Player Matchup

Nu Wa
Nu Wa
Dan1laRFSR
Nu Wa
Level 88
God Stats
2W - 3L
1,494 SR
Queue Stats
36W - 33L
1,556 Elo+
Solo
Thanatos
Thanatos
Lisendrell
Thanatos
Level 158
God Stats
25W - 28L
1,158 SR
Queue Stats
634W - 645L
1,438 Elo+
Solo
Anubis
Anubis
PulseHell
Anubis
Level 66
God Stats
10W - 2L
2,058 SR
Queue Stats
181W - 191L
1,587 Elo+
Solo
Neith
Neith
YouAreRocK
Neith
Level 107
God Stats
10W - 9L
1,614 SR
Queue Stats
96W - 103L
1,484 Elo+
Solo
Kuzenbo
Kuzenbo
ФaycT
Kuzenbo
Level 66
God Stats
2W - 1L
1,762 SR
Queue Stats
68W - 62L
1,515 Elo+
Solo
Team Averages
Level 97
1,617 SR
1,516 Elo+

VS

Team Averages
Level 98
1,577 SR
1,498 Elo+
Vamana
Vamana
Letsmakeithot
Vamana
Level 78
God Stats
25W - 30L
1,584 SR
Queue Stats
230W - 265L
1,448 Elo+
Solo
Thanatos
Thanatos
MegaBolas
Thanatos
Level 151
God Stats
6W - 7L
1,469 SR
Queue Stats
65W - 75L
1,423 Elo+
Solo
Merlin
Merlin
SAMAVD
Merlin
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 22L
1,629 Elo+
Solo
Ganesha
Ganesha
Thyran
Ganesha
Level 126
God Stats
8W - 4L
1,674 SR
Queue Stats
173W - 171L
1,516 Elo+
Solo
Medusa
Medusa
nazerty
Medusa
Level 49
God Stats
5W - 3L
1,656 SR
Queue Stats
125W - 134L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
11
1 / 0 / 8
6,169
617
5,476
5,093
1,550
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
Lisendrell
Thanatos
11
10 / 1 / 0
6,889
689
8,076
8,071
3,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
PulseHell
Anubis
10
1 / 1 / 0
5,754
575
5,076
4,322
1,948
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
9
3 / 1 / 1
5,307
531
5,220
5,400
1,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
ФaycT
Kuzenbo
9
0 / 0 / 3
5,394
539
2,287
6,113
3,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 0
6,094
609
3,290
9,156
2,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Thanatos
MegaBolas
Thanatos
8
0 / 6 / 1
4,929
493
3,518
9,530
2,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
SAMAVD
Merlin
9
1 / 4 / 0
5,567
557
2,037
5,156
1,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
Thyran
Ganesha
8
0 / 2 / 0
5,153
515
3,014
8,246
3,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
nazerty
Medusa
9
1 / 3 / 0
5,183
518
6,420
5,493
1,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
15
Kills
3
3
Deaths
17
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
1
0
8
5
L
1
2
0
0.5
W
Thanatos
Lisendrell
Thanatos
10
1
0
10
L
Thanatos
MegaBolas
Thanatos
0
6
1
0.08
W
Anubis
PulseHell
Anubis
1
1
0
1
L
Merlin
SAMAVD
Merlin
1
4
0
0.25
L
Ganesha
Thyran
Ganesha
0
2
0
0
W
Neith
3
1
1
3.5
L
Medusa
nazerty
Medusa
1
3
0
0.33
W
Kuzenbo
ФaycT
Kuzenbo
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,135
Damage
18,279
28,999
Taken
37,581
12,181
Mitigated
11,602
17,485
Healing
14,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
5,476
1,504
0
2,041
5,093
1,550
114
1,971
3,122
31,750
0
L
3,290
1,146
0
3,580
9,156
2,857
0
5,315
3,841
0
39,743
W
Thanatos
Lisendrell
Thanatos
8,076
2,539
0
8,321
8,071
3,054
0
1,573
6,498
0
35,619
L
Thanatos
MegaBolas
Thanatos
3,518
1,342
0
5,544
9,530
2,399
0
1,863
7,667
0
25,807
W
Anubis
PulseHell
Anubis
5,076
363
0
2,788
4,322
1,948
0
0
4,322
31,549
0
L
Merlin
SAMAVD
Merlin
2,037
306
0
870
5,156
1,345
0
1,993
3,163
30,932
0
L
Ganesha
Thyran
Ganesha
3,014
666
204
2,463
8,246
3,753
0
1,493
6,753
20,588
0
W
Neith
5,220
1,862
0
1,823
5,400
1,652
204
949
4,451
0
30,087
L
Medusa
nazerty
Medusa
6,420
2,865
0
1,735
5,493
1,248
0
2,067
3,426
0
31,367
W
Kuzenbo
ФaycT
Kuzenbo
2,287
1,287
266
2,246
6,113
3,977
0
558
5,555
11,656
4,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,513
Gold Earned
26,926
277
Minions Killed
273
0
Camps Cleared
0
964,163
Distance Traveled
885,687
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,169
617
51
5
0
186,753
2
L
Vamana
6,094
609
70
7
0
196,112
4
W
Thanatos
6,889
689
69
7
0
229,847
2
L
Thanatos
4,929
493
55
6
0
166,610
1
W
Anubis
5,754
575
67
7
0
171,277
1
L
Merlin
5,567
557
63
6
0
174,385
3
L
Ganesha
5,153
515
4
0
0
170,661
2
W
Neith
5,307
531
63
6
0
175,607
1
L
Medusa
5,183
518
81
8
0
177,919
3
W
Kuzenbo
5,394
539
27
3
0
200,679
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role