Player Matchup

He Bo
He Bo
 
He Bo
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Rowenth78
Ares
Level 28
God Stats
41W - 3L
1,964 SR
Queue Stats
354W - 35L
1,950 Elo+
Party 1
Chaac
Chaac
robotninjaattack
Chaac
Level 159
God Stats
1W - 0L
1,543 SR
Queue Stats
31W - 21L
1,634 Elo+
Party 1
Team Averages
Level 114
1,669 SR
1,695 Elo+

VS

Team Averages
Level 74
1,642 SR
1,343 Elo+
Hades
Hades
DOCTOR M0TA
Hades
Level 139
God Stats
19W - 12L
1,812 SR
Queue Stats
181W - 185L
1,564 Elo+
Solo
Arachne
Arachne
PeanutPrez
Arachne
Level 40
God Stats
5W - 6L
1,614 SR
Queue Stats
146W - 264L
1,275 Elo+
Solo
Ymir
Ymir
epicfredo12
Ymir
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,191 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
7 / 1 / 13
8,668
867
14,218
5,065
2,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
11
1 / 2 / 19
8,208
821
7,230
11,935
13,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
12 / 1 / 8
9,480
948
13,188
10,211
8,330

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 7 / 0
7,307
731
9,553
14,173
6,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Arachne
PeanutPrez
Arachne
8
0 / 5 / 4
6,135
614
2,578
8,287
3,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
0 / 8 / 2
6,679
668
3,245
14,654
9,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
10
20
Kills
4
4
Deaths
20
40
Assists
6
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
7
1
13
13.5
L
4
7
0
0.57
L
Arachne
PeanutPrez
Arachne
0
5
4
0.4
W
Ares
1
2
19
5.25
L
0
8
2
0.13
W
12
1
8
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,636
Damage
15,376
27,211
Taken
37,114
23,692
Mitigated
19,752
9,197
Healing
4,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
14,218
669
0
2,510
5,065
2,101
840
3,560
1,505
31,964
0
L
9,553
676
538
2,729
14,173
6,210
0
8,153
5,673
21,243
0
L
Arachne
PeanutPrez
Arachne
2,578
2,080
0
483
8,287
3,992
0
4,304
3,863
0
7,581
W
Ares
7,230
552
0
3,850
11,935
13,261
147
4,637
7,298
14,389
0
L
3,245
638
77
655
14,654
9,550
0
8,358
5,934
12,872
0
W
13,188
3,855
0
2,837
10,211
8,330
1,053
5,233
4,978
0
31,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,356
Gold Earned
20,121
114
Minions Killed
68
7
Camps Cleared
2
568,161
Distance Traveled
443,117
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,668
867
46
5
3
188,766
3
L
Hades
7,307
731
32
3
0
147,558
0
L
Arachne
6,135
614
16
2
2
160,290
0
W
Ares
8,208
821
23
2
1
184,572
1
L
Ymir
6,679
668
20
2
0
135,269
1
W
Chaac
9,480
948
45
5
3
194,823
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role