Player Matchup

Susano
Susano
 
Susano
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
BensentsuecS
Hel
Level 87
God Stats
16W - 16L
1,463 SR
Queue Stats
298W - 315L
1,452 Elo+
Solo
Chronos
Chronos
ErCiabattaro
Chronos
Level 22
God Stats
2W - 1L
1,798 SR
Queue Stats
31W - 27L
1,510 Elo+
Party 1
Amaterasu
Amaterasu
Juggalotis204
Amaterasu
Level 127
God Stats
1W - 3L
1,395 SR
Queue Stats
3W - 5L
1,131 Elo+
Solo
Sun Wukong
Sun Wukong
SillyRabbit6570
Sun Wukong
Level 84
God Stats
15W - 17L
1,394 SR
Queue Stats
68W - 82L
1,339 Elo+
Solo
Team Averages
Level 77
1,510 SR
1,386 Elo+

VS

Team Averages
Level 105
1,557 SR
1,483 Elo+
Cthulhu
Cthulhu
Balthlazar
Cthulhu
Level 124
God Stats
10W - 9L
1,831 SR
Queue Stats
430W - 461L
1,466 Elo+
Solo
Ne Zha
Ne Zha
ENTENSE2o6
Ne Zha
Level 160
God Stats
24W - 28L
1,540 SR
Queue Stats
821W - 912L
1,515 Elo+
Solo
Neith
Neith
FemmeFataleSorte
Neith
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
1,497 Elo+
Solo
Horus
Horus
IglesiaMilitar05
Horus
Level 48
God Stats
13W - 10L
1,656 SR
Queue Stats
68W - 78L
1,582 Elo+
Solo
Baron Samedi
Baron Samedi
Phillip_Johns23
Baron Samedi
Level 85
God Stats
5W - 12L
1,259 SR
Queue Stats
77W - 100L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
11
0 / 3 / 0
6,405
427
4,845
11,209
3,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 3 / 0
6,509
434
5,575
10,027
2,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chronos
ErCiabattaro
Chronos
11
2 / 2 / 0
6,898
460
9,384
12,005
3,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Juggalotis204
Amaterasu
12
1 / 4 / 1
7,031
469
2,978
10,965
7,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
SillyRabbit6570
Sun Wukong
9
0 / 5 / 2
5,610
374
5,116
16,117
6,459
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Balthlazar
Cthulhu
13
2 / 2 / 2
7,880
525
7,316
8,498
7,676
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
ENTENSE2o6
Ne Zha
14
2 / 0 / 4
8,409
561
7,066
10,339
3,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

11
6 / 1 / 2
7,429
495
14,588
9,722
4,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

11
1 / 1 / 7
6,784
452
4,026
11,444
10,367
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Baron Samedi
Phillip_Johns23
Baron Samedi
15
6 / 0 / 2
9,282
619
8,535
6,809
2,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
3
Kills
17
17
Deaths
4
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
0
3
0
0
W
Cthulhu
Balthlazar
Cthulhu
2
2
2
1.5
L
0
3
0
0
W
Ne Zha
ENTENSE2o6
Ne Zha
2
0
4
4
L
Chronos
ErCiabattaro
Chronos
2
2
0
1
W
6
1
2
7
W
1
1
7
4.5
L
Amaterasu
Juggalotis204
Amaterasu
1
4
1
0.38
W
Baron Samedi
Phillip_Johns23
Baron Samedi
6
0
2
7
L
Sun Wukong
SillyRabbit6570
Sun Wukong
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,898
Damage
41,531
60,323
Taken
46,812
23,403
Mitigated
28,920
21,110
Healing
18,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
4,845
462
0
3,457
11,209
3,305
0
1,772
9,297
0
43,209
W
Cthulhu
Balthlazar
Cthulhu
7,316
705
38
2,379
8,498
7,676
0
1,443
7,055
40,148
0
L
5,575
78
2,316
4,724
10,027
2,770
0
5,379
4,144
41,388
0
W
Ne Zha
ENTENSE2o6
Ne Zha
7,066
1,725
0
3,221
10,339
3,651
1,846
2,162
8,177
0
60,642
L
Chronos
ErCiabattaro
Chronos
9,384
2,823
0
4,141
12,005
3,317
0
1,913
10,052
45,623
0
W
14,588
4,730
0
3,193
9,722
4,297
391
3,893
5,829
0
44,627
W
4,026
1,812
2,224
3,129
11,444
10,367
18
5,250
6,194
0
13,670
L
Amaterasu
Juggalotis204
Amaterasu
2,978
1,468
0
3,107
10,965
7,552
0
4,798
6,167
0
33,136
W
Baron Samedi
Phillip_Johns23
Baron Samedi
8,535
244
693
3,223
6,809
2,929
164
2,211
4,598
56,372
0
L
Sun Wukong
SillyRabbit6570
Sun Wukong
5,116
1,268
0
3,365
16,117
6,459
0
1,289
14,812
0
19,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,453
Gold Earned
39,784
340
Minions Killed
377
0
Camps Cleared
0
1,466,860
Distance Traveled
1,550,054
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
6,405
427
79
5
0
321,641
3
W
Cthulhu
7,880
525
81
5
0
287,296
2
L
Hel
6,509
434
78
5
0
318,577
5
W
Ne Zha
8,409
561
99
7
0
325,464
1
L
Chronos
6,898
460
80
5
0
275,111
4
W
Neith
7,429
495
59
4
0
291,682
6
W
Horus
6,784
452
26
2
0
342,755
5
L
Amaterasu
7,031
469
69
5
0
265,149
0
W
Baron Samedi
9,282
619
112
7
0
302,857
3
L
Sun Wukong
5,610
374
34
2
0
286,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role