Player Matchup

Terra
Terra
 
Terra
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Justid3
Nemesis
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
410W - 450L
1,476 Elo+
Solo
Jormungandr
Jormungandr
KaboRex
Jormungandr
Level 98
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 23L
1,228 Elo+
Solo
Persephone
Persephone
Mariott
Persephone
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Знаючтовспрайте
Gilgamesh
Level 121
God Stats
3W - 4L
1,550 SR
Queue Stats
196W - 201L
1,432 Elo+
Party 1
Team Averages
Level 80
1,510 SR
1,427 Elo+

VS

Team Averages
Level 85
1,515 SR
1,534 Elo+
Scylla
Scylla
Booomzak
Scylla
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 44L
1,491 Elo+
Solo
Cu Chulainn
Cu Chulainn
JibbeT_420
Cu Chulainn
Level 102
God Stats
5W - 10L
1,575 SR
Queue Stats
466W - 476L
1,515 Elo+
Solo
Sobek
Sobek
LeKSmod2
Sobek
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Solo
Tiamat
Tiamat
Taylliz
Tiamat
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,689 Elo+
Solo
Horus
Horus
sashkopc
Horus
Level 100
God Stats
2W - 1L
1,500 SR
Queue Stats
166W - 151L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
18
0 / 5 / 19
11,202
659
10,513
23,253
24,820
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nemesis
Justid3
Nemesis
18
2 / 9 / 14
11,991
705
12,258
21,149
12,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jormungandr
KaboRex
Jormungandr
20
3 / 6 / 16
12,163
715
13,890
22,594
28,430
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Persephone
Mariott
Persephone
18
4 / 6 / 11
12,570
739
17,139
14,453
6,795
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
17 / 7 / 9
15,411
907
35,615
30,700
17,919
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Booomzak
Scylla
17
11 / 6 / 12
12,018
707
18,556
16,513
6,882
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
JibbeT_420
Cu Chulainn
19
11 / 5 / 14
13,022
766
27,117
33,405
33,479
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
LeKSmod2
Sobek
19
3 / 4 / 21
12,808
753
13,708
25,929
35,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
Taylliz
Tiamat
16
1 / 7 / 11
10,852
638
16,030
13,723
7,371
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Horus
sashkopc
Horus
18
7 / 5 / 21
12,029
708
14,253
21,919
24,009
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
112
26
Kills
33
33
Deaths
27
69
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
0
5
19
1.9
L
Scylla
Booomzak
Scylla
11
6
12
2.83
L
Cu Chulainn
JibbeT_420
Cu Chulainn
11
5
14
3.6
W
Nemesis
Justid3
Nemesis
2
9
14
1
W
Jormungandr
KaboRex
Jormungandr
3
6
16
1.83
L
Sobek
LeKSmod2
Sobek
3
4
21
3.38
W
Persephone
Mariott
Persephone
4
6
11
1.58
L
Tiamat
Taylliz
Tiamat
1
7
11
0.93
L
Horus
sashkopc
Horus
7
5
21
3.5
W
17
7
9
3.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,415
Damage
89,664
112,149
Taken
111,489
90,231
Mitigated
107,534
40,363
Healing
45,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
10,513
1,129
8,914
6,971
23,253
24,820
509
13,012
10,241
16,225
0
L
Scylla
Booomzak
Scylla
18,556
1,846
1,156
2,063
16,513
6,882
1,547
5,060
11,453
32,999
0
L
Cu Chulainn
JibbeT_420
Cu Chulainn
27,117
5,911
1,264
11,203
33,405
33,479
1,470
12,336
21,069
0
43,133
W
Nemesis
Justid3
Nemesis
12,258
4,815
1,901
2,801
21,149
12,267
448
9,121
12,028
0
24,170
W
Jormungandr
KaboRex
Jormungandr
13,890
2,186
1,450
1,895
22,594
28,430
255
6,429
16,165
38,549
0
L
Sobek
LeKSmod2
Sobek
13,708
1,430
2,508
6,820
25,929
35,793
733
9,722
16,207
27,386
0
W
Persephone
Mariott
Persephone
17,139
1,076
1,826
3,014
14,453
6,795
800
5,016
9,431
43,430
0
L
Tiamat
Taylliz
Tiamat
16,030
963
327
1,929
13,723
7,371
1,184
6,193
7,530
31,507
0
L
Horus
sashkopc
Horus
14,253
7,214
9,828
8,132
21,919
24,009
647
8,231
13,688
0
24,179
W
35,615
10,910
1,561
10,030
30,700
17,919
3,524
14,713
15,987
0
58,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,337
Gold Earned
60,729
159
Minions Killed
126
0
Camps Cleared
0
1,519,588
Distance Traveled
1,433,715
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
11,202
659
7
0
0
292,175
0
L
Scylla
12,018
707
27
2
0
260,446
3
L
Cu Chulainn
13,022
766
29
2
0
282,464
0
W
Nemesis
11,991
705
26
2
0
278,105
0
W
Jormungandr
12,163
715
36
2
0
300,695
0
L
Sobek
12,808
753
22
1
0
295,630
3
W
Persephone
12,570
739
54
3
0
314,802
0
L
Tiamat
10,852
638
29
2
0
296,286
0
L
Horus
12,029
708
19
1
0
298,889
3
W
Gilgamesh
15,411
907
36
2
0
333,811
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role