Player Matchup

Serqet
Serqet
Crab is BACK
Serqet
Level 160
God Stats
27W - 41L
1,559 SR
Queue Stats
288W - 304L
1,581 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Emotheviper
Ah Muzen Cab
Level 155
God Stats
1W - 1L
1,771 SR
Queue Stats
68W - 75L
1,564 Elo+
Solo
Ra
Ra
PAIN_FUrY1
Ra
Level 144
God Stats
8W - 12L
1,864 SR
Queue Stats
789W - 778L
1,573 Elo+
Solo
Artio
Artio
QuangoQuango
Artio
Level 131
God Stats
0W - 3L
1,478 SR
Queue Stats
278W - 210L
1,616 Elo+
Solo
Gilgamesh
Gilgamesh
ZaPi_CloCk
Gilgamesh
Level 108
God Stats
1W - 1L
1,898 SR
Queue Stats
97W - 84L
1,589 Elo+
Solo
Team Averages
Level 140
1,714 SR
1,585 Elo+

VS

Team Averages
Level 115
1,449 SR
1,574 Elo+
Nemesis
Nemesis
 
Nemesis
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
LocoMotoYt
Ullr
Level 127
God Stats
1W - 0L
1,267 SR
Queue Stats
56W - 57L
1,581 Elo+
Solo
Xing Tian
Xing Tian
Phillsy
Xing Tian
Level 116
God Stats
10W - 13L
1,279 SR
Queue Stats
430W - 445L
1,493 Elo+
Solo
Hou Yi
Hou Yi
Romyx11
Hou Yi
Level 107
God Stats
12W - 7L
1,544 SR
Queue Stats
55W - 38L
1,609 Elo+
Solo
Hades
Hades
RyZe__Viziion
Hades
Level 94
God Stats
49W - 44L
1,654 SR
Queue Stats
200W - 213L
1,686 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
8
2 / 2 / 0
4,870
609
3,546
5,482
1,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ah Muzen Cab
Emotheviper
Ah Muzen Cab
6
0 / 4 / 1
3,855
482
3,111
4,505
1,044
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 1 / 0
3,900
488
70
1,049
172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
0 / 0 / 1
4,751
594
2,123
6,945
4,333
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
ZaPi_CloCk
Gilgamesh
7
1 / 1 / 0
4,383
548
2,842
5,923
2,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
9
3 / 1 / 2
5,376
672
3,709
3,981
964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 0 / 0
5,636
705
1,455
2,192
718
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Xing Tian
Phillsy
Xing Tian
7
1 / 0 / 3
5,058
632
2,186
5,727
2,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hou Yi
Romyx11
Hou Yi
8
1 / 2 / 1
4,577
572
2,665
3,863
825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 0 / 0
5,312
664
3,714
3,971
1,562
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
14
3
Kills
8
8
Deaths
3
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
3
1
2
4
L
Serqet
2
2
0
1
L
Ah Muzen Cab
Emotheviper
Ah Muzen Cab
0
4
1
0.13
W
2
0
0
2
L
0
1
0
0
W
Xing Tian
Phillsy
Xing Tian
1
0
3
2.5
L
0
0
1
0.5
W
Hou Yi
Romyx11
Hou Yi
1
2
1
0.75
W
1
0
0
1
L
Gilgamesh
ZaPi_CloCk
Gilgamesh
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,692
Damage
13,729
23,904
Taken
19,734
9,215
Mitigated
6,868
8,908
Healing
6,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
3,709
2,012
0
544
3,981
964
0
173
3,652
0
27,587
L
Serqet
3,546
989
0
2,507
5,482
1,586
0
889
4,593
0
23,078
L
Ah Muzen Cab
Emotheviper
Ah Muzen Cab
3,111
1,119
0
546
4,505
1,044
0
595
3,910
0
16,999
W
1,455
400
0
281
2,192
718
0
70
2,122
0
34,989
L
70
0
0
189
1,049
172
0
0
1,049
13,417
0
W
Xing Tian
Phillsy
Xing Tian
2,186
236
61
1,857
5,727
2,799
0
0
5,727
9,609
0
L
2,123
209
75
3,715
6,945
4,333
0
3,287
3,658
25,708
0
W
Hou Yi
Romyx11
Hou Yi
2,665
1,118
0
1,166
3,863
825
0
0
3,708
0
22,353
W
3,714
543
0
2,631
3,971
1,562
0
1,950
2,021
30,159
0
L
Gilgamesh
ZaPi_CloCk
Gilgamesh
2,842
990
0
1,876
5,923
2,080
0
1,129
4,794
0
17,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,759
Gold Earned
25,959
193
Minions Killed
277
0
Camps Cleared
0
767,018
Distance Traveled
841,655
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,376
672
64
8
0
197,308
3
L
Serqet
4,870
609
56
7
0
181,576
3
L
Ah Muzen Cab
3,855
482
27
3
0
156,792
1
W
Ullr
5,636
705
79
10
0
169,528
3
L
Ra
3,900
488
25
3
0
85,053
1
W
Xing Tian
5,058
632
15
2
0
171,904
2
L
Artio
4,751
594
58
7
0
173,704
1
W
Hou Yi
4,577
572
55
7
0
151,962
0
W
Hades
5,312
664
64
8
0
150,953
5
L
Gilgamesh
4,383
548
27
3
0
169,893
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role