Player Matchup

Ganesha
Ganesha
AusCamSmith
Ganesha
Level 155
God Stats
17W - 5L
1,460 SR
Queue Stats
328W - 335L
1,410 Elo+
Party 2
Agni
Agni
PlanetaryMind
Agni
Level 126
God Stats
2W - 0L
1,549 SR
Queue Stats
13W - 18L
1,441 Elo+
Solo
Chaac
Chaac
ScarletThunder
Chaac
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,548 Elo+
Party 2
Raijin
Raijin
SupremeTerpenes
Raijin
Level 128
God Stats
1W - 4L
1,169 SR
Queue Stats
170W - 188L
1,410 Elo+
Party 2
Charybdis
Charybdis
ThatCaptainAce2
Charybdis
Level 109
God Stats
6W - 4L
1,481 SR
Queue Stats
336W - 292L
1,465 Elo+
Solo
Team Averages
Level 119
1,432 SR
1,455 Elo+

VS

Team Averages
Level 82
1,464 SR
1,434 Elo+
Jing Wei
Jing Wei
GhostF34R_killa
Jing Wei
Level 122
God Stats
4W - 3L
1,500 SR
Queue Stats
49W - 43L
1,328 Elo+
Party 1
Sobek
Sobek
ScOpEz405
Sobek
Level 23
God Stats
6W - 2L
1,500 SR
Queue Stats
272W - 310L
1,464 Elo+
Party 1
Vamana
Vamana
StealYourNtays
Vamana
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
102W - 146L
1,407 Elo+
Party 1
Sun Wukong
Sun Wukong
YellowBrickRoas
Sun Wukong
Level 128
God Stats
3W - 5L
1,321 SR
Queue Stats
200W - 224L
1,525 Elo+
Solo
Cu Chulainn
Cu Chulainn
joker4_4_y
Cu Chulainn
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 115L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AusCamSmith
Ganesha
20
0 / 4 / 39
14,269
713
21,599
25,887
43,617
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
10 / 1 / 21
13,939
697
19,390
13,129
7,634
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
7 / 4 / 19
14,387
719
19,002
27,955
38,594
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
7 / 8 / 25
14,367
718
20,564
16,871
10,721
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charybdis
ThatCaptainAce2
Charybdis
20
17 / 5 / 14
15,507
775
39,381
26,246
16,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
19
4 / 12 / 10
13,093
655
25,524
24,318
10,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
ScOpEz405
Sobek
19
2 / 11 / 10
12,193
610
9,893
21,350
13,250
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

20
4 / 8 / 9
14,243
712
18,522
27,760
23,263
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
YellowBrickRoas
Sun Wukong
20
7 / 5 / 10
13,867
693
13,799
28,876
40,466
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cu Chulainn
joker4_4_y
Cu Chulainn
18
4 / 5 / 9
11,918
596
19,989
34,726
28,094
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
69
41
Kills
21
22
Deaths
41
118
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Ganesha
AusCamSmith
Ganesha
0
4
39
4.88
L
Jing Wei
4
12
10
0.75
W
10
1
21
20.5
L
Sobek
ScOpEz405
Sobek
2
11
10
0.64
W
7
4
19
4.13
L
4
8
9
1.06
W
7
8
25
2.44
W
Charybdis
ThatCaptainAce2
Charybdis
17
5
14
4.8
L
Sun Wukong
YellowBrickRoas
Sun Wukong
7
5
10
2.4
L
Cu Chulainn
joker4_4_y
Cu Chulainn
4
5
9
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,936
Damage
87,727
110,088
Taken
137,030
117,175
Mitigated
115,793
44,143
Healing
34,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
AusCamSmith
Ganesha
21,599
469
6,068
5,141
25,887
43,617
339
6,109
19,479
43,198
0
L
Jing Wei
25,524
14,506
600
3,702
24,318
10,720
597
9,385
14,933
0
41,442
W
19,390
903
3,025
1,981
13,129
7,634
1,269
725
12,281
39,737
0
L
Sobek
ScOpEz405
Sobek
9,893
816
0
1,094
21,350
13,250
102
9,946
11,404
16,522
0
W
19,002
2,185
3,746
7,691
27,955
38,594
423
3,884
23,620
0
35,743
L
18,522
8,793
665
6,673
27,760
23,263
0
13,383
14,377
0
50,476
W
20,564
3,549
1,069
1,688
16,871
10,721
1,180
1,267
15,387
41,495
0
W
Charybdis
ThatCaptainAce2
Charybdis
39,381
26,508
2,870
10,864
26,246
16,609
4,413
486
25,440
0
62,780
L
Sun Wukong
YellowBrickRoas
Sun Wukong
13,799
1,962
2,309
7,360
28,876
40,466
794
14,631
14,245
0
37,939
L
Cu Chulainn
joker4_4_y
Cu Chulainn
19,989
3,215
2,370
9,691
34,726
28,094
0
14,208
20,518
5,667
31,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,469
Gold Earned
65,314
190
Minions Killed
203
0
Camps Cleared
0
1,793,790
Distance Traveled
1,609,089
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
14,269
713
0
0
0
382,139
0
L
Jing Wei
13,093
655
42
2
0
323,479
1
W
Agni
13,939
697
41
2
0
408,686
4
L
Sobek
12,193
610
14
1
0
314,280
2
W
Chaac
14,387
719
42
2
0
366,891
1
L
Vamana
14,243
712
60
3
0
329,676
0
W
Raijin
14,367
718
53
3
0
299,196
0
W
Charybdis
15,507
775
54
3
0
336,878
1
L
Sun Wukong
13,867
693
47
2
0
351,732
1
L
Cu Chulainn
11,918
596
40
2
0
289,922
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role