Player Matchup

He Bo
He Bo
ProllyTrippinRN
He Bo
Level 141
God Stats
0W - 2L
1,335 SR
Queue Stats
29W - 21L
1,660 Elo+
Solo
Shiva
Shiva
Wiz_KhalifaTGkk
Shiva
Level 88
God Stats
1W - 4L
1,379 SR
Queue Stats
74W - 86L
1,463 Elo+
Solo
Atlas
Atlas
ram91501
Atlas
Level 108
God Stats
29W - 24L
1,754 SR
Queue Stats
376W - 444L
1,632 Elo+
Solo
Team Averages
Level 112
1,490 SR
1,585 Elo+

VS

Team Averages
Level 114
1,807 SR
1,689 Elo+
Discordia
Discordia
 
Discordia
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
Rowenth78
Shiva
Level 28
God Stats
43W - 4L
2,097 SR
Queue Stats
354W - 35L
1,946 Elo+
Party 1
Gilgamesh
Gilgamesh
robotninjaattack
Gilgamesh
Level 159
God Stats
7W - 1L
1,825 SR
Queue Stats
31W - 21L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 8 / 0
6,299
630
6,161
9,594
2,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
0 / 6 / 2
6,235
624
4,349
10,238
8,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Atlas
ram91501
Atlas
11
2 / 4 / 1
7,032
703
5,270
9,338
6,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
9 / 0 / 9
8,604
860
13,576
4,556
1,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
Rowenth78
Shiva
12
3 / 2 / 11
7,678
768
6,052
11,800
9,109
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
13
6 / 1 / 9
8,518
852
6,312
11,434
7,001
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
47
3
Kills
18
18
Deaths
3
3
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
9
0
9
13.5
L
1
8
0
0.13
W
Shiva
Rowenth78
Shiva
3
2
11
4.25
L
0
6
2
0.17
L
Atlas
ram91501
Atlas
2
4
1
0.63
W
Gilgamesh
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,780
Damage
25,940
29,170
Taken
27,790
17,054
Mitigated
17,451
2,861
Healing
8,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
13,576
106
0
1,273
4,556
1,341
700
2,822
1,380
36,350
0
L
6,161
339
0
419
9,594
2,405
0
5,526
3,680
12,244
0
W
Shiva
Rowenth78
Shiva
6,052
1,725
1,353
3,176
11,800
9,109
436
3,670
7,553
0
18,609
L
4,349
702
70
872
10,238
8,590
0
3,649
6,226
0
11,470
L
Atlas
ram91501
Atlas
5,270
1,203
0
1,500
9,338
6,059
0
3,282
5,688
18,644
0
W
Gilgamesh
6,312
1,767
648
2,473
11,434
7,001
539
4,586
6,430
0
21,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,566
Gold Earned
24,800
72
Minions Killed
126
0
Camps Cleared
9
504,611
Distance Traveled
617,421
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,604
860
57
6
4
207,184
3
L
He Bo
6,299
630
25
3
0
157,618
0
W
Shiva
7,678
768
38
4
1
203,905
2
L
Shiva
6,235
624
21
2
0
170,537
3
L
Atlas
7,032
703
26
3
0
176,456
2
W
Gilgamesh
8,518
852
31
3
4
206,332
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role