Player Matchup

Tsukuyomi
Tsukuyomi
IKUZOUUU
Tsukuyomi
Level 158
God Stats
24W - 41L
1,505 SR
Queue Stats
243W - 251L
1,511 Elo+
Solo
Atlas
Atlas
R0L011
Atlas
Level 76
God Stats
8W - 9L
1,636 SR
Queue Stats
166W - 187L
1,423 Elo+
Party 2
Anhur
Anhur
XxxApolis416
Anhur
Level 64
God Stats
6W - 6L
1,591 SR
Queue Stats
265W - 280L
1,339 Elo+
Solo
Cabrakan
Cabrakan
YandereFanatic
Cabrakan
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
305W - 357L
1,412 Elo+
Party 2
Ra
Ra
xXBloodyNinja
Ra
Level 102
God Stats
1W - 2L
1,500 SR
Queue Stats
104W - 107L
1,463 Elo+
Solo
Team Averages
Level 101
1,546 SR
1,429 Elo+

VS

Team Averages
Level 99
1,508 SR
1,446 Elo+
Nike
Nike
Bigua1780
Nike
Level 67
God Stats
2W - 3L
1,529 SR
Queue Stats
86W - 98L
1,390 Elo+
Solo
Izanami
Izanami
Pintsize_Nish
Izanami
Level 93
God Stats
70W - 66L
1,457 SR
Queue Stats
145W - 135L
1,426 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Super_Mario021
Morgan Le Fay
Level 158
God Stats
7W - 11L
1,395 SR
Queue Stats
525W - 499L
1,540 Elo+
Party 1
Mercury
Mercury
VersaillesIX
Mercury
Level 122
God Stats
14W - 8L
1,827 SR
Queue Stats
83W - 75L
1,473 Elo+
Party 1
Sylvanus
Sylvanus
mikeyy710
Sylvanus
Level 56
God Stats
13W - 17L
1,330 SR
Queue Stats
225W - 231L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
IKUZOUUU
Tsukuyomi
8
0 / 4 / 1
4,707
471
2,382
5,879
1,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atlas
R0L011
Atlas
8
1 / 3 / 0
4,963
496
4,443
6,490
2,286
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
0 / 4 / 1
4,662
466
1,035
5,684
1,198
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
7
0 / 5 / 1
4,525
453
2,634
8,789
6,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
1 / 5 / 1
4,733
473
3,105
5,436
1,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
10
4 / 0 / 5
6,008
601
5,541
6,072
2,329
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
10
4 / 1 / 2
6,148
615
3,494
3,637
968
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morgan Le Fay
Super_Mario021
Morgan Le Fay
10
4 / 1 / 7
6,292
629
6,468
6,202
1,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
VersaillesIX
Mercury
10
7 / 0 / 3
6,227
623
4,329
5,705
1,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
mikeyy710
Sylvanus
9
2 / 0 / 4
5,725
573
1,592
4,276
3,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
42
2
Kills
21
21
Deaths
2
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Nike
4
0
5
6.5
L
Tsukuyomi
IKUZOUUU
Tsukuyomi
0
4
1
0.13
W
Izanami
4
1
2
5
L
Atlas
R0L011
Atlas
1
3
0
0.33
W
Morgan Le Fay
Super_Mario021
Morgan Le Fay
4
1
7
7.5
W
Mercury
VersaillesIX
Mercury
7
0
3
8.5
L
0
4
1
0.13
L
Cabrakan
0
5
1
0.1
W
Sylvanus
mikeyy710
Sylvanus
2
0
4
4
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,599
Damage
21,424
32,278
Taken
25,892
13,801
Mitigated
9,919
7,026
Healing
10,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
5,541
584
0
2,198
6,072
2,329
0
3,027
3,045
2,461
25,568
L
Tsukuyomi
IKUZOUUU
Tsukuyomi
2,382
589
0
312
5,879
1,784
129
1,929
3,950
0
22,108
W
Izanami
3,494
2,874
0
1,445
3,637
968
1,220
732
2,437
0
34,623
L
Atlas
R0L011
Atlas
4,443
1,878
0
1,299
6,490
2,286
217
956
5,534
16,306
0
W
Morgan Le Fay
Super_Mario021
Morgan Le Fay
6,468
652
0
1,677
6,202
1,930
0
2,854
3,348
33,457
0
W
Mercury
VersaillesIX
Mercury
4,329
2,961
451
1,305
5,705
1,652
249
2,382
3,184
0
24,492
L
1,035
382
0
1,798
5,684
1,198
0
623
5,061
0
18,899
L
Cabrakan
2,634
359
0
1,975
8,789
6,750
0
2,286
6,503
18,233
0
W
Sylvanus
mikeyy710
Sylvanus
1,592
681
561
2,710
4,276
3,040
601
1,187
3,089
14,601
0
L
3,105
177
251
1,391
5,436
1,783
0
3,124
2,312
18,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,590
Gold Earned
30,400
183
Minions Killed
244
0
Camps Cleared
0
884,812
Distance Traveled
934,487
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
6,008
601
42
4
0
176,586
2
L
Tsukuyomi
4,707
471
46
5
0
193,005
2
W
Izanami
6,148
615
75
8
0
167,092
4
L
Atlas
4,963
496
36
4
0
189,308
1
W
Morgan Le Fay
6,292
629
62
6
0
192,063
3
W
Mercury
6,227
623
40
4
0
242,964
4
L
Anhur
4,662
466
40
4
0
155,122
1
L
Cabrakan
4,525
453
35
4
0
148,077
0
W
Sylvanus
5,725
573
25
3
0
155,782
1
L
Ra
4,733
473
26
3
0
199,300
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role