Player Matchup

Scylla
Scylla
 
Scylla
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
JJvdb
Kukulkan
Level 125
God Stats
7W - 6L
1,383 SR
Queue Stats
343W - 410L
1,389 Elo+
Party 1
Hades
Hades
foottomtom59
Hades
Level 87
God Stats
3W - 1L
1,500 SR
Queue Stats
165W - 214L
1,418 Elo+
Party 1
Charybdis
Charybdis
gossypgirl59
Charybdis
Level 65
God Stats
3W - 4L
1,211 SR
Queue Stats
147W - 205L
1,374 Elo+
Party 1
Pele
Pele
vdbjo
Pele
Level 119
God Stats
3W - 2L
1,585 SR
Queue Stats
273W - 319L
1,434 Elo+
Party 1
Team Averages
Level 102
1,436 SR
1,423 Elo+

VS

Team Averages
Level 58
1,504 SR
1,417 Elo+
Pele
Pele
Amanda_Peon
Pele
Level 93
God Stats
16W - 8L
1,550 SR
Queue Stats
445W - 496L
1,477 Elo+
Solo
Hachiman
Hachiman
Garyo555
Hachiman
Level 63
God Stats
0W - 2L
1,227 SR
Queue Stats
7W - 19L
1,290 Elo+
Solo
Sun Wukong
Sun Wukong
TriStar ManIac
Sun Wukong
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 14L
1,496 Elo+
Solo
Hun Batz
Hun Batz
haily491
Hun Batz
Level 39
God Stats
2W - 1L
1,746 SR
Queue Stats
8W - 9L
1,434 Elo+
Solo
Serqet
Serqet
rubencoelho231
Serqet
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
7 / 5 / 17
11,840
789
20,295
15,239
5,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
JJvdb
Kukulkan
19
5 / 4 / 23
11,832
789
14,335
11,177
4,605
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
13 / 3 / 16
12,868
858
9,839
14,747
7,916
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
gossypgirl59
Charybdis
18
4 / 5 / 18
10,773
718
7,699
15,306
5,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Pele
vdbjo
Pele
20
6 / 3 / 21
12,121
808
15,020
14,456
5,098
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 6 / 5
11,388
759
19,068
14,438
8,794
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hachiman
Garyo555
Hachiman
18
3 / 10 / 12
10,654
710
10,644
18,106
6,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
TriStar ManIac
Sun Wukong
19
5 / 5 / 8
10,560
704
14,190
19,761
17,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hun Batz
haily491
Hun Batz
18
3 / 6 / 5
10,526
702
10,810
11,705
4,492
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
0 / 8 / 4
8,687
579
4,175
11,217
8,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
53
35
Kills
19
20
Deaths
35
95
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
7
5
17
3.1
L
8
6
5
1.75
L
Hachiman
Garyo555
Hachiman
3
10
12
0.9
W
Kukulkan
JJvdb
Kukulkan
5
4
23
4.13
L
Sun Wukong
TriStar ManIac
Sun Wukong
5
5
8
1.8
W
13
3
16
7
W
Charybdis
gossypgirl59
Charybdis
4
5
18
2.6
L
Hun Batz
haily491
Hun Batz
3
6
5
0.92
L
0
8
4
0.25
W
Pele
vdbjo
Pele
6
3
21
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,188
Damage
58,887
70,925
Taken
75,227
28,848
Mitigated
45,470
31,482
Healing
13,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
20,295
819
1,140
4,580
15,239
5,542
358
409
14,205
36,105
0
L
19,068
2,025
277
1,583
14,438
8,794
140
5,714
8,724
0
44,878
L
Hachiman
Garyo555
Hachiman
10,644
3,840
1,685
2,607
18,106
6,214
234
14,898
3,208
0
23,402
W
Kukulkan
JJvdb
Kukulkan
14,335
1,964
2,233
1,176
11,177
4,605
697
114
10,990
35,449
0
L
Sun Wukong
TriStar ManIac
Sun Wukong
14,190
2,042
209
5,011
19,761
17,339
0
10,422
9,339
3,012
19,620
W
9,839
1,120
2,456
5,480
14,747
7,916
788
356
13,621
19,267
0
W
Charybdis
gossypgirl59
Charybdis
7,699
2,442
2,319
4,392
15,306
5,687
659
120
14,628
0
21,892
L
Hun Batz
haily491
Hun Batz
10,810
684
765
526
11,705
4,492
0
7,134
4,571
0
22,718
L
4,175
622
592
675
11,217
8,631
0
6,301
4,916
0
9,193
W
Pele
vdbjo
Pele
15,020
1,607
1,903
5,803
14,456
5,098
768
316
13,541
0
31,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,434
Gold Earned
51,815
171
Minions Killed
145
0
Camps Cleared
0
1,373,537
Distance Traveled
1,236,758
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,840
789
31
2
0
255,568
3
L
Pele
11,388
759
53
4
0
263,044
0
L
Hachiman
10,654
710
33
2
0
213,977
1
W
Kukulkan
11,832
789
54
4
0
255,555
0
L
Sun Wukong
10,560
704
12
1
0
291,424
0
W
Hades
12,868
858
28
2
0
284,531
0
W
Charybdis
10,773
718
33
2
0
253,255
0
L
Hun Batz
10,526
702
21
1
0
254,036
0
L
Serqet
8,687
579
26
2
0
214,277
5
W
Pele
12,121
808
25
2
0
324,628
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role