Ji
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,886
Damage
59,438
80,856
Taken
88,412
61,388
Mitigated
69,602
16,661
Healing
32,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
12,378
420
320
2,113
11,404
5,431
0
3,223
8,102
87,249
0
W
Izanami
AHNTONI
Izanami
13,111
9,565
0
5,178
16,074
6,467
11,027
4,081
11,993
0
98,427
W
10,553
2,785
466
5,184
19,463
27,452
567
4,513
14,950
34,733
0
L
Cabrakan
Dladarll
Cabrakan
4,869
717
0
1,315
18,396
25,393
0
7,721
10,510
25,235
0
L
Nemesis
DommyMofaka
Nemesis
12,063
6,457
0
6,096
18,623
18,495
0
5,077
12,933
0
73,480
W
Thor
Gojvi
Thor
7,393
1,682
1
6,590
13,721
6,282
1,014
5,407
8,314
0
78,329
L
Rama
Hiserys
Rama
7,826
6,286
0
3,947
18,232
6,435
468
5,812
12,290
0
63,079
W
Poseidon
JSGS_Honcho
Poseidon
13,353
2,058
0
4,522
14,439
5,739
3,122
3,195
11,244
80,381
0
W
Cu Chulainn
OnlyJalapeno
Cu Chulainn
15,028
3,703
0
10,394
24,715
23,662
1,475
2,748
21,967
6,808
75,236
L
Da Ji
drem063
Da Ji
12,750
2,426
0
2,870
14,201
5,634
0
4,268
9,720
0
57,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,894
Gold Earned
59,874
551
Minions Killed
580
0
Camps Cleared
0
1,967,564
Distance Traveled
2,047,655
22
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,975
523
171
8
0
417,632
5
W
Izanami
12,130
578
152
7
0
366,458
2
W
Atlas
11,321
539
28
1
0
426,249
7
L
Cabrakan
9,845
469
28
1
0
382,259
7
L
Nemesis
11,292
538
152
7
0
400,441
6
W
Thor
12,428
592
149
7
0
454,572
3
L
Rama
9,849
469
107
5
0
351,548
4
W
Poseidon
12,333
587
131
6
0
404,641
6
W
Cu Chulainn
11,662
555
120
6
0
395,735
6
L
Da Ji
9,933
473
93
4
0
415,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role