Player Matchup

Kuzenbo
Kuzenbo
Grey_Mantis
Kuzenbo
Level 109
God Stats
13W - 8L
1,739 SR
Queue Stats
84W - 90L
1,591 Elo+
Solo
Chiron
Chiron
Hitmeg12
Chiron
Level 76
God Stats
3W - 2L
1,439 SR
Queue Stats
75W - 79L
1,584 Elo+
Solo
Arachne
Arachne
Neycoo0MG
Arachne
Level 84
God Stats
47W - 29L
1,656 SR
Queue Stats
213W - 212L
1,498 Elo+
Solo
Artio
Artio
OnlyLittleOldMe
Artio
Level 115
God Stats
1W - 2L
1,302 SR
Queue Stats
101W - 106L
1,519 Elo+
Solo
Baron Samedi
Baron Samedi
ZaPi_CloCk
Baron Samedi
Level 108
God Stats
2W - 1L
1,694 SR
Queue Stats
97W - 84L
1,579 Elo+
Solo
Team Averages
Level 98
1,566 SR
1,554 Elo+

VS

Team Averages
Level 128
1,589 SR
1,558 Elo+
Ganesha
Ganesha
 
Ganesha
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Crab is BACK
Chang'e
Level 160
God Stats
6W - 2L
1,923 SR
Queue Stats
288W - 304L
1,594 Elo+
Solo
Hou Yi
Hou Yi
DannyIIXII
Hou Yi
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
138W - 122L
1,520 Elo+
Solo
Da Ji
Da Ji
DaraenS
Da Ji
Level 95
God Stats
64W - 41L
1,622 SR
Queue Stats
431W - 401L
1,532 Elo+
Solo
Camazotz
Camazotz
Vebbutler
Camazotz
Level 148
God Stats
0W - 6L
1,398 SR
Queue Stats
125W - 110L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Grey_Mantis
Kuzenbo
17
4 / 0 / 16
12,297
586
11,152
15,907
18,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chiron
Hitmeg12
Chiron
20
12 / 5 / 4
13,219
629
16,779
18,313
6,548
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
Neycoo0MG
Arachne
18
3 / 7 / 5
11,000
524
11,504
19,262
11,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
1 / 7 / 0
9,590
457
8,598
20,654
20,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
ZaPi_CloCk
Baron Samedi
18
4 / 11 / 7
11,223
534
11,591
19,134
7,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
3
0 / 1 / 0
5,858
279
443
1,570
492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
Crab is BACK
Chang'e
18
11 / 7 / 5
11,716
558
22,422
19,378
6,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hou Yi
DannyIIXII
Hou Yi
17
5 / 5 / 1
10,354
493
12,028
17,503
5,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
DaraenS
Da Ji
16
6 / 8 / 8
10,327
492
11,348
20,100
7,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Camazotz
Vebbutler
Camazotz
16
8 / 4 / 3
10,819
515
18,227
25,091
23,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
47
24
Kills
30
30
Deaths
25
32
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
1
0
0
L
Chang'e
Crab is BACK
Chang'e
11
7
5
1.93
L
Hou Yi
DannyIIXII
Hou Yi
5
5
1
1.1
L
Da Ji
DaraenS
Da Ji
6
8
8
1.25
W
Kuzenbo
Grey_Mantis
Kuzenbo
4
0
16
12
W
Chiron
Hitmeg12
Chiron
12
5
4
2.8
W
Arachne
Neycoo0MG
Arachne
3
7
5
0.79
W
1
7
0
0.14
L
Camazotz
Vebbutler
Camazotz
8
4
3
2.38
W
Baron Samedi
ZaPi_CloCk
Baron Samedi
4
11
7
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,624
Damage
64,468
93,270
Taken
83,642
63,318
Mitigated
44,559
33,891
Healing
30,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
443
198
0
368
1,570
492
0
344
1,226
1,357
0
L
Chang'e
Crab is BACK
Chang'e
22,422
1,316
895
6,278
19,378
6,938
15
9,225
10,153
86,150
0
L
Hou Yi
DannyIIXII
Hou Yi
12,028
5,397
0
5,079
17,503
5,769
474
4,499
13,004
0
78,121
L
Da Ji
DaraenS
Da Ji
11,348
3,600
0
4,694
20,100
7,867
0
4,600
15,418
0
60,570
W
Kuzenbo
Grey_Mantis
Kuzenbo
11,152
3,984
322
3,376
15,907
18,332
1,435
5,855
8,649
34,702
0
W
Chiron
Hitmeg12
Chiron
16,779
8,457
1,017
7,566
18,313
6,548
6,074
3,454
14,660
0
88,333
W
Arachne
Neycoo0MG
Arachne
11,504
7,670
0
7,828
19,262
11,073
638
4,846
14,163
0
65,918
W
8,598
1,636
250
7,785
20,654
20,049
46
683
19,283
53,847
0
L
Camazotz
Vebbutler
Camazotz
18,227
6,488
84
13,395
25,091
23,493
360
11,790
12,500
0
66,577
W
Baron Samedi
ZaPi_CloCk
Baron Samedi
11,591
981
835
4,912
19,134
7,316
332
8,027
10,911
84,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,329
Gold Earned
49,074
518
Minions Killed
498
0
Camps Cleared
0
1,862,261
Distance Traveled
1,444,887
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
5,858
279
0
0
0
31,182
1
L
Chang'e
11,716
558
140
7
0
354,800
5
L
Hou Yi
10,354
493
136
6
0
325,962
2
L
Da Ji
10,327
492
99
5
0
345,341
2
W
Kuzenbo
12,297
586
42
2
0
427,481
3
W
Chiron
13,219
629
153
7
0
340,634
1
W
Arachne
11,000
524
123
6
0
387,960
4
W
Artio
9,590
457
98
5
0
356,308
1
L
Camazotz
10,819
515
123
6
0
387,602
0
W
Baron Samedi
11,223
534
102
5
0
349,878
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role