Player Matchup

Neith
Neith
 
Neith
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
GriffDawg98
Sylvanus
Level 29
God Stats
32W - 28L
1,620 SR
Queue Stats
109W - 110L
1,507 Elo+
Party 2
Kuzenbo
Kuzenbo
I-BetonUdo-I
Kuzenbo
Level 13
God Stats
1W - 1L
1,271 SR
Queue Stats
5W - 4L
1,431 Elo+
Party 1
King Arthur
King Arthur
MekiFlipsOut
King Arthur
Level 103
God Stats
8W - 10L
1,597 SR
Queue Stats
70W - 73L
1,509 Elo+
Party 2
Da Ji
Da Ji
dexter_Chili
Da Ji
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
196W - 177L
1,571 Elo+
Party 1
Team Averages
Level 51
1,498 SR
1,504 Elo+

VS

Team Averages
Level 77
1,601 SR
1,496 Elo+
Scylla
Scylla
Assassina_KatGR
Scylla
Level 144
God Stats
7W - 8L
1,565 SR
Queue Stats
214W - 186L
1,525 Elo+
Party 3
Cupid
Cupid
D3m3nt3d_Ph03n1x
Cupid
Level 28
God Stats
4W - 5L
1,672 SR
Queue Stats
206W - 187L
1,339 Elo+
Party 3
Fenrir
Fenrir
MrCryAlot66
Fenrir
Level 39
God Stats
2W - 3L
1,687 SR
Queue Stats
48W - 32L
1,629 Elo+
Solo
Thor
Thor
VlP_Assassin
Thor
Level 127
God Stats
7W - 2L
1,722 SR
Queue Stats
408W - 388L
1,569 Elo+
Party 3
Sylvanus
Sylvanus
filipgrubygroove
Sylvanus
Level 49
God Stats
14W - 39L
1,357 SR
Queue Stats
90W - 130L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
7 / 1 / 2
7,186
719
7,751
5,008
1,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
GriffDawg98
Sylvanus
11
5 / 1 / 6
6,750
675
6,157
6,189
2,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
I-BetonUdo-I
Kuzenbo
9
3 / 2 / 6
5,959
596
4,303
8,994
7,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
MekiFlipsOut
King Arthur
11
6 / 0 / 3
6,824
682
4,609
6,319
2,768
11
5 / 0 / 3
6,598
660
3,355
5,316
2,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 2
5,034
503
4,185
7,293
1,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 5 / 0
4,775
478
2,013
5,966
1,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
8
2 / 7 / 0
5,262
526
4,014
9,186
4,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

9
1 / 6 / 0
5,134
513
3,817
7,722
1,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

6
0 / 3 / 0
3,896
390
1,025
5,907
2,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
6
26
Kills
4
4
Deaths
26
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
7
1
2
8
L
0
5
2
0.2
L
1
5
0
0.2
W
Sylvanus
GriffDawg98
Sylvanus
5
1
6
8
W
Kuzenbo
I-BetonUdo-I
Kuzenbo
3
2
6
3
W
King Arthur
MekiFlipsOut
King Arthur
6
0
3
7.5
L
Fenrir
2
7
0
0.29
L
1
6
0
0.17
W
5
0
3
6.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,175
Damage
15,054
31,826
Taken
36,074
17,438
Mitigated
11,514
9,917
Healing
8,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,751
4,045
0
2,089
5,008
1,942
792
378
4,630
0
52,373
L
4,185
600
0
2,117
7,293
1,631
0
2,919
4,374
25,057
0
L
2,013
1,232
0
1,192
5,966
1,218
0
889
5,077
0
19,951
W
Sylvanus
GriffDawg98
Sylvanus
6,157
2,692
808
2,315
6,189
2,896
1,152
2,280
3,697
27,056
5,567
W
Kuzenbo
I-BetonUdo-I
Kuzenbo
4,303
2,133
0
2,348
8,994
7,705
36
1,480
7,424
14,340
0
W
King Arthur
MekiFlipsOut
King Arthur
4,609
629
0
875
6,319
2,768
1,038
398
5,900
0
31,230
L
Fenrir
4,014
1,562
10
1,946
9,186
4,695
0
1,384
7,802
0
19,259
L
3,817
992
0
1,884
7,722
1,909
0
1,890
5,832
0
26,502
W
3,355
927
0
1,482
5,316
2,127
0
327
4,965
0
31,828
L
1,025
386
374
1,206
5,907
2,061
0
2,587
3,320
5,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,317
Gold Earned
24,101
301
Minions Killed
190
0
Camps Cleared
0
919,072
Distance Traveled
776,185
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,186
719
93
9
0
159,445
0
L
Scylla
5,034
503
52
5
0
167,827
1
L
Cupid
4,775
478
34
3
0
164,277
1
W
Sylvanus
6,750
675
63
6
0
167,515
1
W
Kuzenbo
5,959
596
14
1
0
186,651
3
W
King Arthur
6,824
682
69
7
0
179,691
0
L
Fenrir
5,262
526
40
4
0
171,587
0
L
Thor
5,134
513
57
6
0
169,329
2
W
Da Ji
6,598
660
62
6
0
225,770
1
L
Sylvanus
3,896
390
7
1
0
103,165
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role