Player Matchup

Sylvanus
Sylvanus
AlphaCraz
Sylvanus
Level 121
God Stats
11W - 9L
1,410 SR
Queue Stats
48W - 40L
1,658 Elo+
Solo
Neith
Neith
DeaDSilver5
Neith
Level 94
God Stats
2W - 0L
1,410 SR
Queue Stats
5W - 2L
1,681 Elo+
Party 1
Discordia
Discordia
Elvlrax
Discordia
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,616 Elo+
Party 1
Shiva
Shiva
MyDogIsYourDog
Shiva
Level 67
God Stats
3W - 1L
1,624 SR
Queue Stats
166W - 161L
1,556 Elo+
Solo
Thanatos
Thanatos
yannbluerabbit
Thanatos
Level 121
God Stats
1W - 0L
1,628 SR
Queue Stats
5W - 3L
1,616 Elo+
Party 1
Team Averages
Level 105
1,514 SR
1,625 Elo+

VS

Team Averages
Level 96
1,550 SR
1,487 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Oberraman
Amaterasu
Level 137
God Stats
43W - 28L
1,621 SR
Queue Stats
1,130W - 1,102L
1,495 Elo+
Solo
Aphrodite
Aphrodite
PMoonie
Aphrodite
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 28L
1,500 Elo+
Solo
Shiva
Shiva
luikyrg
Shiva
Level 36
God Stats
1W - 3L
1,474 SR
Queue Stats
29W - 42L
1,394 Elo+
Solo
Nemesis
Nemesis
racon2346
Nemesis
Level 89
God Stats
5W - 6L
1,657 SR
Queue Stats
157W - 157L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AlphaCraz
Sylvanus
19
3 / 1 / 15
12,160
529
9,721
19,432
26,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
7 / 2 / 10
11,477
499
19,341
16,795
6,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
Elvlrax
Discordia
20
4 / 4 / 8
11,865
516
9,621
9,542
3,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
5 / 2 / 9
13,466
585
22,449
18,393
18,648
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
20
14 / 5 / 8
13,081
569
17,412
17,330
9,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
17
1 / 6 / 0
10,429
453
6,914
16,274
4,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Oberraman
Amaterasu
19
1 / 5 / 1
11,891
517
7,163
21,913
24,576
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Aphrodite
PMoonie
Aphrodite
20
6 / 10 / 1
13,152
572
12,925
24,173
8,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Shiva
luikyrg
Shiva
20
4 / 5 / 3
12,530
545
14,739
25,076
11,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
racon2346
Nemesis
14
2 / 7 / 1
9,118
396
9,382
20,308
12,057
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
20
33
Kills
14
14
Deaths
33
50
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
1
6
0
0.17
W
Sylvanus
AlphaCraz
Sylvanus
3
1
15
10.5
W
7
2
10
6
W
Discordia
Elvlrax
Discordia
4
4
8
2
W
5
2
9
4.75
L
Amaterasu
Oberraman
Amaterasu
1
5
1
0.3
L
Aphrodite
PMoonie
Aphrodite
6
10
1
0.65
L
Shiva
luikyrg
Shiva
4
5
3
1.1
L
Nemesis
racon2346
Nemesis
2
7
1
0.36
W
Thanatos
14
5
8
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,544
Damage
51,123
81,492
Taken
107,744
64,544
Mitigated
60,624
48,799
Healing
29,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
6,914
3,832
0
4,410
16,274
4,880
4,124
1,516
14,758
0
82,889
W
Sylvanus
AlphaCraz
Sylvanus
9,721
2,315
5,866
9,628
19,432
26,871
516
841
18,589
37,267
0
W
19,341
9,695
698
7,006
16,795
6,213
1,582
2,692
13,949
0
92,611
W
Discordia
Elvlrax
Discordia
9,621
1,034
0
1,305
9,542
3,548
1,054
2,571
6,879
79,196
2,966
W
22,449
7,036
286
9,746
18,393
18,648
857
1,369
16,992
0
107,902
L
Amaterasu
Oberraman
Amaterasu
7,163
2,998
0
6,060
21,913
24,576
498
1,827
20,080
0
83,721
L
Aphrodite
PMoonie
Aphrodite
12,925
1,186
306
9,883
24,173
8,108
236
6,040
17,733
97,043
0
L
Shiva
luikyrg
Shiva
14,739
3,029
244
4,732
25,076
11,003
0
3,863
21,112
0
113,816
L
Nemesis
racon2346
Nemesis
9,382
1,742
780
3,075
20,308
12,057
0
5,311
14,823
0
35,172
W
Thanatos
17,412
5,736
0
14,264
17,330
9,264
1,475
5,024
12,158
0
79,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,049
Gold Earned
57,120
647
Minions Killed
707
0
Camps Cleared
0
2,225,341
Distance Traveled
2,050,178
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
10,429
453
146
6
0
351,828
0
W
Sylvanus
12,160
529
44
2
0
425,658
2
W
Neith
11,477
499
152
7
0
418,663
1
W
Discordia
11,865
516
138
6
0
423,361
6
W
Shiva
13,466
585
194
8
0
489,179
3
L
Amaterasu
11,891
517
167
7
0
411,511
5
L
Aphrodite
13,152
572
190
8
0
361,609
4
L
Shiva
12,530
545
170
7
0
513,968
1
L
Nemesis
9,118
396
34
1
0
411,262
0
W
Thanatos
13,081
569
119
5
0
468,480
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role