Player Matchup

Sun Wukong
Sun Wukong
Hulk04
Sun Wukong
Level 122
God Stats
23W - 30L
1,570 SR
Queue Stats
56W - 107L
1,329 Elo+
Solo
Janus
Janus
OnlyRouge
Janus
Level 112
God Stats
15W - 14L
1,559 SR
Queue Stats
535W - 445L
1,542 Elo+
Party 2
Ullr
Ullr
Traythan
Ullr
Level 107
God Stats
7W - 7L
1,655 SR
Queue Stats
232W - 147L
1,579 Elo+
Party 2
Team Averages
Level 114
1,595 SR
1,484 Elo+

VS

Team Averages
Level 118
1,524 SR
1,749 Elo+
Anhur
Anhur
Flameoffury
Anhur
Level 159
God Stats
1W - 1L
1,315 SR
Queue Stats
80W - 42L
1,819 Elo+
Party 1
Baron Samedi
Baron Samedi
LeonardoDōjinshi
Baron Samedi
Level 64
God Stats
7W - 4L
1,757 SR
Queue Stats
32W - 14L
1,739 Elo+
Party 1
Hel
Hel
MooseNut
Hel
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 14L
1,688 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Hulk04
Sun Wukong
13
3 / 4 / 5
9,654
644
6,191
15,644
11,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Janus
OnlyRouge
Janus
14
1 / 8 / 7
9,822
655
11,751
11,978
4,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ullr
14
6 / 7 / 4
11,219
748
13,580
15,081
5,955
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 5 / 7
11,974
798
17,999
19,301
5,896
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
LeonardoDōjinshi
Baron Samedi
18
7 / 3 / 10
11,953
797
10,987
10,390
7,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 2 / 12
10,596
706
7,473
13,329
6,325
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
48
10
Kills
19
19
Deaths
10
16
Assists
29
Player
Kills
Deaths
Assists
KDA
W
9
5
7
2.5
L
Sun Wukong
Hulk04
Sun Wukong
3
4
5
1.38
W
Baron Samedi
LeonardoDōjinshi
Baron Samedi
7
3
10
4
W
3
2
12
4.5
L
Janus
OnlyRouge
Janus
1
8
7
0.56
L
Ullr
6
7
4
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,522
Damage
36,459
42,703
Taken
43,020
21,776
Mitigated
19,446
4,910
Healing
23,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,999
11,309
0
5,360
19,301
5,896
1,290
3,481
15,248
0
42,638
L
Sun Wukong
Hulk04
Sun Wukong
6,191
1,022
200
3,857
15,644
11,673
16
7,455
8,189
135
14,491
W
Baron Samedi
LeonardoDōjinshi
Baron Samedi
10,987
911
2,153
3,041
10,390
7,225
824
4,611
5,256
46,121
0
W
7,473
280
5,506
7,922
13,329
6,325
592
3,215
9,517
25,883
0
L
Janus
OnlyRouge
Janus
11,751
430
0
733
11,978
4,148
0
6,112
5,866
36,272
0
L
Ullr
13,580
4,846
0
120
15,081
5,955
0
5,202
9,879
0
33,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,695
Gold Earned
34,523
137
Minions Killed
161
3
Camps Cleared
9
662,635
Distance Traveled
798,320
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,974
798
42
3
6
225,075
5
L
Sun Wukong
9,654
644
20
1
0
222,965
2
W
Baron Samedi
11,953
797
79
5
2
269,876
3
W
Hel
10,596
706
40
3
1
303,369
2
L
Janus
9,822
655
64
4
2
223,253
2
L
Ullr
11,219
748
53
4
1
216,417
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role